About This File
Description
This project aims to develop and maintain an entirely new i3d exporter addon for Blender. The main goals are maintaining an exporter that is up to date with the newest Blender versions and adding long sought features such as skinned meshes, mergegroups and what ever else the community might have a need for.
The current status is that the exporter can do most of the things that the maya exporter can do and now makes Blender a viable option for creating mods for Giants Engine games.