Jump to content

It's time to ditch Skype and TeamSpeak, join the NLD Discord channel! discord.png https://discord.gg/0WsKGiYeGHJEAI5q

Recommended Posts

Hoi hoi,


telkens ik een i3d file wil openen terwijl de editor niet draait dan krijg ik een error.

De editor opent maar geeft aan dat er een fout is  - error while loading i3dfile -.


In de console komt dan deze lijn te staan:

Error: Parse error in 'C:/Users/Chubbynorris/Documents/My Games/FarmingSimulator2019/mods/Vlaamse velden/maps/map.i3d.shapes' at line 1. not well-formed (invalid token).


Wanneer ik iets importeer via de editor krijg ik deze fout niet.


Iemand enig idee wat er juist misloopt en of dit hinderlijk is voor de map die ik wil proberen te maken.


Thx, Supercors.

Share this post

Link to post
Share on other sites

waar exact vind ik die log :s, geen wizkid sorry :(

2 minutes later toegevoegd

console na error bij laden


GIANTS Engine Runtime 8.0.0 (18339) 64bit (Build Date: Feb  9 2019)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 8.1.0
Main System
  CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
  Memory: 16338 MB
  OS: Windows NT 10.0 64-bit
Physics System
  Version: 5.9.5
  Thread(s): 2
Audio System
  Driver: SoftMixer WASAPI Stereo
  Version: 2018.11
  Frequency: 48000
  Max. active sources: 256
Render System
  Driver: OpenGL
  Card Vendor: NVIDIA Corporation
  Renderer: GeForce GTX 1070/PCIe/SSE2
  Version: 4.5.0 NVIDIA 425.31
  Shader Version: 4.50 NVIDIA
  Max. Texture Layers: 16
  GL_AMD_depth_clamp_separate not supported
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Very High (forced)
  View Distance Factor: 1.300000
  Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true
  Shader Quality: 3
  Skip Mipmaps: 0
  LOD Distance Factor: 1.300000
  Terrain LOD Distance Factor: 2.000000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 1.600000
  Volume Mesh Tessellation Factor: 0.750000
  Tyre Tracks Segments Factor: 4.000000
  Max. Number of Shadow Lights: 5
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 4
  Bloom Quality: 5
  SSAO Quality: 15
  DOF: Enabled
  Cloud Quality: 4
Error: Parse error in 'C:/Users/Chubbynorris/Desktop/Nieuwe map/FS19_Ateliergreen/definitionArea.i3d.shapes' at line 1. not well-formed (invalid token).
Check for updates (https://gdn.giants-software.com)


kan het mss liggen aan een instelling van videokaart ofzo?

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.