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claas axion 870


monk

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De trekker:

Voor de trekker zul je echt even goed moeten kijken in mijn tutorial: 

Wat er waarschijnlijk fout is gegaan is dat je alles klakkeloos hebt overgenomen van mij. En dat kan niet.

 

Zoals:

<LightAddon>
		<strobe index="INDEX PATH" isBeacon="true" name="strobeTest" sequence="300 0 0 0" invert="true" />
	</LightAddon>

Het stukje "INDEX PATH moet je weghalen, daar moet het pad naar de lampjes van de flitser zoals ik al aangaf in de tutorial.

De flitser moet je gewoon op de gewenste plek plaatsen, meer hoef je niet te doen. Als je dit wilt doen met de flitser inde grill moet je de conaras los verwijzen. dan ziet het er zo uit:

	<LightAddon>
		<strobe index="INDEX PAD CONARAS 1" isBeacon="true" name="strobeTest" sequence="300 0 0 0" invert="true" />
  		<strobe index="INDEX PAD CONARAS 2" isBeacon="true" name="strobeTest" sequence="250 0 0 0" invert="true" />
  		<strobe index="INDEX PAD CONARAS 3" isBeacon="true" name="strobeTest" sequence="300 0 0 0" invert="true" />
  		<strobe index="INDEX PAD CONARAS 4" isBeacon="true" name="strobeTest" sequence="250 0 0 0" invert="true" />
	</LightAddon>

 

Mocht het nog niet lukken, log plaatsen met alleen de Claas Axion 870 in de modfolder en light add-on.

 

 

Het gewicht:

Bij het gewicht moet je de lampjes en conara goed plaatsen, zoals jij ze hebben wilt.

Dan moet je dit invoegen:

 

    <lights>
        <light realLight="INDEX PAD" fakeLight="INDEX PAD" decoration="INDEX PAD" lightType="0"/>
    </lights>

Nu zul je je afvragen welk pad bij welke index hoort, hier een kleine uitleg van elk begrip:

 

realLight= het echte licht dat je aan moet maken in GE, hetzelfde licht dat je aanmaakt wanneer je in GE licht wilt hebben om wat te zien. Deze kan, is dus niet nodig (wordt je game trager van), je gebruiken om echt licht te zien. Ik zou het niet doen. 

Als je het niet wilt doen, moet je een lege transformgroup  aanmaken en het pad daarnaar verwijzen. 

 

fakeLight= de beam. Een 3d model die doorzichtig is en een soort van lichtstralen voor moet stellen. Deze zou ik ook niet gebruiken en daarvoor geld ook: een lege transformgroup  aanmaken en het pad daarnaar verwijzen. 

 

decoration= de decoratie verlichting, dus de conara. Zoek het mapje met de conara op, kopieer het pad en plak deze tussen de twee aanhalingstekens ( " " ) achter decoration . Dan zou het moeten werken.

Link naar opmerking
Deel via andere websites

twan.

 

ik heb het allemaal gevolgd 

(alleen de flitsers heb ik nu geprobeerd) 

en ik kom nou hier op uit

Spoiler

GIANTS Engine Runtime 6.0.2 (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
  CPU: AMD Athlon(tm) II X2 245 Processor
  Memory: 2047 MB
  OS: Windows NT 6.2 32-bit
Physics System
  Version: 5.9.4
  Thread(s): 1
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
Sound System
  Driver: OpenAL
  Version: 1.1
  Device:  Generic Software
  Max. sources: 256
Render System
  Driver: OpenGL
  Card Vendor: NVIDIA Corporation
  Renderer: GeForce GT 630/PCIe/SSE2/3DNOW!
  Version: 4.5.0 NVIDIA 368.39
  Shader Version: 4.50 NVIDIA
    max_texture_layers: 16
    OpenGL initialization successful
Hardware Profile
  Level: Medium (auto)
  View Distance Factor: 1.000000
  Shadow Quality: 1.000000
  Skip Mipmaps: 1
  LOD Distance Factor: 1.000000
  Terrain LOD Distance Factor: 1.000000
  Foliage View Distance Factor: 1.000000
  Volume Mesh Tessellation Factor: 1.000000
  Tyre Tracks Segments Factor: 1.000000
Farming Simulator 15
  Version: 1.4.2.0 1.4.2RC1
  Available Languages: en fr es it nl pt
  Language: nl
Game vehicle types loaded
Mod directory: C:/Users/Geurt/Documents/My Games/FarmingSimulator2015/mods/
Load dlc: pdlc_goldPack
Load mod: CZMOD_CLAAS_Axion_870_v1_5
Load mod: Light_Addon
Load mod: MoneyModLS15
Error: Invalid mod name 'Nieuwe map'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
  Register vehicle type: pdlc_goldPack.tatra
  Register vehicle type: pdlc_goldPack.sowingMachine_animated_randomMove
  Register vehicle type: CZMOD_CLAAS_Axion_870_v1_5.claas1
dataS/cameraPath01.i3d (0.20 ms)
dataS/cameraPath02.i3d (0.21 ms)
dataS/cameraPath03.i3d (0.18 ms)
data/sky/sky_day_night.i3d (14.07 ms)
data/sky/rain.i3d (1.85 ms)
data/sky/hail.i3d (1.12 ms)
data/sky/dust.i3d (1.12 ms)
data/maps/map02.i3d (7234.92 ms)
LightAddon: Failed inserting on CZMOD_CLAAS_Axion_870_v1_5.claas1 as it has the specialization (beleuchtung31)
dataS/character/player/playerCCT.i3d (393.41 ms)
Error: C:/Users/Geurt/Documents/My Games/FarmingSimulator2015/mods//CZMOD_CLAAS_Axion_870_v1_5/claas1.xml(116). Error reading end tag..
Error: C:/Users/Geurt/Documents/My Games/FarmingSimulator2015/mods//CZMOD_CLAAS_Axion_870_v1_5/claas1.xml(116). Error reading end tag..
Error loadVehicle: invalid vehicle config file 'C:/Users/Geurt/Documents/My Games/FarmingSimulator2015/mods//CZMOD_CLAAS_Axion_870_v1_5/claas1.xml', no type specified

 

de front gewicht is me in 1 keer gelukt.

fsscreen_2016_07_03_1apsbq.png

Link naar opmerking
Deel via andere websites

moddesc

Spoiler

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="21">
    <author>Smety, Giedrius</author>
    <version>1.5</version>
<!--2015-->
<!--Smety tractor engine 2.0 (new axion 870, phoenix) -->
<!--Smety tractor engine 1.0 (arion 620, zetor 16145) -->
<!--2013-->
<!--Smety tractor engine 2.5 (Tatra phoenix new, volvo l120h) -->
<!--Smety tractor engine 2.0 (arion 620, mf 7626) -->
<!--Smety tractor engine 1.5 (volvo l50g) -->
<!--Smety tractor engine 1.0 (axion 870, Tatra phoenix, Tatra 815fl, Tatra Jamal ) -->
    <title>
        <en>CLAAS Axion 870 and weights</en>
        <de>CLAAS Axion 870 and weights</de>
    <cz>CLAAS Axion 870 a zavazi</cz>
    </title>
    <description>
        <en>web: www.zdbudiskovice.nolimit.cz
    facebook: www.facebook.com/groups/154443187931335/
    youtube: http://www.youtube.com/user/smetyj | Soundupdate by DjLitho</en>
        <de>web: www.zdbudiskovice.nolimit.cz
    facebook: www.facebook.com/groups/154443187931335/
    youtube: http://www.youtube.com/user/smetyj | Soundupdate by DjLitho</de>
    </description>
    <iconFilename>store/store.png</iconFilename>
    <multiplayer supported="true"/>
 


<specializations>
     <specialization name="beleuchtung31"         className="BEL3"                     filename="script/beleuchtungV31.lua"/>
    <specialization name="universalToggleParts" className="universalToggleParts"     filename="script/universalToggleParts.lua"/>
    <specialization name="interactiveControl"     className="InteractiveControl"         filename="script/InteractiveControl.lua" />
    <specialization name="interactiveWindows"     className="InteractiveWindows"         filename="script/InteractiveWindows.lua" />
    <specialization name="cabsuspension"         className="Cabsuspension"             filename="script/Cabsuspension.lua" />    
    <specialization name="physicalCamera"         className="physicalCamera"             filename="Script/physicalCamera.lua" />
    <specialization name="speedDisplayControl"     className="SpeedDisplayControl"     filename="script/SpeedDisplayControl.lua" />            
    <specialization name="rpmDisplayControl"     className="RPMDisplayControl"         filename="script/RPMDisplayControl.lua" />
    <specialization name="greenstar"             className="greenstar"                filename="Script/Tractorgreenstar.lua" />
    <specialization name="BeifahrerV2"             className="BeifahrerV2"             filename="script/BeifahrerV2.lua" />
    <specialization name="hudLoad"                 className="hudLoad"                 filename="script/hudLoad.lua" />
    <specialization name="SoundSwitcher"        className="SoundSwitcher"            filename="Script/SoundSwitcher.lua"/>
    <specialization name="wipers"                 className="Wipers"                     filename="script/Wipers.lua" />
       <specialization name="indoorSound15"         className="indoorSound15"             filename="script/indoorSound15.lua" />

</specializations>

<vehicleTypes>


        <type name="claas1" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="animatedVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="cylindered" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />

        <specialization name="beleuchtung31" />
        <specialization name="universalToggleParts"/>
        <specialization name="interactiveControl" />            
        <specialization name="interactiveWindows" />

        <specialization name="cabsuspension"/>
        <specialization name="physicalCamera" />

        <specialization name="speedDisplayControl" />
        <specialization name="rpmDisplayControl" />
        <specialization name="greenstar" />
        <specialization name="BeifahrerV2"/>

        <specialization name="hudLoad" />
        <specialization name="wipers" />
        <specialization name="indoorSound15" />
        
</type>

    </vehicleTypes>

<l10n>
<text name="Beifahrer_Exit">
 <de>Fahrzeug verlassen</de> 
<en>Exit vehicle</en> 
<cz>Vystoupit jako pasazer</cz>
</text> 
<text name="Beifahrer_Enter">
 <de>Als Beifahrer einsteigen</de> 
<en>Enter vehicle as passenger</en>
<cz>Nastoupit jako pasazer</cz>
 </text>

<text name="zavazi1">
            <de>Gewichte Raeder</de>
        <en>Weights wheels</en>
            <cz>Zavazi do kol</cz>
 </text>
<text name="zadni_dv1">
            <de>hintere Doppel</de>
        <en>rear dual</en>
            <cz>Zadni dvojmontaz</cz>
 </text>
    <text name="predni_dv1">
            <de>Vorne Doppel</de>
        <en>Front dual</en>
            <cz>Predni dvojmontaz</cz>
 </text>
<text name="s10">
            <de>CLAAS s10</de>
        <en>CLAAS s10</en>
            <cz>CLAAS s10</cz>
 </text>
<text name="gps">
            <de>GPS/Last</de>
        <en>GPS/Load</en>
            <cz>Navigece/zatizeni</cz>
 </text>
<text name="pc">
            <de>Menuwechsel</de>
        <en>Menu change</en>
            <cz>Menu zmena</cz>
 </text>
<text name="radio">
            <de>radio</de>
 </text>
<text name="clima">
            <de>clima</de>
 </text>

<text name="front">
            <de>123</de>
 </text>
<text name="back">
            <de>123</de>
 </text>
<text name="blinkr">
            <de>123</de>
 </text>
<text name="blinkr1">
            <de>123</de>
 </text>

<text name="INTERACTIVE_CONTROL_SWITCH">
            <en>Switch IC State</en>
            <de>IC an/abschalten</de>
            <cz>Aktivovat IC</cz>
        </text>
        <text name="InteractiveControl_Off">
            <en>Disable IC</en>
            <de>IC ausschalten</de>
            <cz>Vypnout IC</cz>
        </text>
        <text name="InteractiveControl_On">
            <en>Enable IC</en>
            <de>IC anschalten</de>
            <cz>Zapnout IC</cz>
        </text>

<text name="ic_component_off">
            <en>Left Mouse Button: turn off %s</en>
            <de>Linke Maustaste: %s ausschalten</de>        
            <cz>Leve tl. mysi: vypnout %s</cz>
        </text>
        <text name="ic_component_on">
            <en>Left Mouse Button: turn on %s</en>
            <de>Linke Maustaste: %s einschalten</de>        
            <cz>Leve tl. mysi: zapnout %s</cz>
        </text>

<text name="ic_component_close">
            <en>Left Mouse Button: close %s</en>
            <de>Linke Maustaste: %s schliessen</de>        
            <cz>Leve tl. mysi: zavrit %s</cz>
        </text>
        <text name="ic_component_open">
            <en>Left Mouse Button: open %s</en>
            <de>Linke Maustaste: %s oeffnen</de>        
            <cz>Leve tl. mysi: otevrit %s</cz>
        </text>
        <text name="ic_button_on">
            <en>Left Mouse Button: activate %s</en>
            <de>Linke Maustaste: %s anschalten</de>        
            <cz>Leve tl. mysi: zapnout %s</cz>
        </text>
        <text name="ic_button_off">
            <en>Left Mouse Button: deactivate %s</en>
            <de>Linke Maustaste: %s ausschalten</de>        
            <cz>Leve tl. mysi: vypnout %s</cz>
        </text>
        
        <text name="dvere_l">
            <de>offnen Sie die Tur links</de>
            <en>open door left</en>
            <cz>dvere leve</cz>
        </text>
        <text name="dvere_p">
            <de>offnen Sie die Tur rechts</de>
            <en>open door right</en>
            <cz>dvere prave</cz>
        </text>
                <text name="dekl">
            <de>iris</de>
            <en>iris</en>
            <cz>Clona</cz>
        </text>
        <text name="dekl1">
            <de>iris</de>
            <en>iris</en>
            <cz>Clona</cz>
        </text>
        <text name="okno">
            <de>Open Window</de>
            <en>open window</en>
            <cz>otevrit okno</cz>
        </text>
        <text name="okno_s">
            <de>eroffnen Schiebedach</de>
            <en>open window roof</en>
            <cz>stresni okno</cz>
        </text>
        <text name="ksandy">
            <de>die linke Maustaste: die Arme</de>
            <en>the left mouse button: Fold arms</en>
            <cz>Leve tlacitko mysi: slozit ramena</cz>
        </text>
        <text name="blatnik">
            <de>die linke Maustaste: abnehmbare Kotflugel</de>
            <en>the left mouse button: removable fender</en>
            <cz>Leve tlacitko mysi: odepnout blatniky</cz>
        </text>
        
        <text name="predni">
            <de>Arbeitslicht vorn</de>
            <en>Worklight front</en>
            <cz>Pracovni svetla predni</cz>
        </text>
        <text name="zadni">
            <de>Arbeitslicht hinten</de>
            <en>Worklight back</en>
            <cz>Pracovni svetla zadni</cz>
        </text>
        
        <text name="hight_mod">
            <de>Lichteffekt</de>
            <en>Light effect</en>
            <cz>Svetelne efekty</cz>
        </text>
            <text name="accensione">
            <en>Engine ON/OFF</en>
            <de>Motor ON/OFF</de>
            <cz>Motor ON/OFF</cz>
        </text>
        <text name="SDF_START">
            <en>Engine ON</en>
            <de>Motor ON</de>
            <cz>Motor start</cz></text>
        <text name="SDF_STOP">
            <en>Engine OFF</en>
            <de>Motor OFF</de>
            <cz>Motor stop</cz>
        </text>
<text name="BEL3RIGHT">
            <en>winker</en>
            <de>Blinker</de>
            <cz>Blinkr</cz>
        </text>
<text name="BEL3LEFT">
            <en>winker</en>
            <de>Blinker</de>
            <cz>Blinkr</cz>
        </text>
<text name="BEL3WARN">
            <en>warning lights</en>
            <de>Warnleuchten</de>
            <cz>Vystrazne svetla</cz>
        </text>
    
    <text name="beaconLights">
            <en>beacon</en>
            <de>Leuchtturm</de>
            <cz>Majak</cz>
        </text>
<text name="rizeni">
            <en>control panel</en>
            <de>control panel</de>
            <cz>Panel rizeni</cz>
        </text>
               <text name="rt"><de>rt</de><en>rt</en></text>
    
    </l10n>
    <storeItems>


<!--XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX-->
<storeItem>
            <name>
                <de>CLAAS Axion 870</de>
                <en>CLAAS Axion 870</en>
            </name>
            <rotation>0</rotation>
            <image active="store/store.png" brand="store/brand.png"/>
            <price>157536</price>
            <dailyUpkeep>60</dailyUpkeep>
            <xmlFilename>claas1.xml</xmlFilename>
            <brand>Claas</brand>
            <category>tractors</category>


            
            <specs>
                <power>295</power>
            </specs>
            <functions>
                <function>$l10n_function_tractor</function>
            </functions>
        </storeItem>
<!--XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX-->
<storeItem>
            <name>
                <de>CLAAS WEIGHT 900Kg</de>
                <en>CLAAS WEIGHT 900Kg</en>
            </name>
            <rotation>0</rotation>
            <image active="store/store1.png" brand="store/brand.png"/>
            <price>3850</price>
            <dailyUpkeep>0</dailyUpkeep>
            <xmlFilename>zavazi_weights\900.xml</xmlFilename>
            <brand>Claas</brand>
            <category>weights</category>


            
            <specs>
               <!-- <power>410</power>-->
            </specs>
            <functions>
                <function>$l10n_function_weight</function>
            </functions>
        </storeItem>
<!--XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX-->
<storeItem>
            <name>
                <de>CLAAS WEIGHT 1800Kg</de>
                <en>CLAAS WEIGHT 1800Kg</en>
            </name>
            <rotation>0</rotation>
            <image active="store/store2.png" brand="store/brand.png"/>
            <price>4726</price>
            <dailyUpkeep>0</dailyUpkeep>
            <xmlFilename>zavazi_weights\1800.xml</xmlFilename>
            <brand>Claas</brand>
            <category>weights</category>


            
            <specs>
               <!-- <power>410</power>-->
            </specs>
<functions>
                <function>$l10n_function_weight</function>
            </functions>
        </storeItem>
<!--XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX-->
<storeItem>
            <name>
                <de>CLAAS WEIGHT 2400Kg</de>
                <en>CLAAS WEIGHT 2400Kg</en>
            </name>
            <rotation>0</rotation>
            <image active="store/store3.png" brand="store/brand.png"/>
            <price>5320</price>
            <dailyUpkeep>0</dailyUpkeep>
            <xmlFilename>zavazi_weights\2400.xml</xmlFilename>
            <brand>Claas</brand>
            <category>weights</category>


            
            <specs>
               <!-- <power>410</power>-->
            </specs>
            <functions>
                <function>$l10n_function_weight</function>
            </functions>
        </storeItem>                
     </storeItems>
 <inputBindings>
    <input name="predni" key1="KEY_KP_5" button="" />
    <input name="zadni" key1="KEY_KP_6" button="" />
<input name="zavazi1" key1="KEY_KP_7" button="" />    
<input name="predni_dv1" key1="KEY_KP_8" button="" />
    <input name="zadni_dv1" key1="KEY_KP_9" button="" />

<input name="front" key1="KEY_w" button="" />
<input name="back" key1="KEY_s" button="" />

<!--<input name="gps" key1="KEY_h" key2="KEY_h KEY_lalt" button="" />-->

<input name="INTERACTIVE_CONTROL_SWITCH" category="VEHICLE" key1="KEY_space" key2="" button="" device="0" mouse="" />
        <input name="rt" key1="KEY_KP_9" button="" />
      </inputBindings>

</modDesc>

 

claas1.xml

Spoiler

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="claas1">
    <annotation>Copyright (C) Smety (CMT), All Rights Reserved.</annotation>
    <name>
        <de>CLAAS Axion 870</de>
        <en>CLAAS Axion 870</en>
    </name>
    <filename>CLAAS.i3d</filename>

    <size width="4.5" length="5"/>

  <wheels autoRotateBackSpeed="1.5">
        <wheel rotSpeed="40" rotMax="30" rotMin="-30" restLoad="2.79" repr="2>1"   forcePointRatio="0.23" driveNode="2>1|0"     radius="0.802"   width="0.55" initialCompression="50" suspTravel="0.15" spring="60" damper="50" mass="0.35" fenderNode="2>1|2|1" fenderRotMin="-15" hasTyreTracks="true" steeringNode="0>36" steeringNodeMinTransX="0.125" steeringNodeMaxTransX="-0.125"/>
        <wheel rotSpeed="40" rotMax="30" rotMin="-30" restLoad="2.79" repr="3>1"   forcePointRatio="0.23" driveNode="3>1|0"     radius="0.802"   width="0.55" initialCompression="50" suspTravel="0.15" spring="60" damper="50" mass="0.35" fenderNode="3>1|2|1" fenderRotMax="15"  hasTyreTracks="true" />
        <wheel rotSpeed="0"                   restLoad="2.18" repr="4>1" driveNode="4>1|0"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />
        <wheel rotSpeed="0"                   restLoad="2.18" repr="5>1" driveNode="5>1|0"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />

        <wheel rotSpeed="0"                   restLoad="2.18" repr="4>1" driveNode="4>1|0|1"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />
        <wheel rotSpeed="0"                   restLoad="2.18" repr="5>1" driveNode="5>1|0|1"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />
    </wheels>
     
    

   

      <differentials>
        <differential torqueRatio="0.5" maxSpeedRatio="1.5" wheelIndex1="0" wheelIndex2="1" /> <!-- front left-right -->
        <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="2" wheelIndex2="3" /> <!-- back left-right -->
        <differential torqueRatio="0.5" maxSpeedRatio="1.6" differentialIndex1="0" differentialIndex2="1" /> <!-- front-back -->
    </differentials>

    <motor torqueScale="1.8181" minRpm="1000" maxRpm="2200" maxBackwardSpeed="15" brakeForce="10" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" minForwardGearRatio="16.5" maxForwardGearRatio="130" minBackwardGearRatio="50" maxBackwardGearRatio="130">
        <torque normRpm="0.45" torque="0.9"/>
        <torque normRpm="0.5" torque="0.97"/>
        <torque normRpm="0.59" torque="1"/>
        <torque normRpm="0.72" torque="1"/>
        <torque normRpm="0.86" torque="0.88"/>
        <torque normRpm="1" torque="0.72"/>
    </motor>

    <fuelCapacity>455</fuelCapacity>
    <fuelUsage>120</fuelUsage>

<mirrors>
        <mirror index="0>32|0|25" />
    </mirrors>

<!-----------------------------------------------  CAM ------------------------------------------------------->
    <cameras count="2">
        <camera2 index="4|0" rotatable="true" rotateNode="4" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="35" >
            <raycastNode index="0>6"/>
            <raycastNode index="0>7"/>
        </camera2>
        <camera1 index="0>32|0|23|0|0|0|0|0|0|0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" useWorldXZRotation="true" />
</cameras>

<!--------cab, seat--------->
        <realisticIndoorCam directionPart="0>32|0|23|0|0|0|0|0" />
                <internalCamera index="0>32|0|23|0|0|0|0|0|0" />
                 <cameraRotNode index="0>32|0|23|0|0|0|0|0|0|0" />
    
    <seatNode index="0>32|0|8" />    
    
    <cab rotNode="0>32"/>
<!--------/cab, seat---------> 

<!-----------------------------------------------  LIGTS ------------------------------------------------------->   
    <lights>
        <light realLight="0>9"  decoration="0>24|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|11" lightType="0"/>
    <light decoration="0>32|0|11" lightType="0"/>

    <light decoration="0>32|0|16|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|18|0|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|18|1|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|18|2|0" lightType="0"/>
    
    <!---ovladaci_panel--->
<light decoration="0>32|0|8|1|1" lightType="0"/>
<light decoration="0>32|0|8|1|2|0|0|0|0" lightType="0"/>
    </lights>

    <brakeLights>
        <brakeLight index="0>32|0|16|6" />
    </brakeLights>

    <beaconLights>
    <beaconLight index="0>32|0|16|3|0" speed="0.015" filename="$data/vehicles/shared/beaconLight03.i3d" />
    <beaconLight index="0>32|0|16|3|1|0" speed="0.015" filename="$data/vehicles/shared/beaconLight03.i3d" />
        <beaconLight index="0>32|0|7|1|4|8" speed="0.0" />
    </beaconLights>

    <turnSignals>
        <turnSignalLeft index="0>32|0|7|1|4|2" />
        <turnSignalRight index="0>32|0|7|1|4|3" />
        <turnSignalLeft index="0>32|0|16|4" />
            <turnSignalRight index="0>32|0|16|5" />
    </turnSignals>

 <reverseLights>
        <reverseLight index="0>32|0|7|1|4|5" />
    <reverseLight index="0>32|0|8|2|0|2|1" />
    <reverseLight index="0>32|0|15|0|5|1|1" />
    <reverseLight index="0>32|0|8|2|0|1|4" />
 </reverseLights>

 <enterReferenceNode index="0>"/>
    <exitPoint index="0>8"/>
    
 <LightAddon>  
    <strobe index="0>32|0|16|3|0|0" isBeacon="false" name="strobeTest" sequence="200 200" invert="false" />  
    <strobe index="0>32|0|16|3|1|1" isBeacon="false" name="strobeTest" sequence="200 200" invert="false" />
 </LightAddon

<!-----------------------------------------------  ATTACHERS ------------------------------------------------------->
    <attacherJoints>
        <attacherJoint index="0>12|0|0" rotationNode="0>12" minRot="24 0 0" minRot2="-15 0 0" maxRot="5 0 0" rotationNode2="0>12|0" maxRot2="-5 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d">
            <bottomArm rotationNode="0>13" translationNode="0>13|0" referenceNode="0>13|0|0" zScale="-1" />
            <topArm baseNode="0>14" filename="$data/vehicles/shared/upperLink.i3d" zScale="-1" toggleVisibility="true"  />
        </attacherJoint>
        <attacherJoint index="0>16|0|0" rotationNode="0>16" minRot="-33 0 0" minRot2="20 0 0" maxRot="8 0 0" rotationNode2="16|0" maxRot2="2 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>19" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d">
            <bottomArm rotationNode="0>17" translationNode="17|0" referenceNode="17|0|0" zScale="1" />
            <topArm baseNode="0>18" filename="$data/vehicles/shared/upperLink.i3d" zScale="1" toggleVisibility="false" />
        </attacherJoint>
        <!-- trailer attacher -->
        <attacherJoint index="0>20|0|0" transNode="0>20|0" transMinYHeight="0.985" transMaxYHeight="1.113" jointType="trailer"    maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
        <attacherJoint index="0>20|1"                                                                      jointType="trailerLow" maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
        <attacherJoint index="0>20|2"                                                                      jointType="trailer"    maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>19" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
    </attacherJoints>

    <attacherJointLowerCombo duration="2">
        <attacherJoint index="2" time="0" />
        <attacherJoint index="1" time="1" />
        <attacherJoint index="3" time="1" />
        <attacherJoint index="4" time="1" />
        <attacherJoint index="5" time="0" />
    </attacherJointLowerCombo>

<!-----------------------------------------------  MOVING TOOLS ------------------------------------------------------->
    <movingTools>
        <!-- attacher joint back bottom-->
        <movingTool index="0>13">
            <dependentPart index="0>25" />
        </movingTool>
        <!-- attacher joint front bottom-->
        <movingTool index="0>17">
            <!-- cylinder -->
            <dependentPart index="0>28" />
        </movingTool>


<movingTool index="0>32|0|12">
            <dependentPart index="0>32|0|24|2" />
        </movingTool>
<movingTool index="0>32|0|14|0">
            <dependentPart index="0>32|0|24|1" />
        </movingTool>
<!--z_okno-->
<movingTool index="0>32|0|13">
            <dependentPart index="0>32|0|24|0|0" />
         <dependentPart index="0>32|0|24|0|1" />
        </movingTool>

<!--z_okno-->
    </movingTools>

<!-----------------------------------------------  MOVING PARTS ------------------------------------------------------->
    <movingParts>
        <!-- front -->
        <movingPart index="0>28" referencePoint="0>17|0|1" referenceFrame="0>">
            <translatingPart index="0>28|0" />
        </movingPart>

        <!-- back -->
        <movingPart index="0>25" referencePoint="0>13|0|1" localReferencePoint="0>25|0" referenceFrame="0>" >
            <dependentPart index="0>25|0" />
        </movingPart>
        <!-- attacher joint back bottom cylinder 2b -->
        <movingPart index="0>25|0" referencePoint="0>13|0|1" referenceFrame="0>13|0|1" >
            <translatingPart index="0>25|0|0" />
            <dependentPart index="0>26" />
        </movingPart>
        <!-- hydraulic -->
        <movingPart index="0>26" referencePoint="0>25|1" referenceFrame="0>27">
            <translatingPart index="0>26|0" />
        </movingPart>

<!-- ruka -->    
    <movingPart index="0>32|0|8|4|3|1" referencePoint="0>32|0|7|1|5|0|1" referenceFrame="0>32|0|7|1|5|0|1" isActiveDirty="true" playSound="false" scaleZ="true" />


 <!-- rizeni -->
        <movingPart index="0>36|4" referencePoint="3>1|4" referenceFrame="3>1|4" isActiveDirty="true" playSound="false" scaleZ="true" />
        <movingPart index="0>36|5" referencePoint="2>1|4" referenceFrame="2>1|4" isActiveDirty="true" playSound="false" scaleZ="true" />
<!-- naprava -->    
    <movingPart index="2>1|3" referencePoint="3>1|3" referenceFrame="3>1|3" isActiveDirty="true" playSound="false" scaleZ="false" />
        <movingPart index="1>1|4" referencePoint="2>1|3|2" referenceFrame="2>1|3|2" isActiveDirty="true" playSound="false" scaleZ="true" />
        <movingPart index="1>1|5" referencePoint="2>1|3|1" referenceFrame="2>1|3|1" isActiveDirty="true" playSound="false" scaleZ="true" />
        
 <!-- hydraulic okna, dvere-->
        <movingPart index="0>32|0|24|2" referencePoint="0>32|0|12|6" referenceFrame="0>32|0|12">
            <translatingPart index="0>32|0|24|2|2" />
        </movingPart>

<movingPart index="0>32|0|24|1" referencePoint="0>32|0|14|0|5" referenceFrame="0>32|0|14|0">
            <translatingPart index="0>32|0|24|1|2" />
        </movingPart>
    

<!--zadni_okno-->
<movingPart index="0>32|0|24|0|0" referencePoint="0>32|0|13|6" referenceFrame="0>32|0|13|6">
            <translatingPart index="0>32|0|24|0|0|2" />
        </movingPart>
<movingPart index="0>32|0|24|0|1" referencePoint="0>32|0|13|7" referenceFrame="0>32|0|13|7">
            <translatingPart index="0>32|0|24|0|1|2" />
        </movingPart>
            </movingParts>
<!-----------------------------------------------  /MOVING PARTS ------------------------------------------------------->
  

    <steering index="0>32|0|7|1|5" indoorRotation="360" outdoorRotation="300 " />

    <characterNode index="0>32|0|8|4" cameraMinDistance="1.5">
    </characterNode>

    <aiTrafficCollisionTrigger index="0>22" />

    <exhaustEffects>
        <exhaustEffect index="0>23" filename="$data/vehicles/particleAnimations/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.05" maxRpmColor="0.9 0.9 0.9 0.2" minRpmScale="0.05" maxRpmScale="0.4" forwardXRotations="0 0 0" forwardZRotations="200 0 -80" steerXRotations="-50 0 -50" steerZRotations="-250 0 200" />
    </exhaustEffects>
<!-----------------------------------------------  SOUNDS ------------------------------------------------------->
    <motorStartDuration>2500</motorStartDuration>
    <attachSound file="$data/vehicles/shared/attach.wav" pitchOffset="1" />
    <motorStartSound file="$data/vehicles/steerable/newHolland/newHollandT6160_start.wav" pitchOffset="0.9" volume="1" />
    <motorSound file="$data/vehicles/steerable/newHolland/newHollandT6160_idle.wav" pitchOffset="0.9" pitchScale="0.0095" pitchMax="1.65" volume="1" radius="50" innerRadius="20" />
    <motorSoundRun file="sounds/run.wav" pitchOffset="0.55" pitchScale="0.021" pitchMax="1.75" volume="1.1" />
    <motorSoundRun2 file="sounds/run2.wav" pitchOffset="0.3" volume="0.3" pitchMax="1.275" volumeMax="0.5"/>
    <motorStopSound file="$data/vehicles/steerable/newHolland/newHollandT8320_stop.wav" pitchOffset="0.785" volume="1.15" />
    <compressedAirSound file="$data/vehicles/shared/brakeBig.wav" pitchOffset="1" volume="1.25"/>
    <compressionSound file="$data/vehicles/shared/brakeBig.wav" pitchOffset="1" volume="1.5"/>
    <hydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.55" volume="0.8" />
    <honkSound file="$data/vehicles/shared/hornBig.wav" volume="1" radius="70" innerRadius="10" />
    
    <motorStartSoundInside file="sounds/start.wav" pitchOffset="1" volume="0.92" radius="2" innerRadius="1" />
    <motorStopSoundInside file="$data/vehicles/steerable/newHolland/newHollandT8320_stop.wav" pitchOffset="1" volume="0.92" radius="2" innerRadius="1" />
    <motorSoundRunInside file="sounds/run_int.wav" pitchOffset="1" volume="2" pitchScale="1" pitchMax="2" radius="2" innerRadius="1" />
    <motorSoundInside file="sounds/idle_int.wav" pitchOffset="1" volume="0.5" radius="2" innerRadius="1" />

<!-----------------------------------------------  WHEEL PARTICLE ------------------------------------------------------->
    <driveGroundParticleSystems>
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
    </driveGroundParticleSystems>

    <washable dirtDuration="50" washDuration="1" workMultiplier="4" />

<!-----------------------------------------------  COMPONENTS ------------------------------------------------------->
    <components count="6">
        <!-- main component -->
                <component1 centerOfMass="0 0.8 -0.1" solverIterationCount="60" />
<!---xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx--->
        <component2 centerOfMass="0 0.02 0" solverIterationCount="190" />
        <component3 centerOfMass="0 -0.9 0" solverIterationCount="190" />
        <component4 centerOfMass="0 -0.9 0" solverIterationCount="190" />
        <component5 centerOfMass="0 -1.1 0" solverIterationCount="190" />
        <component6 centerOfMass="0 -1.1 0" solverIterationCount="190" />
        <joint component1="0" component2="1" index="1>0" rotLimit="0 0 10"     transLimit="0 0 0" breakable="false"/>
        <joint component1="1" component2="2" index="2>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
        <joint component1="1" component2="3" index="3>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
        <joint component1="0" component2="4" index="4>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
        <joint component1="0" component2="5" index="5>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
 </components>

<!-----------------------------------------------  INDOOR HUD ------------------------------------------------------->
 <indoorHud>
    <speed animName="speedDisplay" numbers="0>32|0|8|2|0|6|1" precision="1" />
        <!--<speed numbers="0>32|0|7|1|4|18|3|1" precision="1" />-->
    
        <rpm animName="rpmDisplay" />
        <fuel animName="fuelDisplay" />
    <operatingTime numbers="0>32|0|7|1|4|18|3|3"  precision="2" />
    <time numbers="0>32|0|7|1|4|18|3|7" precision="2" />
    
 </indoorHud>
<wiper animName="sterace" speed="2" />
<!-----------------------------------------------  ANIMACE ------------------------------------------------------->
<animations>
<animation name="sterace">
                 <part node="0>32|0|4|0" startTime="0" endTime="3" startRot="0 0 0" endRot="180 0 0" />
         <part node="0>32|0|4|0" startTime="3" endTime="6" startRot="180 0 0" endRot="0 0 0" />
        
         <part node="0>32|0|13|3|0" startTime="0" endTime="3" startRot="0 0 0" endRot="120 0 0" />
         <part node="0>32|0|13|3|0" startTime="3" endTime="6" startRot="120 0 0" endRot="0 0 0" />
         
         <part node="0>32|0|15|0|4|0" startTime="0" endTime="6" startRot="0 0 0" endRot="0 0 0" />
         <part node="0>32|0|15|0|4|0" startTime="6" endTime="9" startRot="0 0 0" endRot="0 0 -160" />
         <part node="0>32|0|15|0|4|0" startTime="9" endTime="12" startRot="0 0 -160" endRot="0 0 0" />
 </animation>

        <animation name="rpmDisplay">
            <part node="0>32|0|7|1|4|18|2" startTime="0" endTime="0.27" startRot="0 0 95" endRot="0 0 110" />
            <part node="0>32|0|7|1|4|18|2" startTime="0.27" endTime="1"    startRot="0 0 110" endRot="0 0 190" />
        <part node="0>32|0|8|2|0|2|4" startTime="0" endTime="1" startRot="0 0 0" endRot="-150 0 0" />
                
    
        <part node="0>32|0|7|1|4|18|1" startTime="0" endTime="0.1" startRot="0 0 -95" endRot="0 0 -60" />
            <part node="0>32|0|7|1|4|18|1" startTime="0.1" endTime="1"    startRot="0 0 -60" endRot="0 0 -40" />

            <!--<part node="0>32|0|7|1|4|10" startTime="0" endTime="0.05" visibility="false" />
                    <part node="0>32|0|7|1|4|10" startTime="0.05" endTime="1"    visibility="true" />
            <part node="0>32|0|7|1|4|18|3" startTime="0" endTime="0.05" visibility="false" />
                    <part node="0>32|0|7|1|4|18|3" startTime="0.05" endTime="1"    visibility="true" />
            <part node="0>32|0|7|1|4|17" startTime="0" endTime="0.05" visibility="false" />
                    <part node="0>32|0|7|1|4|17" startTime="0.05" endTime="1"    visibility="true" />-->
                </animation>
    <animation name="speedDisplay">
            <part node="0>32|0|8|2|0|2|3" startTime="0" endTime="1"    startRot="0 0 0" endRot="-150 0 0" />

            <part node="0>32|0|7|1|4|17|11|0" startTime="0.25" endTime="1" visibility="true" />
                    <part node="0>32|0|7|1|4|17|11|0" startTime="0" endTime="0.24"    visibility="false" />    
            <part node="0>32|0|7|1|4|19|0|0" startTime="0.25" endTime="1" visibility="true" />
                    <part node="0>32|0|7|1|4|19|0|0" startTime="0" endTime="0.24"    visibility="false" />    

        <!--front sipka do predu-->
            <part node="0>32|0|7|1|4|4" startTime="0.02" endTime="1" visibility="true" />
                    <part node="0>32|0|7|1|4|4" startTime="0" endTime="0.02"    visibility="false" />
        <!--front sipka do predu cebis-->
            <part node="0>32|0|8|2|0|2|2" startTime="0.02" endTime="1" visibility="true" />
                    <part node="0>32|0|8|2|0|2|2" startTime="0" endTime="0.02"    visibility="false" />
        <!--front sipka do predu cebis-->
            <part node="0>32|0|8|2|0|1|5" startTime="0.02" endTime="1" visibility="true" />
                    <part node="0>32|0|8|2|0|1|5" startTime="0" endTime="0.02"    visibility="false" />
        <!--park brake-->
            <part node="0>32|0|7|1|4|17|12" startTime="0" endTime="0.01" visibility="true" />
                    <part node="0>32|0|7|1|4|17|12" startTime="0.01" endTime="1"    visibility="false" />                

    </animation>
        <animation name="fuelDisplay">
            <part node="0>32|0|7|1|4|18|0" startTime="0" endTime="0.1" startRot="0 0 -25" endRot="0 0 0" />
            <part node="0>32|0|7|1|4|18|0" startTime="0.1" endTime="1"    startRot="0 0 0" endRot="0 0 90" />
        <part node="0>32|0|8|2|0|2|5" startTime="0" endTime="1" startRot="0 0 0" endRot="-150 0 0" />

        <!------ad blue------>
            <part node="0>32|0|7|1|4|17|0" startTime="0" endTime="0.1" visibility="False" />
                    <part node="0>32|0|7|1|4|17|0" startTime="0.05" endTime="0"    visibility="true" />

            <part node="0>32|0|7|1|4|17|1" startTime="0" endTime="0.2" visibility="False" />
                    <part node="0>32|0|7|1|4|17|1" startTime="0.15" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|2" startTime="0" endTime="0.3" visibility="False" />
                    <part node="0>32|0|7|1|4|17|2" startTime="0.25" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|3" startTime="0" endTime="0.4" visibility="False" />
                    <part node="0>32|0|7|1|4|17|3" startTime="0.35" endTime="0"    visibility="true" />
            
            <part node="0>32|0|7|1|4|17|4" startTime="0" endTime="0.5" visibility="False" />
                    <part node="0>32|0|7|1|4|17|4" startTime="0.45" endTime="0"    visibility="true" />

            <part node="0>32|0|7|1|4|17|5" startTime="0" endTime="0.6" visibility="False" />
                    <part node="0>32|0|7|1|4|17|5" startTime="0.55" endTime="0"    visibility="true" />

            <part node="0>32|0|7|1|4|17|6" startTime="0" endTime="0.7" visibility="False" />
                    <part node="0>32|0|7|1|4|17|6" startTime="0.65" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|7" startTime="0" endTime="0.8" visibility="False" />
                    <part node="0>32|0|7|1|4|17|7" startTime="0.75" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|8" startTime="0" endTime="0.9" visibility="False" />
                    <part node="0>32|0|7|1|4|17|8" startTime="0.85" endTime="0"    visibility="true" />
            
            <part node="0>32|0|7|1|4|17|9" startTime="0" endTime="1" visibility="False" />
                    <part node="0>32|0|7|1|4|17|9" startTime="0.95" endTime="0"    visibility="true" />
        <!------ad blue------>
            <!--dochazi palivo-->
            <part node="0>32|0|7|1|4|7" startTime="0" endTime="0.2" visibility="true" />
                    <part node="0>32|0|7|1|4|7" startTime="0.21" endTime="1"    visibility="false" />
            <!--dochazi palivo vypnout stop dvere-->
            <part node="0>32|0|7|1|4|19|0" startTime="0" endTime="0.2" visibility="false" />
                    <part node="0>32|0|7|1|4|19|0" startTime="0.21" endTime="1"    visibility="true" />
        </animation>
    <animation name="okno">
            <part node="0>32|0|13" startTime="0" duration="1.7" startRot="0 0 0" endRot="0 0 80"/>
     </animation>
        <animation name="dvere_p">
            <part node="0>32|0|15|0" startTime="0" duration="0.5" startRot="0 0 0" endRot="0 -10 0"/>
        </animation>
        <animation name="dvere_l">
            <part node="0>32|0|14|0" startTime="0" duration="1" startRot="0 0 0" endRot="0 50 0"/>
            <part node="0>32|0|19"  startTime="0" duration="0.1" startTrans="-0.117 -0.279 0.341" endTrans="-0.117 1.504 0.474"/>
            <part node="0>32|0|20"  startTime="0" duration="0.1" startTrans="-0.125 -0.411 -0.625" endTrans="-0.125 1.504 -0.482"/>
                <part node="0>32|0|7|1|4|9"  startTime="0" duration="0.1" startTrans="0 -0.029 0" endTrans="0 0 0"/>
            <part node="0>32|0|7|1|4|19"  startTime="0" duration="0.1" startTrans="0 -0.039 0" endTrans="0 0 0"/>
              <part node="0>32|0|7|1|4|17|11"  startTime="0" duration="0.1" startTrans="0 -0.01 0" endTrans="0 0 0"/>
  
  
    </animation>
        <animation name="okno_s">
            <part node="0>32|0|12" startTime="0" duration="0.9" startRot="0 0 0" endRot="0 0 24"/>
            
        </animation>
        <animation name="dekl">
            <part node="0>32|0|0|0"  startTime="0" duration="1" startTrans="0 0 0" endTrans="0.462 0 0"/>
    </animation>

    <animation name="rizeni">
            <part node="0>32|0|7" startTime="0" duration="0.9" startRot="0 0 0" endRot="0 0 -43"/>
            <part node="0>32|0|7|1"  startTime="0.5" duration="1.1" startTrans="0 0 0" endTrans="0 0.1 0"/>
            
        </animation>
    <animation name="clona">
            <part node="0>32|0|3|0"  startTime="0" duration="1" startTrans="0 0 0" endTrans="0 -0.124 0"/>
    </animation>
    <animation name="radio">
            <part node="0>32|0|2"  startTime="0" duration="0.1" startTrans="0 0 0" endTrans="0 0 -0.1"/>
    </animation>
    <animation name="clima">
            <part node="0>32|0|1"  startTime="0" duration="0.1" startTrans="0 0 0.008" endTrans="0 0 -0.1"/>
    </animation>
    <animation name="pc">
            <part node="0>32|0|8|2|0|1"  startTime="0" duration="0.1" startTrans="0 0 0" endTrans="-0.03 0 0"/>
            <part node="0>32|0|8|2|0|2"  startTime="0" duration="0.1" startTrans="-0.03 0 0" endTrans="0 0 0"/>
    </animation>

    <animation name="s10">
            <part node="0>32|0|15|0|5|1"  startTime="0" duration="0.1" startTrans="0 0 -0.03" endTrans="0 0 0"/>
            <part node="0>32|0|15|0|6"  startTime="0" duration="0.1" startTrans="0.427 -0.947 1.095" endTrans="-0.448 0.445 0.147"/>
    </animation>
    <animation name="gps">
            <part node="0>32|0|15|0|5|1|0"  startTime="0" duration="0.1" startTrans="0 0 -0.05" endTrans="0 0 0.001"/>
            <part node="0>32|0|15|0|5|1|2"  startTime="0" duration="0.1" startTrans="0 0 0.001" endTrans="0 0 -0.05"/>
    </animation>
    </animations>

<!-----------------------------------------------  SCHEMA ------------------------------------------------------->
    <schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="0 0" rotation="0" invertX="true" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="0 0" rotation="0" invertX="true" />
    </schemaOverlay>

<!--xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-->
<lightsaddon lightsStayOn="true">
    <light type="work" index="0>32|0|16|2" real="0>10"  inputName="zadni" stayOn="true" helptext="zadni" />
    <light type="work" index="0>32|0|7|1|4|13" inputName="zadni" stayOn="true" />
    <light type="work" index="0>32|0|16|1" real="0>32|0|16|7" inputName="predni" stayOn="true" helptext="predni" />
    <light type="work" index="0>32|0|7|1|4|12" inputName="predni" stayOn="true"/>
     
   
</lightsaddon>

<universalToggleParts>
        <!--  joystick -->
        <part node="0>32|0|8|1|2|0" name="front" rotMin="0 0 0" rotMax="0 0 15" moveTime="0.1" autoReturn="true" alwaysActive="true"  />
        <part node="0>32|0|8|1|2|0|0" name="back" rotMin="0 0 0" rotMax="0 0 -15" moveTime="0.1" autoReturn="true" alwaysActive="true" />
        <!--  TUPLAKY, zavazi -->
        <part node="2>1|0|0|0" name="predni_dv1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false"   />
        <part node="3>1|0|0|0" name="predni_dv1" visToggle="true" defaultVis="false"  alwaysActive="false"    />
        <part node="4>1|0|0" name="zadni_dv1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false"   />
        <part node="5>1|0|0" name="zadni_dv1" visToggle="true" defaultVis="false" alwaysActive="false" />
        <part node="5>1|1" name="zavazi1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false"   />
        <part node="4>1|1" name="zavazi1" visToggle="true" defaultVis="false" alwaysActive="false" />
        <part node="4>1|0|1" name="rt" transMin="0 0 0" transMax="-0.751 0 0" moveTime="0" />
        <part node="5>1|0|1" name="rt" transMin="0 0 0" transMax="0.751 0 0" moveTime="0" />

</universalToggleParts>
<!-----------------------------------------------  IC ------------------------------------------------------->
<interactiveComponents>
        <windows>
            <window name="rizeni"       mark="0>32|0|7|1|6"   size="0.1" animName="rizeni" onMessage="ic_component_open" offMessage="ic_component_close"/>
            
            <window name="okno"       mark="0>32|0|13|2"   size="0.1" animName="okno" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="dvere_p"    mark="0>32|0|15|0|3" size="0.1" animName="dvere_p" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="dvere_l"    mark="0>32|0|14|0|3" size="0.1" animName="dvere_l" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="okno_s"     mark="0>32|0|12|1"   size="0.1" animName="okno_s" onMessage="ic_component_open" offMessage="ic_component_close" />
            <window name="dekl"       mark="0>32|0|0|0|0"   size="0.1" animName="dekl" onMessage="ic_component_open" offMessage="ic_component_close" />
            <window name="dekl1"       mark="0>32|0|3|0|0"   size="0.1" animName="clona" onMessage="ic_component_open" offMessage="ic_component_close" />

            <window name="radio"       mark="0>32|0|17"   size="0.1" animName="radio" onMessage="ic_component_off" offMessage="ic_component_on"/>
            <window name="clima"       mark="0>32|0|18" size="0.1" animName="clima" onMessage="ic_component_off" offMessage="ic_component_on"/>
            <window name="pc"           mark="0>32|0|8|6" size="0.1" animName="pc" onMessage="ic_component_open" offMessage="ic_component_close"/>
            
            <window name="s10"           mark="0>32|0|15|0|7" size="0.1" animName="s10" onMessage="ic_component_on" offMessage="ic_component_off"/>
            <window name="gps"           mark="0>32|0|15|0|6" size="0.1" animName="gps" onMessage="ic_component_open" offMessage="ic_component_close"/>

        </windows>
</interactiveComponents>

<!-----------------------------------------------  DIGI DISPLAY ------------------------------------------------------->
<speedDisplayEntries rootNode="0>32|0|7|1|4|18|4" indoorCamIndex="1"><!--Supports Floats until 999.99 -->
        <displayEntry displayEntry="second" control_0="0>32|0|7|1|4|18|4|3|0" control_1="0>32|0|7|1|4|18|4|3|1" control_2="0>32|0|7|1|4|18|4|3|2" control_3="0>32|0|7|1|4|18|4|3|3" control_4="0>32|0|7|1|4|18|4|3|4" control_5="0>32|0|7|1|4|18|4|3|5" control_6="0>32|0|7|1|4|18|4|3|6" control_7="0>32|0|7|1|4|18|4|3|7" control_8="0>32|0|7|1|4|18|4|3|8" control_9="0>32|0|7|1|4|18|4|3|9" />
        <displayEntry displayEntry="first" control_0="0>32|0|7|1|4|18|4|2|0" control_1="0>32|0|7|1|4|18|4|2|1" control_2="0>32|0|7|1|4|18|4|2|2" control_3="0>32|0|7|1|4|18|4|2|3" control_4="0>32|0|7|1|4|18|4|2|4" control_5="0>32|0|7|1|4|18|4|2|5" control_6="0>32|0|7|1|4|18|4|2|6" control_7="0>32|0|7|1|4|18|4|2|7" control_8="0>32|0|7|1|4|18|4|2|8" control_9="0>32|0|7|1|4|18|4|2|9" />
        <displayEntry displayEntry="comma_first" control_0="0>32|0|7|1|4|18|4|0|0" control_1="0>32|0|7|1|4|18|4|0|1" control_2="0>32|0|7|1|4|18|4|0|2" control_3="0>32|0|7|1|4|18|4|0|3" control_4="0>32|0|7|1|4|18|4|0|4" control_5="0>32|0|7|1|4|18|4|0|5" control_6="0>32|0|7|1|4|18|4|0|6" control_7="0>32|0|7|1|4|18|4|0|7" control_8="0>32|0|7|1|4|18|4|0|8" control_9="0>32|0|7|1|4|18|4|0|9" />
    </speedDisplayEntries>
<RPMDisplayEntries rootNode="0>32|0|8|2|0|1|3" indoorCamIndex="1"><!-- 9999 -->
        <displayEntry displayEntry="first" control_0="0>32|0|8|2|0|1|3|0|0" control_1="0>32|0|8|2|0|1|3|0|1" control_2="0>32|0|8|2|0|1|3|0|2" control_3="0>32|0|8|2|0|1|3|0|3" control_4="0>32|0|8|2|0|1|3|0|4" control_5="0>32|0|8|2|0|1|3|0|5" control_6="0>32|0|8|2|0|1|3|0|6" control_7="0>32|0|8|2|0|1|3|0|7" control_8="0>32|0|8|2|0|1|3|0|8" control_9="0>32|0|8|2|0|1|3|0|9" />
        <displayEntry displayEntry="second" control_0="0>32|0|8|2|0|1|3|1|0" control_1="0>32|0|8|2|0|1|3|1|1" control_2="0>32|0|8|2|0|1|3|1|2" control_3="0>32|0|8|2|0|1|3|1|3" control_4="0>32|0|8|2|0|1|3|1|4" control_5="0>32|0|8|2|0|1|3|1|5" control_6="0>32|0|8|2|0|1|3|1|6" control_7="0>32|0|8|2|0|1|3|1|7" control_8="0>32|0|8|2|0|1|3|1|8" control_9="0>32|0|8|2|0|1|3|1|9" />
        <displayEntry displayEntry="third" control_0="0>32|0|8|2|0|1|3|2|0" control_1="0>32|0|8|2|0|1|3|2|1" control_2="0>32|0|8|2|0|1|3|2|2" control_3="0>32|0|8|2|0|1|3|2|3" control_4="0>32|0|8|2|0|1|3|2|4" control_5="0>32|0|8|2|0|1|3|2|5" control_6="0>32|0|8|2|0|1|3|2|6" control_7="0>32|0|8|2|0|1|3|2|7" control_8="0>32|0|8|2|0|1|3|2|8" control_9="0>32|0|8|2|0|1|3|2|9" />
        <displayEntry displayEntry="fourth" control_0="0>32|0|8|2|0|1|3|3|0" control_1="0>32|0|8|2|0|1|3|3|1" control_2="0>32|0|8|2|0|1|3|3|2" control_3="0>32|0|8|2|0|1|3|3|3" control_4="0>32|0|8|2|0|1|3|3|4" control_5="0>32|0|8|2|0|1|3|3|5" control_6="0>32|0|8|2|0|1|3|3|6" control_7="0>32|0|8|2|0|1|3|3|7" control_8="0>32|0|8|2|0|1|3|3|8" control_9="0>32|0|8|2|0|1|3|3|9" />
    </RPMDisplayEntries>
<SlavoStart PALUB="0>32|0|7|1|4|17" RPM="0>32|0|7|1|4|18|3" SPEED="0>32|0|7|1|4|18|4" VARIOTRONIC1="0>32|0|8|2|0|1" VARIOTRONIC2="0>32|0|8|2|0|2" />

<lamps count="26">
         <lamp1 index="0>32|0|15|0|5|1|2|0|25" />
         <lamp2 index="0>32|0|15|0|5|1|2|0|24" />
         <lamp3 index="0>32|0|15|0|5|1|2|0|23" />
         <lamp4 index="0>32|0|15|0|5|1|2|0|22" />
         <lamp5 index="0>32|0|15|0|5|1|2|0|21" />
         <lamp6 index="0>32|0|15|0|5|1|2|0|20" />
         <lamp7 index="0>32|0|15|0|5|1|2|0|19" />
        <lamp8  index="0>32|0|15|0|5|1|2|0|18" />
        <lamp9  index="0>32|0|15|0|5|1|2|0|17" />
        <lamp10 index="0>32|0|15|0|5|1|2|0|16" />
        <lamp11 index="0>32|0|15|0|5|1|2|0|15" />
        <lamp12 index="0>32|0|15|0|5|1|2|0|14" />
        <lamp13 index="0>32|0|15|0|5|1|2|0|13" />
        <lamp14 index="0>32|0|15|0|5|1|2|0|12" />
        <lamp15 index="0>32|0|15|0|5|1|2|0|11" />
        <lamp16 index="0>32|0|15|0|5|1|2|0|10" />
        <lamp17 index="0>32|0|15|0|5|1|2|0|9" />
        <lamp18 index="0>32|0|15|0|5|1|2|0|8" />
        <lamp19 index="0>32|0|15|0|5|1|2|0|7" />
        <lamp20 index="0>32|0|15|0|5|1|2|0|6" />
        <lamp21 index="0>32|0|15|0|5|1|2|0|5" />
        <lamp22 index="0>32|0|15|0|5|1|2|0|4" />
        <lamp23 index="0>32|0|15|0|5|1|2|0|3" />
        <lamp24 index="0>32|0|15|0|5|1|2|0|2" />
        <lamp25 index="0>32|0|15|0|5|1|2|0|1" />
        <lamp26 index="0>32|0|15|0|5|1|2|0|0" />
    </lamps> 
<!---------------------------mod pasažer---------------------------------->
<BeifahrerScript> 

<Beifahrer FarmerNodeIndex="0>32|0|26" NicknameNodeIndex="0>32|0|27">
 <Kamera index="0>32|0|28" rotatable="true" limit="false" /> 
</Beifahrer> 

</BeifahrerScript>

<!--načítání cebis-->
<hudImage firstIndex="0>32|0|8|2|0|3" secondIndex="0>32|0|8|2|0|4" thirdIndex="0>32|0|8|2|0|5" />

</vehicle>
 

 

Link naar opmerking
Deel via andere websites

Dit vond ik: 

 <LightAddon>  
    <strobe index="0>32|0|16|3|0|0" isBeacon="false" name="strobeTest" sequence="200 200" invert="false" />  
    <strobe index="0>32|0|16|3|1|1" isBeacon="false" name="strobeTest" sequence="200 200" invert="false" />
 </LightAddon

hij is niet afgesloten met >

dus:

 <LightAddon>  
    <strobe index="0>32|0|16|3|0|0" isBeacon="false" name="strobeTest" sequence="200 200" invert="false" />  
    <strobe index="0>32|0|16|3|1|1" isBeacon="false" name="strobeTest" sequence="200 200" invert="false" />
 </LightAddon>

 

Probeer dit:



<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="claas1">
    <annotation>Copyright (C) Smety (CMT), All Rights Reserved.</annotation>
    <name>
        <de>CLAAS Axion 870</de>
        <en>CLAAS Axion 870</en>
    </name>
    <filename>CLAAS.i3d</filename>

    <size width="4.5" length="5"/>

  <wheels autoRotateBackSpeed="1.5">
        <wheel rotSpeed="40" rotMax="30" rotMin="-30" restLoad="2.79" repr="2>1"   forcePointRatio="0.23" driveNode="2>1|0"     radius="0.802"   width="0.55" initialCompression="50" suspTravel="0.15" spring="60" damper="50" mass="0.35" fenderNode="2>1|2|1" fenderRotMin="-15" hasTyreTracks="true" steeringNode="0>36" steeringNodeMinTransX="0.125" steeringNodeMaxTransX="-0.125"/>
        <wheel rotSpeed="40" rotMax="30" rotMin="-30" restLoad="2.79" repr="3>1"   forcePointRatio="0.23" driveNode="3>1|0"     radius="0.802"   width="0.55" initialCompression="50" suspTravel="0.15" spring="60" damper="50" mass="0.35" fenderNode="3>1|2|1" fenderRotMax="15"  hasTyreTracks="true" />
        <wheel rotSpeed="0"                   restLoad="2.18" repr="4>1" driveNode="4>1|0"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />
        <wheel rotSpeed="0"                   restLoad="2.18" repr="5>1" driveNode="5>1|0"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />

        <wheel rotSpeed="0"                   restLoad="2.18" repr="4>1" driveNode="4>1|0|1"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />
        <wheel rotSpeed="0"                   restLoad="2.18" repr="5>1" driveNode="5>1|0|1"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />
    </wheels>
     
    

   

      <differentials>
        <differential torqueRatio="0.5" maxSpeedRatio="1.5" wheelIndex1="0" wheelIndex2="1" /> <!-- front left-right -->
        <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="2" wheelIndex2="3" /> <!-- back left-right -->
        <differential torqueRatio="0.5" maxSpeedRatio="1.6" differentialIndex1="0" differentialIndex2="1" /> <!-- front-back -->
    </differentials>

    <motor torqueScale="1.8181" minRpm="1000" maxRpm="2200" maxBackwardSpeed="15" brakeForce="10" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" minForwardGearRatio="16.5" maxForwardGearRatio="130" minBackwardGearRatio="50" maxBackwardGearRatio="130">
        <torque normRpm="0.45" torque="0.9"/>
        <torque normRpm="0.5" torque="0.97"/>
        <torque normRpm="0.59" torque="1"/>
        <torque normRpm="0.72" torque="1"/>
        <torque normRpm="0.86" torque="0.88"/>
        <torque normRpm="1" torque="0.72"/>
    </motor>

    <fuelCapacity>455</fuelCapacity>
    <fuelUsage>120</fuelUsage>

<mirrors>
        <mirror index="0>32|0|25" />
    </mirrors>

<!-----------------------------------------------  CAM ------------------------------------------------------->
    <cameras count="2">
        <camera2 index="4|0" rotatable="true" rotateNode="4" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="35" >
            <raycastNode index="0>6"/>
            <raycastNode index="0>7"/>
        </camera2>
        <camera1 index="0>32|0|23|0|0|0|0|0|0|0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" useWorldXZRotation="true" />
</cameras>

<!--------cab, seat--------->
        <realisticIndoorCam directionPart="0>32|0|23|0|0|0|0|0" />
                <internalCamera index="0>32|0|23|0|0|0|0|0|0" />
                 <cameraRotNode index="0>32|0|23|0|0|0|0|0|0|0" />
    
    <seatNode index="0>32|0|8" />    
    
    <cab rotNode="0>32"/>
<!--------/cab, seat---------> 

<!-----------------------------------------------  LIGTS ------------------------------------------------------->   
    <lights>
        <light realLight="0>9"  decoration="0>24|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|11" lightType="0"/>
    <light decoration="0>32|0|11" lightType="0"/>

    <light decoration="0>32|0|16|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|18|0|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|18|1|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|18|2|0" lightType="0"/>
    
    <!---ovladaci_panel--->
<light decoration="0>32|0|8|1|1" lightType="0"/>
<light decoration="0>32|0|8|1|2|0|0|0|0" lightType="0"/>
    </lights>

    <brakeLights>
        <brakeLight index="0>32|0|16|6" />
    </brakeLights>

    <beaconLights>
    <beaconLight index="0>32|0|16|3|0" speed="0.015" filename="$data/vehicles/shared/beaconLight03.i3d" />
    <beaconLight index="0>32|0|16|3|1|0" speed="0.015" filename="$data/vehicles/shared/beaconLight03.i3d" />
        <beaconLight index="0>32|0|7|1|4|8" speed="0.0" />
    </beaconLights>

    <turnSignals>
        <turnSignalLeft index="0>32|0|7|1|4|2" />
        <turnSignalRight index="0>32|0|7|1|4|3" />
        <turnSignalLeft index="0>32|0|16|4" />
            <turnSignalRight index="0>32|0|16|5" />
    </turnSignals>

 <reverseLights>
        <reverseLight index="0>32|0|7|1|4|5" />
    <reverseLight index="0>32|0|8|2|0|2|1" />
    <reverseLight index="0>32|0|15|0|5|1|1" />
    <reverseLight index="0>32|0|8|2|0|1|4" />
 </reverseLights>

 <enterReferenceNode index="0>"/>
    <exitPoint index="0>8"/>
    
 <LightAddon>  
    <strobe index="0>32|0|16|3|0|0" isBeacon="false" name="strobeTest" sequence="200 200" invert="false" />  
    <strobe index="0>32|0|16|3|1|1" isBeacon="false" name="strobeTest" sequence="200 200" invert="false" />
 </LightAddon>

<!-----------------------------------------------  ATTACHERS ------------------------------------------------------->
    <attacherJoints>
        <attacherJoint index="0>12|0|0" rotationNode="0>12" minRot="24 0 0" minRot2="-15 0 0" maxRot="5 0 0" rotationNode2="0>12|0" maxRot2="-5 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d">
            <bottomArm rotationNode="0>13" translationNode="0>13|0" referenceNode="0>13|0|0" zScale="-1" />
            <topArm baseNode="0>14" filename="$data/vehicles/shared/upperLink.i3d" zScale="-1" toggleVisibility="true"  />
        </attacherJoint>
        <attacherJoint index="0>16|0|0" rotationNode="0>16" minRot="-33 0 0" minRot2="20 0 0" maxRot="8 0 0" rotationNode2="16|0" maxRot2="2 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>19" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d">
            <bottomArm rotationNode="0>17" translationNode="17|0" referenceNode="17|0|0" zScale="1" />
            <topArm baseNode="0>18" filename="$data/vehicles/shared/upperLink.i3d" zScale="1" toggleVisibility="false" />
        </attacherJoint>
        <!-- trailer attacher -->
        <attacherJoint index="0>20|0|0" transNode="0>20|0" transMinYHeight="0.985" transMaxYHeight="1.113" jointType="trailer"    maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
        <attacherJoint index="0>20|1"                                                                      jointType="trailerLow" maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
        <attacherJoint index="0>20|2"                                                                      jointType="trailer"    maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>19" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
    </attacherJoints>

    <attacherJointLowerCombo duration="2">
        <attacherJoint index="2" time="0" />
        <attacherJoint index="1" time="1" />
        <attacherJoint index="3" time="1" />
        <attacherJoint index="4" time="1" />
        <attacherJoint index="5" time="0" />
    </attacherJointLowerCombo>

<!-----------------------------------------------  MOVING TOOLS ------------------------------------------------------->
    <movingTools>
        <!-- attacher joint back bottom-->
        <movingTool index="0>13">
            <dependentPart index="0>25" />
        </movingTool>
        <!-- attacher joint front bottom-->
        <movingTool index="0>17">
            <!-- cylinder -->
            <dependentPart index="0>28" />
        </movingTool>


<movingTool index="0>32|0|12">
            <dependentPart index="0>32|0|24|2" />
        </movingTool>
<movingTool index="0>32|0|14|0">
            <dependentPart index="0>32|0|24|1" />
        </movingTool>
<!--z_okno-->
<movingTool index="0>32|0|13">
            <dependentPart index="0>32|0|24|0|0" />
         <dependentPart index="0>32|0|24|0|1" />
        </movingTool>

<!--z_okno-->
    </movingTools>

<!-----------------------------------------------  MOVING PARTS ------------------------------------------------------->
    <movingParts>
        <!-- front -->
        <movingPart index="0>28" referencePoint="0>17|0|1" referenceFrame="0>">
            <translatingPart index="0>28|0" />
        </movingPart>

        <!-- back -->
        <movingPart index="0>25" referencePoint="0>13|0|1" localReferencePoint="0>25|0" referenceFrame="0>" >
            <dependentPart index="0>25|0" />
        </movingPart>
        <!-- attacher joint back bottom cylinder 2b -->
        <movingPart index="0>25|0" referencePoint="0>13|0|1" referenceFrame="0>13|0|1" >
            <translatingPart index="0>25|0|0" />
            <dependentPart index="0>26" />
        </movingPart>
        <!-- hydraulic -->
        <movingPart index="0>26" referencePoint="0>25|1" referenceFrame="0>27">
            <translatingPart index="0>26|0" />
        </movingPart>

<!-- ruka -->    
    <movingPart index="0>32|0|8|4|3|1" referencePoint="0>32|0|7|1|5|0|1" referenceFrame="0>32|0|7|1|5|0|1" isActiveDirty="true" playSound="false" scaleZ="true" />


 <!-- rizeni -->
        <movingPart index="0>36|4" referencePoint="3>1|4" referenceFrame="3>1|4" isActiveDirty="true" playSound="false" scaleZ="true" />
        <movingPart index="0>36|5" referencePoint="2>1|4" referenceFrame="2>1|4" isActiveDirty="true" playSound="false" scaleZ="true" />
<!-- naprava -->    
    <movingPart index="2>1|3" referencePoint="3>1|3" referenceFrame="3>1|3" isActiveDirty="true" playSound="false" scaleZ="false" />
        <movingPart index="1>1|4" referencePoint="2>1|3|2" referenceFrame="2>1|3|2" isActiveDirty="true" playSound="false" scaleZ="true" />
        <movingPart index="1>1|5" referencePoint="2>1|3|1" referenceFrame="2>1|3|1" isActiveDirty="true" playSound="false" scaleZ="true" />
        
 <!-- hydraulic okna, dvere-->
        <movingPart index="0>32|0|24|2" referencePoint="0>32|0|12|6" referenceFrame="0>32|0|12">
            <translatingPart index="0>32|0|24|2|2" />
        </movingPart>

<movingPart index="0>32|0|24|1" referencePoint="0>32|0|14|0|5" referenceFrame="0>32|0|14|0">
            <translatingPart index="0>32|0|24|1|2" />
        </movingPart>
    

<!--zadni_okno-->
<movingPart index="0>32|0|24|0|0" referencePoint="0>32|0|13|6" referenceFrame="0>32|0|13|6">
            <translatingPart index="0>32|0|24|0|0|2" />
        </movingPart>
<movingPart index="0>32|0|24|0|1" referencePoint="0>32|0|13|7" referenceFrame="0>32|0|13|7">
            <translatingPart index="0>32|0|24|0|1|2" />
        </movingPart>
            </movingParts>
<!-----------------------------------------------  /MOVING PARTS ------------------------------------------------------->
  

    <steering index="0>32|0|7|1|5" indoorRotation="360" outdoorRotation="300 " />

    <characterNode index="0>32|0|8|4" cameraMinDistance="1.5">
    </characterNode>

    <aiTrafficCollisionTrigger index="0>22" />

    <exhaustEffects>
        <exhaustEffect index="0>23" filename="$data/vehicles/particleAnimations/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.05" maxRpmColor="0.9 0.9 0.9 0.2" minRpmScale="0.05" maxRpmScale="0.4" forwardXRotations="0 0 0" forwardZRotations="200 0 -80" steerXRotations="-50 0 -50" steerZRotations="-250 0 200" />
    </exhaustEffects>
<!-----------------------------------------------  SOUNDS ------------------------------------------------------->
    <motorStartDuration>2500</motorStartDuration>
    <attachSound file="$data/vehicles/shared/attach.wav" pitchOffset="1" />
    <motorStartSound file="$data/vehicles/steerable/newHolland/newHollandT6160_start.wav" pitchOffset="0.9" volume="1" />
    <motorSound file="$data/vehicles/steerable/newHolland/newHollandT6160_idle.wav" pitchOffset="0.9" pitchScale="0.0095" pitchMax="1.65" volume="1" radius="50" innerRadius="20" />
    <motorSoundRun file="sounds/run.wav" pitchOffset="0.55" pitchScale="0.021" pitchMax="1.75" volume="1.1" />
    <motorSoundRun2 file="sounds/run2.wav" pitchOffset="0.3" volume="0.3" pitchMax="1.275" volumeMax="0.5"/>
    <motorStopSound file="$data/vehicles/steerable/newHolland/newHollandT8320_stop.wav" pitchOffset="0.785" volume="1.15" />
    <compressedAirSound file="$data/vehicles/shared/brakeBig.wav" pitchOffset="1" volume="1.25"/>
    <compressionSound file="$data/vehicles/shared/brakeBig.wav" pitchOffset="1" volume="1.5"/>
    <hydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.55" volume="0.8" />
    <honkSound file="$data/vehicles/shared/hornBig.wav" volume="1" radius="70" innerRadius="10" />
    
    <motorStartSoundInside file="sounds/start.wav" pitchOffset="1" volume="0.92" radius="2" innerRadius="1" />
    <motorStopSoundInside file="$data/vehicles/steerable/newHolland/newHollandT8320_stop.wav" pitchOffset="1" volume="0.92" radius="2" innerRadius="1" />
    <motorSoundRunInside file="sounds/run_int.wav" pitchOffset="1" volume="2" pitchScale="1" pitchMax="2" radius="2" innerRadius="1" />
    <motorSoundInside file="sounds/idle_int.wav" pitchOffset="1" volume="0.5" radius="2" innerRadius="1" />

<!-----------------------------------------------  WHEEL PARTICLE ------------------------------------------------------->
    <driveGroundParticleSystems>
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
    </driveGroundParticleSystems>

    <washable dirtDuration="50" washDuration="1" workMultiplier="4" />

<!-----------------------------------------------  COMPONENTS ------------------------------------------------------->
    <components count="6">
        <!-- main component -->
                <component1 centerOfMass="0 0.8 -0.1" solverIterationCount="60" />
<!---xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx--->
        <component2 centerOfMass="0 0.02 0" solverIterationCount="190" />
        <component3 centerOfMass="0 -0.9 0" solverIterationCount="190" />
        <component4 centerOfMass="0 -0.9 0" solverIterationCount="190" />
        <component5 centerOfMass="0 -1.1 0" solverIterationCount="190" />
        <component6 centerOfMass="0 -1.1 0" solverIterationCount="190" />
        <joint component1="0" component2="1" index="1>0" rotLimit="0 0 10"     transLimit="0 0 0" breakable="false"/>
        <joint component1="1" component2="2" index="2>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
        <joint component1="1" component2="3" index="3>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
        <joint component1="0" component2="4" index="4>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
        <joint component1="0" component2="5" index="5>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
 </components>

<!-----------------------------------------------  INDOOR HUD ------------------------------------------------------->
 <indoorHud>
    <speed animName="speedDisplay" numbers="0>32|0|8|2|0|6|1" precision="1" />
        <!--<speed numbers="0>32|0|7|1|4|18|3|1" precision="1" />-->
    
        <rpm animName="rpmDisplay" />
        <fuel animName="fuelDisplay" />
    <operatingTime numbers="0>32|0|7|1|4|18|3|3"  precision="2" />
    <time numbers="0>32|0|7|1|4|18|3|7" precision="2" />
    
 </indoorHud>
<wiper animName="sterace" speed="2" />
<!-----------------------------------------------  ANIMACE ------------------------------------------------------->
<animations>
<animation name="sterace">
                 <part node="0>32|0|4|0" startTime="0" endTime="3" startRot="0 0 0" endRot="180 0 0" />
         <part node="0>32|0|4|0" startTime="3" endTime="6" startRot="180 0 0" endRot="0 0 0" />
        
         <part node="0>32|0|13|3|0" startTime="0" endTime="3" startRot="0 0 0" endRot="120 0 0" />
         <part node="0>32|0|13|3|0" startTime="3" endTime="6" startRot="120 0 0" endRot="0 0 0" />
         
         <part node="0>32|0|15|0|4|0" startTime="0" endTime="6" startRot="0 0 0" endRot="0 0 0" />
         <part node="0>32|0|15|0|4|0" startTime="6" endTime="9" startRot="0 0 0" endRot="0 0 -160" />
         <part node="0>32|0|15|0|4|0" startTime="9" endTime="12" startRot="0 0 -160" endRot="0 0 0" />
 </animation>

        <animation name="rpmDisplay">
            <part node="0>32|0|7|1|4|18|2" startTime="0" endTime="0.27" startRot="0 0 95" endRot="0 0 110" />
            <part node="0>32|0|7|1|4|18|2" startTime="0.27" endTime="1"    startRot="0 0 110" endRot="0 0 190" />
        <part node="0>32|0|8|2|0|2|4" startTime="0" endTime="1" startRot="0 0 0" endRot="-150 0 0" />
                
    
        <part node="0>32|0|7|1|4|18|1" startTime="0" endTime="0.1" startRot="0 0 -95" endRot="0 0 -60" />
            <part node="0>32|0|7|1|4|18|1" startTime="0.1" endTime="1"    startRot="0 0 -60" endRot="0 0 -40" />

            <!--<part node="0>32|0|7|1|4|10" startTime="0" endTime="0.05" visibility="false" />
                    <part node="0>32|0|7|1|4|10" startTime="0.05" endTime="1"    visibility="true" />
            <part node="0>32|0|7|1|4|18|3" startTime="0" endTime="0.05" visibility="false" />
                    <part node="0>32|0|7|1|4|18|3" startTime="0.05" endTime="1"    visibility="true" />
            <part node="0>32|0|7|1|4|17" startTime="0" endTime="0.05" visibility="false" />
                    <part node="0>32|0|7|1|4|17" startTime="0.05" endTime="1"    visibility="true" />-->
                </animation>
    <animation name="speedDisplay">
            <part node="0>32|0|8|2|0|2|3" startTime="0" endTime="1"    startRot="0 0 0" endRot="-150 0 0" />

            <part node="0>32|0|7|1|4|17|11|0" startTime="0.25" endTime="1" visibility="true" />
                    <part node="0>32|0|7|1|4|17|11|0" startTime="0" endTime="0.24"    visibility="false" />    
            <part node="0>32|0|7|1|4|19|0|0" startTime="0.25" endTime="1" visibility="true" />
                    <part node="0>32|0|7|1|4|19|0|0" startTime="0" endTime="0.24"    visibility="false" />    

        <!--front sipka do predu-->
            <part node="0>32|0|7|1|4|4" startTime="0.02" endTime="1" visibility="true" />
                    <part node="0>32|0|7|1|4|4" startTime="0" endTime="0.02"    visibility="false" />
        <!--front sipka do predu cebis-->
            <part node="0>32|0|8|2|0|2|2" startTime="0.02" endTime="1" visibility="true" />
                    <part node="0>32|0|8|2|0|2|2" startTime="0" endTime="0.02"    visibility="false" />
        <!--front sipka do predu cebis-->
            <part node="0>32|0|8|2|0|1|5" startTime="0.02" endTime="1" visibility="true" />
                    <part node="0>32|0|8|2|0|1|5" startTime="0" endTime="0.02"    visibility="false" />
        <!--park brake-->
            <part node="0>32|0|7|1|4|17|12" startTime="0" endTime="0.01" visibility="true" />
                    <part node="0>32|0|7|1|4|17|12" startTime="0.01" endTime="1"    visibility="false" />                

    </animation>
        <animation name="fuelDisplay">
            <part node="0>32|0|7|1|4|18|0" startTime="0" endTime="0.1" startRot="0 0 -25" endRot="0 0 0" />
            <part node="0>32|0|7|1|4|18|0" startTime="0.1" endTime="1"    startRot="0 0 0" endRot="0 0 90" />
        <part node="0>32|0|8|2|0|2|5" startTime="0" endTime="1" startRot="0 0 0" endRot="-150 0 0" />

        <!------ad blue------>
            <part node="0>32|0|7|1|4|17|0" startTime="0" endTime="0.1" visibility="False" />
                    <part node="0>32|0|7|1|4|17|0" startTime="0.05" endTime="0"    visibility="true" />

            <part node="0>32|0|7|1|4|17|1" startTime="0" endTime="0.2" visibility="False" />
                    <part node="0>32|0|7|1|4|17|1" startTime="0.15" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|2" startTime="0" endTime="0.3" visibility="False" />
                    <part node="0>32|0|7|1|4|17|2" startTime="0.25" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|3" startTime="0" endTime="0.4" visibility="False" />
                    <part node="0>32|0|7|1|4|17|3" startTime="0.35" endTime="0"    visibility="true" />
            
            <part node="0>32|0|7|1|4|17|4" startTime="0" endTime="0.5" visibility="False" />
                    <part node="0>32|0|7|1|4|17|4" startTime="0.45" endTime="0"    visibility="true" />

            <part node="0>32|0|7|1|4|17|5" startTime="0" endTime="0.6" visibility="False" />
                    <part node="0>32|0|7|1|4|17|5" startTime="0.55" endTime="0"    visibility="true" />

            <part node="0>32|0|7|1|4|17|6" startTime="0" endTime="0.7" visibility="False" />
                    <part node="0>32|0|7|1|4|17|6" startTime="0.65" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|7" startTime="0" endTime="0.8" visibility="False" />
                    <part node="0>32|0|7|1|4|17|7" startTime="0.75" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|8" startTime="0" endTime="0.9" visibility="False" />
                    <part node="0>32|0|7|1|4|17|8" startTime="0.85" endTime="0"    visibility="true" />
            
            <part node="0>32|0|7|1|4|17|9" startTime="0" endTime="1" visibility="False" />
                    <part node="0>32|0|7|1|4|17|9" startTime="0.95" endTime="0"    visibility="true" />
        <!------ad blue------>
            <!--dochazi palivo-->
            <part node="0>32|0|7|1|4|7" startTime="0" endTime="0.2" visibility="true" />
                    <part node="0>32|0|7|1|4|7" startTime="0.21" endTime="1"    visibility="false" />
            <!--dochazi palivo vypnout stop dvere-->
            <part node="0>32|0|7|1|4|19|0" startTime="0" endTime="0.2" visibility="false" />
                    <part node="0>32|0|7|1|4|19|0" startTime="0.21" endTime="1"    visibility="true" />
        </animation>
    <animation name="okno">
            <part node="0>32|0|13" startTime="0" duration="1.7" startRot="0 0 0" endRot="0 0 80"/>
     </animation>
        <animation name="dvere_p">
            <part node="0>32|0|15|0" startTime="0" duration="0.5" startRot="0 0 0" endRot="0 -10 0"/>
        </animation>
        <animation name="dvere_l">
            <part node="0>32|0|14|0" startTime="0" duration="1" startRot="0 0 0" endRot="0 50 0"/>
            <part node="0>32|0|19"  startTime="0" duration="0.1" startTrans="-0.117 -0.279 0.341" endTrans="-0.117 1.504 0.474"/>
            <part node="0>32|0|20"  startTime="0" duration="0.1" startTrans="-0.125 -0.411 -0.625" endTrans="-0.125 1.504 -0.482"/>
                <part node="0>32|0|7|1|4|9"  startTime="0" duration="0.1" startTrans="0 -0.029 0" endTrans="0 0 0"/>
            <part node="0>32|0|7|1|4|19"  startTime="0" duration="0.1" startTrans="0 -0.039 0" endTrans="0 0 0"/>
              <part node="0>32|0|7|1|4|17|11"  startTime="0" duration="0.1" startTrans="0 -0.01 0" endTrans="0 0 0"/>
  
  
    </animation>
        <animation name="okno_s">
            <part node="0>32|0|12" startTime="0" duration="0.9" startRot="0 0 0" endRot="0 0 24"/>
            
        </animation>
        <animation name="dekl">
            <part node="0>32|0|0|0"  startTime="0" duration="1" startTrans="0 0 0" endTrans="0.462 0 0"/>
    </animation>

    <animation name="rizeni">
            <part node="0>32|0|7" startTime="0" duration="0.9" startRot="0 0 0" endRot="0 0 -43"/>
            <part node="0>32|0|7|1"  startTime="0.5" duration="1.1" startTrans="0 0 0" endTrans="0 0.1 0"/>
            
        </animation>
    <animation name="clona">
            <part node="0>32|0|3|0"  startTime="0" duration="1" startTrans="0 0 0" endTrans="0 -0.124 0"/>
    </animation>
    <animation name="radio">
            <part node="0>32|0|2"  startTime="0" duration="0.1" startTrans="0 0 0" endTrans="0 0 -0.1"/>
    </animation>
    <animation name="clima">
            <part node="0>32|0|1"  startTime="0" duration="0.1" startTrans="0 0 0.008" endTrans="0 0 -0.1"/>
    </animation>
    <animation name="pc">
            <part node="0>32|0|8|2|0|1"  startTime="0" duration="0.1" startTrans="0 0 0" endTrans="-0.03 0 0"/>
            <part node="0>32|0|8|2|0|2"  startTime="0" duration="0.1" startTrans="-0.03 0 0" endTrans="0 0 0"/>
    </animation>

    <animation name="s10">
            <part node="0>32|0|15|0|5|1"  startTime="0" duration="0.1" startTrans="0 0 -0.03" endTrans="0 0 0"/>
            <part node="0>32|0|15|0|6"  startTime="0" duration="0.1" startTrans="0.427 -0.947 1.095" endTrans="-0.448 0.445 0.147"/>
    </animation>
    <animation name="gps">
            <part node="0>32|0|15|0|5|1|0"  startTime="0" duration="0.1" startTrans="0 0 -0.05" endTrans="0 0 0.001"/>
            <part node="0>32|0|15|0|5|1|2"  startTime="0" duration="0.1" startTrans="0 0 0.001" endTrans="0 0 -0.05"/>
    </animation>
    </animations>

<!-----------------------------------------------  SCHEMA ------------------------------------------------------->
    <schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="0 0" rotation="0" invertX="true" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="0 0" rotation="0" invertX="true" />
    </schemaOverlay>

<!--xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-->
<lightsaddon lightsStayOn="true">
    <light type="work" index="0>32|0|16|2" real="0>10"  inputName="zadni" stayOn="true" helptext="zadni" />
    <light type="work" index="0>32|0|7|1|4|13" inputName="zadni" stayOn="true" />
    <light type="work" index="0>32|0|16|1" real="0>32|0|16|7" inputName="predni" stayOn="true" helptext="predni" />
    <light type="work" index="0>32|0|7|1|4|12" inputName="predni" stayOn="true"/>
     
   
</lightsaddon>

<universalToggleParts>
        <!--  joystick -->
        <part node="0>32|0|8|1|2|0" name="front" rotMin="0 0 0" rotMax="0 0 15" moveTime="0.1" autoReturn="true" alwaysActive="true"  />
        <part node="0>32|0|8|1|2|0|0" name="back" rotMin="0 0 0" rotMax="0 0 -15" moveTime="0.1" autoReturn="true" alwaysActive="true" />
        <!--  TUPLAKY, zavazi -->
        <part node="2>1|0|0|0" name="predni_dv1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false"   />
        <part node="3>1|0|0|0" name="predni_dv1" visToggle="true" defaultVis="false"  alwaysActive="false"    />
        <part node="4>1|0|0" name="zadni_dv1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false"   />
        <part node="5>1|0|0" name="zadni_dv1" visToggle="true" defaultVis="false" alwaysActive="false" />
        <part node="5>1|1" name="zavazi1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false"   />
        <part node="4>1|1" name="zavazi1" visToggle="true" defaultVis="false" alwaysActive="false" />
        <part node="4>1|0|1" name="rt" transMin="0 0 0" transMax="-0.751 0 0" moveTime="0" />
        <part node="5>1|0|1" name="rt" transMin="0 0 0" transMax="0.751 0 0" moveTime="0" />

</universalToggleParts>
<!-----------------------------------------------  IC ------------------------------------------------------->
<interactiveComponents>
        <windows>
            <window name="rizeni"       mark="0>32|0|7|1|6"   size="0.1" animName="rizeni" onMessage="ic_component_open" offMessage="ic_component_close"/>
            
            <window name="okno"       mark="0>32|0|13|2"   size="0.1" animName="okno" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="dvere_p"    mark="0>32|0|15|0|3" size="0.1" animName="dvere_p" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="dvere_l"    mark="0>32|0|14|0|3" size="0.1" animName="dvere_l" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="okno_s"     mark="0>32|0|12|1"   size="0.1" animName="okno_s" onMessage="ic_component_open" offMessage="ic_component_close" />
            <window name="dekl"       mark="0>32|0|0|0|0"   size="0.1" animName="dekl" onMessage="ic_component_open" offMessage="ic_component_close" />
            <window name="dekl1"       mark="0>32|0|3|0|0"   size="0.1" animName="clona" onMessage="ic_component_open" offMessage="ic_component_close" />

            <window name="radio"       mark="0>32|0|17"   size="0.1" animName="radio" onMessage="ic_component_off" offMessage="ic_component_on"/>
            <window name="clima"       mark="0>32|0|18" size="0.1" animName="clima" onMessage="ic_component_off" offMessage="ic_component_on"/>
            <window name="pc"           mark="0>32|0|8|6" size="0.1" animName="pc" onMessage="ic_component_open" offMessage="ic_component_close"/>
            
            <window name="s10"           mark="0>32|0|15|0|7" size="0.1" animName="s10" onMessage="ic_component_on" offMessage="ic_component_off"/>
            <window name="gps"           mark="0>32|0|15|0|6" size="0.1" animName="gps" onMessage="ic_component_open" offMessage="ic_component_close"/>

        </windows>
</interactiveComponents>

<!-----------------------------------------------  DIGI DISPLAY ------------------------------------------------------->
<speedDisplayEntries rootNode="0>32|0|7|1|4|18|4" indoorCamIndex="1"><!--Supports Floats until 999.99 -->
        <displayEntry displayEntry="second" control_0="0>32|0|7|1|4|18|4|3|0" control_1="0>32|0|7|1|4|18|4|3|1" control_2="0>32|0|7|1|4|18|4|3|2" control_3="0>32|0|7|1|4|18|4|3|3" control_4="0>32|0|7|1|4|18|4|3|4" control_5="0>32|0|7|1|4|18|4|3|5" control_6="0>32|0|7|1|4|18|4|3|6" control_7="0>32|0|7|1|4|18|4|3|7" control_8="0>32|0|7|1|4|18|4|3|8" control_9="0>32|0|7|1|4|18|4|3|9" />
        <displayEntry displayEntry="first" control_0="0>32|0|7|1|4|18|4|2|0" control_1="0>32|0|7|1|4|18|4|2|1" control_2="0>32|0|7|1|4|18|4|2|2" control_3="0>32|0|7|1|4|18|4|2|3" control_4="0>32|0|7|1|4|18|4|2|4" control_5="0>32|0|7|1|4|18|4|2|5" control_6="0>32|0|7|1|4|18|4|2|6" control_7="0>32|0|7|1|4|18|4|2|7" control_8="0>32|0|7|1|4|18|4|2|8" control_9="0>32|0|7|1|4|18|4|2|9" />
        <displayEntry displayEntry="comma_first" control_0="0>32|0|7|1|4|18|4|0|0" control_1="0>32|0|7|1|4|18|4|0|1" control_2="0>32|0|7|1|4|18|4|0|2" control_3="0>32|0|7|1|4|18|4|0|3" control_4="0>32|0|7|1|4|18|4|0|4" control_5="0>32|0|7|1|4|18|4|0|5" control_6="0>32|0|7|1|4|18|4|0|6" control_7="0>32|0|7|1|4|18|4|0|7" control_8="0>32|0|7|1|4|18|4|0|8" control_9="0>32|0|7|1|4|18|4|0|9" />
    </speedDisplayEntries>
<RPMDisplayEntries rootNode="0>32|0|8|2|0|1|3" indoorCamIndex="1"><!-- 9999 -->
        <displayEntry displayEntry="first" control_0="0>32|0|8|2|0|1|3|0|0" control_1="0>32|0|8|2|0|1|3|0|1" control_2="0>32|0|8|2|0|1|3|0|2" control_3="0>32|0|8|2|0|1|3|0|3" control_4="0>32|0|8|2|0|1|3|0|4" control_5="0>32|0|8|2|0|1|3|0|5" control_6="0>32|0|8|2|0|1|3|0|6" control_7="0>32|0|8|2|0|1|3|0|7" control_8="0>32|0|8|2|0|1|3|0|8" control_9="0>32|0|8|2|0|1|3|0|9" />
        <displayEntry displayEntry="second" control_0="0>32|0|8|2|0|1|3|1|0" control_1="0>32|0|8|2|0|1|3|1|1" control_2="0>32|0|8|2|0|1|3|1|2" control_3="0>32|0|8|2|0|1|3|1|3" control_4="0>32|0|8|2|0|1|3|1|4" control_5="0>32|0|8|2|0|1|3|1|5" control_6="0>32|0|8|2|0|1|3|1|6" control_7="0>32|0|8|2|0|1|3|1|7" control_8="0>32|0|8|2|0|1|3|1|8" control_9="0>32|0|8|2|0|1|3|1|9" />
        <displayEntry displayEntry="third" control_0="0>32|0|8|2|0|1|3|2|0" control_1="0>32|0|8|2|0|1|3|2|1" control_2="0>32|0|8|2|0|1|3|2|2" control_3="0>32|0|8|2|0|1|3|2|3" control_4="0>32|0|8|2|0|1|3|2|4" control_5="0>32|0|8|2|0|1|3|2|5" control_6="0>32|0|8|2|0|1|3|2|6" control_7="0>32|0|8|2|0|1|3|2|7" control_8="0>32|0|8|2|0|1|3|2|8" control_9="0>32|0|8|2|0|1|3|2|9" />
        <displayEntry displayEntry="fourth" control_0="0>32|0|8|2|0|1|3|3|0" control_1="0>32|0|8|2|0|1|3|3|1" control_2="0>32|0|8|2|0|1|3|3|2" control_3="0>32|0|8|2|0|1|3|3|3" control_4="0>32|0|8|2|0|1|3|3|4" control_5="0>32|0|8|2|0|1|3|3|5" control_6="0>32|0|8|2|0|1|3|3|6" control_7="0>32|0|8|2|0|1|3|3|7" control_8="0>32|0|8|2|0|1|3|3|8" control_9="0>32|0|8|2|0|1|3|3|9" />
    </RPMDisplayEntries>
<SlavoStart PALUB="0>32|0|7|1|4|17" RPM="0>32|0|7|1|4|18|3" SPEED="0>32|0|7|1|4|18|4" VARIOTRONIC1="0>32|0|8|2|0|1" VARIOTRONIC2="0>32|0|8|2|0|2" />

<lamps count="26">
         <lamp1 index="0>32|0|15|0|5|1|2|0|25" />
         <lamp2 index="0>32|0|15|0|5|1|2|0|24" />
         <lamp3 index="0>32|0|15|0|5|1|2|0|23" />
         <lamp4 index="0>32|0|15|0|5|1|2|0|22" />
         <lamp5 index="0>32|0|15|0|5|1|2|0|21" />
         <lamp6 index="0>32|0|15|0|5|1|2|0|20" />
         <lamp7 index="0>32|0|15|0|5|1|2|0|19" />
        <lamp8  index="0>32|0|15|0|5|1|2|0|18" />
        <lamp9  index="0>32|0|15|0|5|1|2|0|17" />
        <lamp10 index="0>32|0|15|0|5|1|2|0|16" />
        <lamp11 index="0>32|0|15|0|5|1|2|0|15" />
        <lamp12 index="0>32|0|15|0|5|1|2|0|14" />
        <lamp13 index="0>32|0|15|0|5|1|2|0|13" />
        <lamp14 index="0>32|0|15|0|5|1|2|0|12" />
        <lamp15 index="0>32|0|15|0|5|1|2|0|11" />
        <lamp16 index="0>32|0|15|0|5|1|2|0|10" />
        <lamp17 index="0>32|0|15|0|5|1|2|0|9" />
        <lamp18 index="0>32|0|15|0|5|1|2|0|8" />
        <lamp19 index="0>32|0|15|0|5|1|2|0|7" />
        <lamp20 index="0>32|0|15|0|5|1|2|0|6" />
        <lamp21 index="0>32|0|15|0|5|1|2|0|5" />
        <lamp22 index="0>32|0|15|0|5|1|2|0|4" />
        <lamp23 index="0>32|0|15|0|5|1|2|0|3" />
        <lamp24 index="0>32|0|15|0|5|1|2|0|2" />
        <lamp25 index="0>32|0|15|0|5|1|2|0|1" />
        <lamp26 index="0>32|0|15|0|5|1|2|0|0" />
    </lamps> 
<!---------------------------mod pasažer---------------------------------->
<BeifahrerScript> 

<Beifahrer FarmerNodeIndex="0>32|0|26" NicknameNodeIndex="0>32|0|27">
 <Kamera index="0>32|0|28" rotatable="true" limit="false" /> 
</Beifahrer> 

</BeifahrerScript>

<!--načítání cebis-->
<hudImage firstIndex="0>32|0|8|2|0|3" secondIndex="0>32|0|8|2|0|4" thirdIndex="0>32|0|8|2|0|5" />

</vehicle>
 

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ik heb het aangepast.

 alleen kom nog steeds 1 regel tegen in de log

met de (beleuchtung31)

 

Spoiler

GIANTS Engine Runtime 6.0.2 (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
  CPU: AMD Athlon(tm) II X2 245 Processor
  Memory: 2047 MB
  OS: Windows NT 6.2 32-bit
Physics System
  Version: 5.9.4
  Thread(s): 1
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
Sound System
  Driver: OpenAL
  Version: 1.1
  Device:  Generic Software
  Max. sources: 256
Render System
  Driver: OpenGL
  Card Vendor: NVIDIA Corporation
  Renderer: GeForce GT 630/PCIe/SSE2/3DNOW!
  Version: 4.5.0 NVIDIA 368.39
  Shader Version: 4.50 NVIDIA
    max_texture_layers: 16
    OpenGL initialization successful
Hardware Profile
  Level: Medium (auto)
  View Distance Factor: 1.000000
  Shadow Quality: 1.000000
  Skip Mipmaps: 1
  LOD Distance Factor: 1.000000
  Terrain LOD Distance Factor: 1.000000
  Foliage View Distance Factor: 1.000000
  Volume Mesh Tessellation Factor: 1.000000
  Tyre Tracks Segments Factor: 1.000000
Farming Simulator 15
  Version: 1.4.2.0 1.4.2RC1
  Available Languages: en fr es it nl pt
  Language: nl
Game vehicle types loaded
Mod directory: C:/Users/Geurt/Documents/My Games/FarmingSimulator2015/mods/
Load dlc: pdlc_goldPack
Load mod: CZMOD_CLAAS_Axion_870_v1_5
Load mod: Light_Addon
Error: Invalid mod name 'Nieuwe map'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
  Register vehicle type: pdlc_goldPack.tatra
  Register vehicle type: pdlc_goldPack.sowingMachine_animated_randomMove
  Register vehicle type: CZMOD_CLAAS_Axion_870_v1_5.claas1
dataS/cameraPath01.i3d (0.19 ms)
dataS/cameraPath02.i3d (0.23 ms)
dataS/cameraPath03.i3d (0.25 ms)
data/sky/sky_day_night.i3d (404.94 ms)
data/sky/rain.i3d (45.22 ms)
data/sky/hail.i3d (19.72 ms)
data/sky/dust.i3d (14.84 ms)
data/maps/map02.i3d (11522.38 ms)
LightAddon: Failed inserting on CZMOD_CLAAS_Axion_870_v1_5.claas1 as it has the specialization (beleuchtung31)
dataS/character/player/playerCCT.i3d (404.98 ms)
C:/Users/Geurt/Documents/My Games/FarmingSimulator2015/mods//CZMOD_CLAAS_Axion_870_v1_5/CLAAS.i3d (5881.76 ms)
C:/Users/Geurt/Documents/My Games/FarmingSimulator2015/mods//CZMOD_CLAAS_Axion_870_v1_5/zavazi_weights\zavazi_900.i3d (56.83 ms)

 

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