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Gimp plugin normal uvmaping


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  • Antwoorden 26
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  • Master Moderator

das de normale procedure, als je het achteraf doet, open je het i3d bestand en zet op de vertices lijst van de vorm de tangent bij :

voorbeeld :

 

4c6b129565d8445f8d99da39551b42e3.jpeg

 

als het object een unieke naam heeft is het redelijk snel terug te vinden,   en anders moet je naar de materiaal lijst kijken en dan erop zoeken in de Scene lijst :

 

1ccf4473ec08482faadccf89ddc4248e.jpeg

 

hier heeft hij bv materialId="6"  dus als je snel in de scene zoekt naar  materialIds="6"   zal je de juiste vorm snel hebben ( let wel op de extra S als je de zoek functie gebruikt

 

 

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wat jij aan geeft kan ik niet vinden



<Scene> <Shape shapeId="1" name="ahelmertrailer" dynamic="true" compound="true" collisionMask="8397058" density="0.28" clipDistance="300" nodeId="120" materialIds="13" castsShadows="true" receiveShadows="true" nonRenderable="true"> <Shape shapeId="2" name="wheelFrontLeft" translation="0.67 0.7 0.62" nodeId="121" materialIds="20" castsShadows="true" receiveShadows="true"> <TransformGroup name="wheelFrontLeft" translation="0.300269 3.8147e-008 -0.138291" nodeId="122"/> <TransformGroup name="frontAxleSteeringBarRef" translation="0.00987379 -0.0439462 -0.296235" rotation="0 90 0" nodeId="123"/> </Shape> <Shape shapeId="3" name="wheelFrontRight" translation="-0.67 0.7 0.62" nodeId="124" materialIds="20" castsShadows="true" receiveShadows="true"> <TransformGroup name="wheelFrontRight" translation="-0.300194 0 -0.138291" nodeId="125"/> <Shape shapeId="4" name="frontAxleSteeringBar" translation="-0.009877 -0.0439462 -0.296235" rotation="0 90 0" clipDistance="35" nodeId="126" materialIds="20" castsShadows="true" receiveShadows="true"/> </Shape> <TransformGroup name="wheelMiddleLeft" translation="0.97 0.7 -1.23" nodeId="127"/> <TransformGroup name="wheelMiddleRight" translation="-0.97 0.7 -1.23" nodeId="128"/> <Shape shapeId="5" name="wheelBackLeft" translation="0.67 0.7 -2.8" nodeId="129" materialIds="20" castsShadows="true" receiveShadows="true"> <TransformGroup name="wheelBackLeft" translation="0.3 3.8147e-008 -0.139746" nodeId="130"/> <TransformGroup name="backAxleSteeringBarRef" translation="0.00987379 -0.0439462 -0.296174" rotation="0 90 0" nodeId="131"/> </Shape> <Shape shapeId="6" name="wheelBackRight" translation="-0.67 0.7 -2.8" nodeId="132" materialIds="20" castsShadows="true" receiveShadows="true"> <TransformGroup name="wheelBackRight" translation="-0.3 0 -0.139746" nodeId="133"/> <TransformGroup name="wheelChocks_detached" translation="-0.306234 -0.629558 -0.153115" clipDistance="50" nodeId="134"> <TransformGroup name="wheelChock1" translation="-0.000330925 -3.72529e-011 -0.658347" nodeId="135"/> <TransformGroup name="wheelChock2" translation="0.000330467 -3.72529e-011 0.694388" rotation="0 180 0" nodeId="136"/> </TransformGroup> <Shape shapeId="7" name="backAxleSteeringBar" translation="-0.009877 -0.0439462 -0.296174" rotation="0 90 0" clipDistance="35" nodeId="137" materialIds="20" castsShadows="true" receiveShadows="true"/> </Shape> <TransformGroup name="attacherJoint" translation="0.000213251 0.555504 5.47533" rotation="0 90 0" nodeId="138"/> <TransformGroup name="frame" nodeId="139"> <Shape shapeId="8" name="base" translation="0 -0.37242 0.704812" scale="0.9 1.4 1" nodeId="140" materialIds="18" castsShadows="true" receiveShadows="true"/> <Shape shapeId="9" name="frame" nodeId="141" materialIds="17" castsShadows="true" receiveShadows="true"/> <Shape shapeId="10" name="krampe_vis" nodeId="142" materialIds="10" castsShadows="true" receiveShadows="true"/> <Shape shapeId="11" name="ns_grosz" translation="0 -0.104286 2.66533" scale="0.97 1.18 1" nodeId="143" materialIds="11" castsShadows="true" receiveShadows="true"/> </TransformGroup> <Shape shapeId="12" name="Bak" translation="0 1.54904 -3.51794" scale="1 0.9 1.1" nodeId="146" materialIds="19" castsShadows="true" receiveShadows="true"> <TransformGroup name="hydraulicRef" translation="0 0.125233 2.612" rotation="-90 0 0" nodeId="147"/> <Shape shapeId="13" name="Klep" translation="0 1.86659 -0.325651" scale="1 0.75 1" nodeId="148" materialIds="21" castsShadows="true" receiveShadows="true"> <TransformGroup name="transform" nodeId="149"/> <TransformGroup name="doorHydraulicRef" translation="0 -1.33394 -0.017" rotation="-90.1516 -0 0" nodeId="150"/> <TransformGroup name="grainDoor" translation="-0.000640712 -1.94486 -0.69" rotation="-74.794 0 0" visibility="false" nodeId="151"> <Shape shapeId="14" name="door" translation="0 -3.97904e-015 0" visibility="false" nodeId="152" materialIds="22" castsShadows="true" receiveShadows="true"/> <Shape shapeId="15" name="doorOpenerArm" translation="0.239441 0.107764 0.00526869" rotation="0.00314294 -89.9952 -2.29564e-015" visibility="false" nodeId="153" materialIds="22" castsShadows="true" receiveShadows="true"> <Shape shapeId="16" name="doorOpenerPart" translation="-2.64043e-014 8.86491e-014 0.2617" rotation="78.305 179.995 2.65776e-007" nodeId="154" materialIds="22" castsShadows="true" receiveShadows="true"/> </Shape> <TransformGroup name="doorOpenerPartRefFrame" translation="-0.0222593 0.10775 0.005" rotation="168.304 90 90.0023" visibility="false" nodeId="155"/> </TransformGroup> <TransformGroup name="particleSmall" translation="-1.77636e-017 -2.08234 -0.149676" nodeId="156"> <TransformGroup name="effectNode" translation="8.88178e-018 5.68434e-016 2.27374e-015" nodeId="157"/> <TransformGroup name="particleNode" translation="8.88178e-018 5.68434e-016 2.27374e-015" nodeId="158"/> </TransformGroup> </Shape> <Shape shapeId="17" name="doorHydraulic" translation="0 0.930311 -0.198121" rotation="-95.8 0 0" scale="1.1 1 1" visibility="false" clipDistance="50" nodeId="159" materialIds="22" castsShadows="true" receiveShadows="true"> <Shape shapeId="18" name="doorHydraulicPunch" translation="0 0.000133385 0.998556" rotation="180 0 0" visibility="false" nodeId="160" materialIds="22" castsShadows="true" receiveShadows="true"/> </Shape> <TransformGroup name="fillVolumes" translation="0 0.252 3.20937" nodeId="161"> <Shape shapeId="19" name="fillVolume" clipDistance="100" nodeId="162" materialIds="13" castsShadows="true" receiveShadows="true" nonRenderable="true"/> </TransformGroup> <TransformGroup name="particles" translation="-0.000640016 0.217111 -0.556" nodeId="163"> <TransformGroup name="effectNode" nodeId="164"/> <TransformGroup name="effectGraindoor" translation="0 0 -0.0652471" nodeId="165"/> <TransformGroup name="particleNode" nodeId="166"/> <TransformGroup name="particleGraindoor" nodeId="167"/> </TransformGroup> <TransformGroup name="transform" nodeId="168"/> <Shape shapeId="20" name="Haken Middel" translation="0 0.782938 -0.388007" scale="1 0.75 1" nodeId="169" materialIds="21" castsShadows="true" receiveShadows="true"/> <Shape shapeId="21" name="Haken Onder" translation="0 0.100629 -0.500861" scale="1 0.75 0.98" nodeId="170" materialIds="21" castsShadows="true" receiveShadows="true"/> <TransformGroup name="fillVolumeDischargeNodes" translation="0 -1.05337 2.679" nodeId="171"> <TransformGroup name="back" translation="-5.75996e-008 3.06662 4.20296" rotation="0 -90 0" nodeId="172"/> <TransformGroup name="grainDoor" translation="1.96908e-016 3.03487 -3.01585" rotation="0 -90 0" nodeId="173"/> </TransformGroup> <TransformGroup name="fillVolumeDeformNodes" translation="0 -0.932798 2.3382" nodeId="174"> <TransformGroup name="fillVolumeDeformNode1" translation="-1.13819 3.1083 -2.79913" nodeId="175"/> <TransformGroup name="fillVolumeDeformNode2" translation="1.14297 3.1083 -2.79913" nodeId="176"/> <TransformGroup name="fillVolumeDeformNode3" translation="-1.13819 3.1083 -3.21995" nodeId="177"/> <TransformGroup name="fillVolumeDeformNode4" translation="1.14297 3.1083 -3.21995" nodeId="178"/> <TransformGroup name="fillVolumeDeformNode5" translation="-1.13819 3.1083 -3.62705" nodeId="179"/> <TransformGroup name="fillVolumeDeformNode6" translation="1.14297 3.1083 -3.62705" nodeId="180"/> </TransformGroup> <TransformGroup name="fillVolumeHeightNodes" translation="0 0.196134 -0.215" nodeId="181"> <TransformGroup name="fillVolumeHeightNode1" translation="0.5 0 0.1" nodeId="182"/> <TransformGroup name="fillVolumeHeightNode2" translation="-0.5 0 0.1" nodeId="183"/> </TransformGroup> <TransformGroup name="fillAutoAimTargetNode" translation="0.003 1.73573 3.163" nodeId="184"/> <Shape shapeId="22" name="exactFillRootNode" translation="0 1.01134 3.676" kinematic="true" collisionMask="1073741824" clipDistance="100" nodeId="185" materialIds="13" castsShadows="true" receiveShadows="true" nonRenderable="true"/> <TransformGroup name="cover_kleppen" translation="0 1.896 6.759" scale="1.02 1 0.996" nodeId="186"> <Shape shapeId="23" name="outer" translation="1.30703 -0.012 -3.075" rotation="-0 0 -0.508" nodeId="187" materialIds="14" castsShadows="true" receiveShadows="true"> <Shape shapeId="24" name="inner" translation="-0.68118 0 -3.83822" nodeId="188" materialIds="24" castsShadows="true" receiveShadows="true"/> </Shape> <Shape shapeId="25" name="outer" translation="-1.27283 0 -3.84073" nodeId="189" materialIds="14" castsShadows="true" receiveShadows="true"> <Shape shapeId="26" name="inner" translation="0.683451 0 -3.07467" nodeId="190" materialIds="24" castsShadows="true" receiveShadows="true"/> </Shape> <Shape shapeId="27" name="Halter" translation="1.25309 -0.0294782 -0.402889" nodeId="191" materialIds="14" castsShadows="true" receiveShadows="true"> <Shape shapeId="27" name="Halter" translation="0 0 -2.703" nodeId="192" materialIds="14" castsShadows="true" receiveShadows="true"/> <Shape shapeId="27" name="Halter" translation="0 0 -4.98327" nodeId="193" materialIds="14" castsShadows="true" receiveShadows="true"/> <Shape shapeId="27" name="Halter" translation="-2.48063 0.0117041 -6.10927" rotation="180 0 -180" nodeId="194" materialIds="14" castsShadows="true" receiveShadows="true"/> <Shape shapeId="27" name="Halter" translation="-2.48063 0.0117037 -3.40749" rotation="180 0 -180" nodeId="195" materialIds="14" castsShadows="true" receiveShadows="true"/> <Shape shapeId="27" name="Halter" translation="-2.48063 0.0117034 -1.12734" rotation="180 0 -180" nodeId="196" materialIds="14" castsShadows="true" receiveShadows="true"/> </Shape> </TransformGroup> <Shape shapeId="28" name="krampe_vis" translation="0 1.60827 3.1418" scale="1 0.75 0.98" nodeId="197" materialIds="7" castsShadows="true" receiveShadows="true"> <Shape shapeId="28" name="krampe_vis" translation="0 0 1.80702" nodeId="198" materialIds="7" castsShadows="true" receiveShadows="true"/> <Shape shapeId="28" name="krampe_vis" translation="0 0 -2.00164" nodeId="199" materialIds="7" castsShadows="true" receiveShadows="true"/> <Shape shapeId="28" name="krampe_vis" translation="0 0 -3.60271" nodeId="200" materialIds="7" castsShadows="true" receiveShadows="true"/> <Shape shapeId="28" name="krampe_vis" translation="0 0 3.45214" nodeId="201" materialIds="7" castsShadows="true" receiveShadows="true"/> </Shape> <Shape shapeId="29" name="fillRootNode" translation="-0.0196888 -0.206959 3.23186" static="true" compoundChild="true" collisionMask="8397058" density="0.01" clipDistance="300" nodeId="202" materialIds="16" castsShadows="true" receiveShadows="true" nonRenderable="true"/> </Shape> <Shape shapeId="30" name="supportArm" translation="0.437978 0.259946 4.02715" clipDistance="35" nodeId="203" materialIds="20" castsShadows="true" receiveShadows="true"> <Shape shapeId="31" name="supportCol" translation="-7.10543e-017 0 0" visibility="false" compoundChild="true" collisionMask="8194" density="3" clipDistance="300" nodeId="204" materialIds="13" castsShadows="true" receiveShadows="true" nonRenderable="true"/> </Shape> <TransformGroup name="wheelChocks_attached" translation="0.0237669 0.801876 2.69284" rotation="14.0379 -25.9855 -4.42282e-016" visibility="false" clipDistance="50" nodeId="205"> <TransformGroup name="wheelChock1" translation="0.202995 -0.0225724 -0.283807" rotation="0 0 -96.0491" nodeId="206"/> <TransformGroup name="wheelChock2" translation="-0.384301 0.0468637 -0.00609589" rotation="50.6012 -0.7446 83.576" nodeId="207"/> </TransformGroup> <TransformGroup name="tipReferencePoints" translation="0 0 -4.48081" nodeId="208"> <TransformGroup name="tipReferencePointBack" nodeId="209"/> </TransformGroup> <Shape shapeId="32" name="colPart2" translation="0 0.676557 5.29348" visibility="false" compoundChild="true" collisionMask="8194" density="0.01" nodeId="210" materialIds="13" castsShadows="true" receiveShadows="true" nonRenderable="true"/> <TransformGroup name="lightCoronas" translation="0.00188145 1.40827 6.22723" visibility="false" nodeId="211"> <Shape shapeId="33" name="coronaFrontLeft26" translation="-0.845881 -0.0933133 -10.4256" rotation="3.72878 180 0" nodeId="212" materialIds="12"/> <Shape shapeId="34" name="coronaFrontLeft25" translation="0.842043 -0.0933133 -10.4256" rotation="3.72878 180 0" nodeId="213" materialIds="12"/> </TransformGroup> <TransformGroup name="brakeLights" translation="0.00188145 1.41283 6.22589" visibility="false" nodeId="214"> <Shape shapeId="35" name="brakeLightStatic" translation="-8.27393e-005 -0.0709618 -10.3181" nodeId="215" materialIds="23" castsShadows="true" receiveShadows="true"/> <Shape shapeId="36" name="coronaBackRight" translation="1.00147 -0.0959411 -10.422" rotation="4.39903 180 0" nodeId="216" materialIds="12"/> </TransformGroup> <TransformGroup name="turnLights" translation="0.00188145 1.4141 6.22942" nodeId="217"> <TransformGroup name="turnLightLeft" translation="0 0 -5.89251e-016" visibility="false" nodeId="218"> <Shape shapeId="37" name="turnLeftStatic" translation="1.10116 -0.0897618 -10.3801" nodeId="219" materialIds="15" castsShadows="true" receiveShadows="true"/> <Shape shapeId="38" name="turnLightLeft" translation="1.10102 -0.0895853 -10.4208" rotation="3.90203 180 0" nodeId="220" materialIds="26"/> </TransformGroup> <TransformGroup name="turnLightRight" translation="0 0 -5.89251e-016" visibility="false" nodeId="221"> <Shape shapeId="39" name="turnRightStatic" translation="-1.10036 -0.0897618 -10.3801" nodeId="222" materialIds="15" castsShadows="true" receiveShadows="true"/> <Shape shapeId="38" name="turnLightLeft1" translation="-1.10488 -0.0895853 -10.4208" rotation="3.90203 180 0" nodeId="223" materialIds="26"/> </TransformGroup> </TransformGroup> <TransformGroup name="reverseLights" translation="0.00188145 1.41699 6.21761" visibility="false" nodeId="224"> <Shape shapeId="40" name="coronaFrontLeft27" translation="-0.912881 -0.0933133 -10.4256" rotation="3.72878 180 0" nodeId="225" materialIds="9"/> <Shape shapeId="41" name="coronaFrontLeft20" translation="0.909144 -0.0933133 -10.4256" rotation="3.72878 180 0" nodeId="226" materialIds="9"/> </TransformGroup> <Shape shapeId="42" name="hydraulic" translation="0 1.5788 -0.596476" rotation="-90 0 0" clipDistance="75" nodeId="227" materialIds="22" castsShadows="true" receiveShadows="true"> <Shape shapeId="43" name="punch1" translation="0 8.88178e-017 3.9443e-032" nodeId="228" materialIds="22" castsShadows="true" receiveShadows="true"> <Shape shapeId="44" name="punch2" translation="-1.90735e-008 3.8147e-008 -0.000135727" nodeId="229" materialIds="22" castsShadows="true" receiveShadows="true"> <Shape shapeId="45" name="punch3" translation="0 -2.21252e-006 0.000135727" nodeId="230" materialIds="22" castsShadows="true" receiveShadows="true"/> </Shape> </Shape> </Shape> <TransformGroup name="AxleJoint" translation="0 0.7 0.62" nodeId="231"/> <Shape shapeId="46" name="attacher_low" translation="0.019 0.552 -4.27529" nodeId="232" materialIds="25" castsShadows="true" receiveShadows="true"/> <TransformGroup name="attacherJoint" translation="0.000212822 0.556 -4.34049" rotation="0 90 0" nodeId="233"/> </Shape> <Camera name="camera" translation="-1.01888 2.62379 -8.69607" rotation="167.164 1.0738 -180" nodeId="234" fov="60" nearClip="0.1" farClip="10000" orthographicHeight="1"/> </Scene>

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  • Master Moderator

@bobje

 

1) staat in de materialen    de shapelijst is makkelijker om het juiste materiaalnummer te vinden omdat er teveel materialen met dezelfde naam gebruikt zijn in jouw mod.  bv beunheas staat er 3 tot 4 keer apart in gedefineert als naam en je kan dan snel de verkeerde hebben

 

2) rest staat in een ander topic waar het toepasselijk is ;)

 

 

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nee heb een andere moeten gebruiken had er 2 van nodig zitten 2 klepen op

6 minuten later toegevoegd

twan mijn maya 2016 programa werkt niet goed meer met de inport dan loopt het vast nu kan ik alleen nog de 3ds max 2016 gebruiken dan ben ik meer mee bezig om er de texturen op temaken we heben nu alleen de cube texturen verwijderd waar de normal textur is bij gezedt nu is het in gands en in game niet meer zwart

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