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FS19 start niet meer op

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Physics System
  Version: 5.9.5
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
Audio System
  Driver: SoftMixer WASAPI Stereo
  Version: 1.11
  Frequency: 48000
  Max. active sources: 256
Render System
  Driver: Direct 3D 11
  Card Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce GT 710
  Version: 25.21.14.1722 (29.11.2018)
  Revision: 161
  Feature level: DirectX 11
  Windowed Mode : off
  V-Sync        : on
  Effective Window Resolution:  640 x 480
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Medium (forced)
  View Distance Factor: 1.000000
  Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box false
  Shader Quality: 1
  Skip Mipmaps: 1
  LOD Distance Factor: 1.000000
  Terrain LOD Distance Factor: 1.000000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 1.000000
  Volume Mesh Tessellation Factor: 1.000000
  Tyre Tracks Segments Factor: 1.000000
  Max. Number of Shadow Lights: 1
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 0
  Bloom Quality: 3
  SSAO Quality: 8
  DOF: Disabled
  Cloud Quality: 2
Warning: Mod-List download failed... retry in 2.000041 s. 0 trail
ShaderId compositeToDevice.cg:2
Error: Failed to compile shader compositeToDevice.cg:2.
Written info to C:/Users/Gebruiker/Documents/My Games/FarmingSimulator2019/shader_cache/compileError_compositeToDevice.cg:2.
Error: Cannot load compositeToDevice.cg
Warning: Mod-List download failed... retry in 4.018467 s. 1 trail


Iemand een idee wat er aan de hand kan zijn?

 

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Dag allemaal, ik heb het zelfde probleem zoals jullie hier beschrijven: al een tijdje het spel gespeeld en nu bij het opstarten doet het scherm niets meer. 

hoe los ik dit op ?

GIANTS Engine Runtime 8.0.0 (17550) 64bit (Build Date: Oct  5 2018)
Copyright (c) 2008-2018, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2018, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
  CPU: AMD Ryzen 5 2400G with Radeon Vega Graphics    
  Memory: 7095 MB
  OS: Windows NT 10.0 64-bit
Physics System
  Version: 5.9.5
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
Audio System
  Driver: SoftMixer WASAPI Stereo
  Version: 1.11
  Frequency: 48000
  Max. active sources: 256
Render System
  Driver: Direct 3D 11
  Card Vendor: AMD/ATI
  Renderer: AMD Radeon(TM) RX Vega 11 Graphics
  Version: 24.20.11026.1 (27.6.2018)
  Revision: 198
  Feature level: DirectX 11
  Windowed Mode : off
  V-Sync        : on
  Effective Window Resolution:  1280 x 720
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Medium (forced)
  View Distance Factor: 1.000000
  Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box false
  Shader Quality: 1
  Skip Mipmaps: 1
  LOD Distance Factor: 1.000000
  Terrain LOD Distance Factor: 1.000000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 1.000000
  Volume Mesh Tessellation Factor: 1.000000
  Tyre Tracks Segments Factor: 1.000000
  Max. Number of Shadow Lights: 1
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 0
  Bloom Quality: 3
  SSAO Quality: 8
  DOF: Disabled
  Cloud Quality: 2
ShaderId compositeToDevice.cg:2
Error: Failed to compile shader compositeToDevice.cg:2.
Written info to C:/Users/manuel/Documents/My Games/FarmingSimulator2019/shader_cache/compileError_compositeToDevice.cg:2.
Error: Cannot load compositeToDevice.cg
 

Edited by Manu

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Op 1-2-2019 om 17:19, Bart schreef:

Je log kan je vinden in:Documents\MyGames\FarmingSimulator2019\log.txt
Kopiëren en plakken.

Ik zag deze post voorbij komen. Ik heb hetzelfde probleem. x64 en de gewone exe reageren niet. Ook niet als administrator. Ik werk niet met Steam. Misschien dat je iets in de log kunt vinden? Er staan drie errors in. Die zeggen mij echter niets.

Groeten, Tonny

 

 

GIANTS Engine Runtime 8.0.0 (19247) 64bit (Build Date: Jun  5 2019)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
  CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
  Memory: 8126 MB
  OS: Windows NT 10.0 64-bit
Physics System
  Version: 5.9.5
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
Audio System
  Driver: SoftMixer WASAPI Stereo
  Version: 2018.11
  Frequency: 48000
  Max. active sources: 256
Render System
  Driver: Direct 3D 11
  Card Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce GTX 1050 Ti
  Version: 26.21.14.3160 (17.7.2019)
  Revision: 161
  Feature level: DirectX 11
  Windowed Mode : off
  V-Sync        : on
  Effective Window Resolution:  1920 x 1200
Error: Failed to compile shader overlayArrayTexture.cg.
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Custom Very High
  View Distance Factor: 2.000000
  Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true
  Shader Quality: 3
  Skip Mipmaps: 0
  LOD Distance Factor: 2.000000
  Terrain LOD Distance Factor: 2.000000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 2.000000
  Volume Mesh Tessellation Factor: 0.500000
  Tyre Tracks Segments Factor: 4.000000
  Max. Number of Shadow Lights: 8
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 2
  Bloom Quality: 4
  SSAO Quality: 12
  DOF: Enabled
  Cloud Quality: 3
  EnvMap Blending: Enabled
Head Tracking System
  Driver: TrackIR Client
  Version: 5.00
ShaderId compositeToDevice.cg:2
Error: Failed to compile shader compositeToDevice.cg:2.
Error: Cannot load compositeToDevice.cg
 

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