Spring naar inhoud
NLD Community

Join the NLD Discord channel! discord.png https://discord.gg/0WsKGiYeGHJEAI5q
Breaking News: NLD Community maakt een doorstart!

Probleem opslaan spel


jan-deere

Aanbevolen Bericht

Hey

Ik ben zelf een map aan het maken en test deze ook regelmatig uit. Alleen wou ik laatst dat spel opslaan maar dat lukte, niet kan iemand me helpen?

 

 

 

Spoiler

GIANTS Engine Runtime 6.0.2 (Build Date: Jun 12 2015)

Copyright © 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright © 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: AMD A10-7300 Radeon R6, 10 Compute Cores 4C+6G
Memory: 5053 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon Dual Graphics
Version: 3.2.13399 Compatibility Profile Context 15.201.1101.0
Shader Version: 4.40
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Farming Simulator 15
Version: 1.3.0.1 1.3RC1
Available Languages: en fr es it nl pt
Language: en
Game vehicle types loaded
Mod directory: C:/Users/Gebruiker/Documents/My Games/FarmingSimulator2015/mods/
Load dlc: pdlc_itRunnerPack
Load dlc: pdlc_jcbPack
Load dlc: pdlc_newHollandPack
Load mod: AAA_UniversalProcessKit
Load mod: AGO_JD7280R_BETA2_FS15
Load mod: AGO_RANDAZZO_PA97I_FS15_BRAND_2_01B
Load mod: Agrifac_Condor
Load mod: AnimationMapTrigger
Load mod: ARM_TEAM_MF7726__1_
Load mod: Baler_add_grass
Load mod: Baler_MF_2290_FS15
Load mod: ChellingtonExtended
Load mod: ClaasAxion850V2
Load mod: CLAAS_Arion_650
Load mod: Claas_Quadrant_2200RC
Load mod: ColdboroughParkFarm_2015
Load mod: CompostMaster_Transportmulde
Load mod: CSZ_set_by_DD_ModPassion_and_zBlacklion
Load mod: CZMOD_KAWECO_PullBox_9700H
Load mod: C_Joskin_Betimax_RDS_7500
Load mod: deutzFahr9340
Warning: Missing l10n for button SEND_CHAT_MESSAGE in deutzFahr9340
Load mod: Fendt936_Vario_Black_Beauty
Load mod: fendt939
Warning: Only zip mods are supported in multiplayer. You need to zip the mod fendt939 to use it in multiplayer.
Load mod: FlieglVFW18000
Load mod: FoerderBand
Load mod: FollowMe
Load mod: FS15_agrar_MAN
Load mod: FS15_amazoneCenius3002
Load mod: FS15_Bossini_B200V1_0
Load mod: FS15_Fendt828VarioFixed
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS15_Fendt828VarioFixed to use it in multiplayer.
Load mod: FS15_flieglTDK160
Load mod: FS15_JohnDeere6410
Load mod: FS15_JohnDeere6920S
Load mod: FS15_JohnDeere7430JACK_6820
Load mod: FS15_killbros
Load mod: FS15_marshallPack
Load mod: FS15_newHollandLoaderPack
Load mod: FS15_newhollandT9565ST
Load mod: Fs15_North_Brabant_v1_3
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Fs15_North_Brabant_v1_3 to use it in multiplayer.
Load mod: FS15_PoettingerJumboCombiline6610
Load mod: FS15_poettinger_cultivator_pack_FS11
Load mod: FS15_Renault751_X3D
Load mod: FS15_Spianatore_dalmasso_6mt
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS15_Spianatore_dalmasso_6mt to use it in multiplayer.
Load mod: HardPointExtension
Load mod: HeapTipTrigger
Load mod: hkl_pack_v2_by_werkstattleiter
Load mod: HudHiderbyClodls15
Error: Invalid mod name 'In den Mod Ordner'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: inspectormod
Load mod: JohnDeere7430JACK_6820
Warning: Only zip mods are supported in multiplayer. You need to zip the mod JohnDeere7430JACK_6820 to use it in multiplayer.
Load mod: joskin_siroko_FraBel_Ls_FS15
Load mod: KPKU75
Load mod: Kverneland_Miniair_Nova_2
Load mod: LS15_CaseIH_newMagnum380_EU_v1_2
Load mod: MachineryRental
Load mod: MAP_Melbury_Estate
Warning: Only zip mods are supported in multiplayer. You need to zip the mod MAP_Melbury_Estate to use it in multiplayer.
Load mod: MB3D_JohnDeere6810
Load mod: mchaleFusion2
Load mod: Merlo_P417_TurbofarmerV5
Load mod: NewHollandT7270
Warning: Only zip mods are supported in multiplayer. You need to zip the mod NewHollandT7270 to use it in multiplayer.
Load mod: NewHolland_T8_320_Edit
Load mod: NH_CR690_Spartan086_07B
Load mod: Nh_Cx_880_HT
Load mod: nh_varifeed30ft_spartan086_09b
Load mod: OEB_realTerrain
Load mod: Pack_Bennes_Dezeure_FraBel_Ls_Modding_FS15
Load mod: PlaceableHeaps
Load mod: placeable_fertilizerTank_LS15
Load mod: placeable_seedPallets_LS15
Load mod: playercamera
Load mod: PoettingerGrashaecksler
Load mod: Poettinger_mex6
Load mod: potatoWasherLE_placeable
Warning: Only zip mods are supported in multiplayer. You need to zip the mod potatoWasherLE_placeable to use it in multiplayer.
Load mod: Rebuilding_Netherlands_v1_byMike
Load mod: SauterEquipment
Load mod: showtime15v2
Load mod: Sopema_double600_Washable
Load mod: StartMapMike
Warning: No l10n text found for entry 'StartMapMikeBriefingText2' in mod 'StartMapMike'
Warning: No l10n text found for entry 'StartMapMikeBriefingText3' in mod 'StartMapMike'
Load mod: StewartPS18_23H
Load mod: SteyrCVT6230
Load mod: Sulky_Xeos
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Sulky_Xeos to use it in multiplayer.
Load mod: Toyota_Forklift_Packk
Load mod: Universal_Transportmulden
Load mod: VeenhuisW400
Load mod: VogelNootTerraDisc600
Load mod: WaterMilkZunhammer
Warning: Only zip mods are supported in multiplayer. You need to zip the mod WaterMilkZunhammer to use it in multiplayer.
Load mod: ZZZ_autoOffTurnSignals
Load mod: ZZZ_ChoppedStraw
Load mod: ZZZ_complexBGA
Load mod: ZZZ_compostSoil
Load mod: ZZZ_compost_soil
Load mod: ZZZ_driveControl
Load mod: ZZZ_greenDirectCut
Load mod: ZZZ_greenFertilizer
Load mod: ZZZ_multiFruit
Load mod: ZZZ_multiFruitModule_Standard
Load mod: ZZZ_multiMowing
Load mod: ZZZ_RealDaylight_15
Load mod: ZZZ_realTerrain_Hotfix
Warning (compatibility): Texture C:/Users/Gebruiker/Documents/My Games/FarmingSimulator2015/mods//ChellingtonExtended/Knuston_preview.png width or height doesn't equal 2^n.
Register vehicle type: pdlc_itRunnerPack.hookLiftTrailer
Register vehicle type: pdlc_itRunnerPack.hookLiftContainer
Register vehicle type: pdlc_itRunnerPack.hookLiftContainerTrailer
Register vehicle type: pdlc_itRunnerPack.hookLiftContainerDynamicMountAttacher
Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureBarrel
Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureSpreader
Register vehicle type: AGO_JD7280R_BETA2_FS15.JD7280R
Register vehicle type: AGO_RANDAZZO_PA97I_FS15_BRAND_2_01B.RANDAZZOPA97I2
Register vehicle type: Agrifac_Condor.Agrifac
......LOADING INTERNAL SOUND SCRIPT BY RIVALBOMB......
Register vehicle type: ARM_TEAM_MF7726__1_.MF7726
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
Register vehicle type: ClaasAxion850V2.ClaasAxion
Register vehicle type: CLAAS_Arion_650.claas1
Register vehicle type: Claas_Quadrant_2200RC.CQ2200
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
Register vehicle type: CompostMaster_Transportmulde.compostMaster
Register vehicle type: CSZ_set_by_DD_ModPassion_and_zBlacklion.adattatore
Register vehicle type: CSZ_set_by_DD_ModPassion_and_zBlacklion.forcaRotoballe
Register vehicle type: CSZ_set_by_DD_ModPassion_and_zBlacklion.forcaPunteReclinabili
Register vehicle type: CSZ_set_by_DD_ModPassion_and_zBlacklion.forcaExtraElevazione
Register vehicle type: CSZ_set_by_DD_ModPassion_and_zBlacklion.pinzaMordente
Register vehicle type: CSZ_set_by_DD_ModPassion_and_zBlacklion.pinzaFasciati
Register vehicle type: CSZ_set_by_DD_ModPassion_and_zBlacklion.forcaPallet
Register vehicle type: CSZ_set_by_DD_ModPassion_and_zBlacklion.pallet
Register vehicle type: CSZ_set_by_DD_ModPassion_and_zBlacklion.forcaPalletExtra
Register vehicle type: C_Joskin_Betimax_RDS_7500.Joskin_Betimax_RDS_7500
Register vehicle type: deutzFahr9340.TTV_9340
Register vehicle type: Fendt936_Vario_Black_Beauty.Fendt936Vario
Register vehicle type: Fendt936_Vario_Black_Beauty.fendtWeight
Register vehicle type: fendt939.Fendt939Vario
Register vehicle type: FoerderBand.FoerderBand
Script loaded: FollowMe.lua (v2.0.5)
Register vehicle type: FS15_Bossini_B200V1_0.Bossini_B200
Register vehicle type: FS15_Fendt828VarioFixed.Vario828
Register vehicle type: FS15_JohnDeere6410.JD6410
Register vehicle type: FS15_JohnDeere6920S.JD6920S
Register vehicle type: FS15_JohnDeere7430JACK_6820.7430
Register vehicle type: FS15_killbros.JMwagon
Register vehicle type: FS15_marshallPack.rotorManureSpreader
Register vehicle type: FS15_marshallPack.manureSpreaderPlaneMover
Register vehicle type: FS15_newhollandT9565ST.NHT9SMARTTRAX
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
Register vehicle type: FS15_Renault751_X3D.renault751
Register vehicle type: FS15_Spianatore_dalmasso_6mt.Dallmasso
Register vehicle type: HardPointExtension.MaintenanceTrailer
HeapTipTrigger v15.0.1
Register Variable: BaseMission.modHeapTipTriggerAddon
Register Variable: BaseMission.modHeapTipTrigger = true
Register vehicle type: HeapTipTrigger.HeapTipTrigger
register joint type: HookJoint
Register vehicle type: hkl_pack_v2_by_werkstattleiter.agrolinerITS26
Register vehicle type: hkl_pack_v2_by_werkstattleiter.HKL_Container
Register vehicle type: hkl_pack_v2_by_werkstattleiter.HKLH_Container
Register vehicle type: hkl_pack_v2_by_werkstattleiter.HKLP_Container
HUD Hider by Clod-http://forum.tractor-italia.netloaded
Register vehicle type: JohnDeere7430JACK_6820.7430
Register vehicle type: joskin_siroko_FraBel_Ls_FS15.joskin1
Register vehicle type: KPKU75.KPKU75
Error: Not all prerequisites of specialization sowingMachine are fulfilled
Register vehicle type: LS15_CaseIH_newMagnum380_EU_v1_2.caseIH380
Register vehicle type: LS15_CaseIH_newMagnum380_EU_v1_2.BuyableTwinWheels
*** ChoppedStraw fruittypes registered!
register fruit type: Klee_clover
register fruit type: Luzerne
Script WaterMod v3.2.4 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
Register vehicle type: mchaleFusion2.mchaleFusion2
Register vehicle type: Merlo_P417_TurbofarmerV5.MerloP417
Register vehicle type: Pack_Bennes_Dezeure_FraBel_Ls_Modding_FS15.Dezeure
Register vehicle type: Pack_Bennes_Dezeure_FraBel_Ls_Modding_FS15.Dezeure2
Register vehicle type: Pack_Bennes_Dezeure_FraBel_Ls_Modding_FS15.Dezeure3
Loaded: PlayerCamera
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(0))
Register vehicle type: Poettinger_mex6.poettingerMex6
Register filltype: washedPotato a part of potatoWasher placeable
*** ChoppedStraw fruittypes registered!
register fill type: Sand
Register fruit type: tomate a part of tomate Greenhouse placeable:
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
Script WaterMod v3.2.4 by Marhu loaded! Support on http://marhu.net
Register vehicle type: SauterEquipment.SauterFastCoupler
Register vehicle type: SauterEquipment.SauterRailAttachment
Register vehicle type: SauterEquipment.SauterBumper
Script loaded: showtime.lua (v2.0)
Register vehicle type: StewartPS18_23H.PS1823H
Register vehicle type: SteyrCVT6230.Steyr6230CVT
Register vehicle type: Sulky_Xeos.sowingMachine
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(0))
Register vehicle type: Toyota_Forklift_Packk.toyota
Register vehicle type: Universal_Transportmulden.utmulde
Register vehicle type: WaterMilkZunhammer.MilkTrailer
FruitType registered: compost_soil
FruitType registered: compost_manure
--- installing driveControl by upsidedown into Drivable and Steerable...
--- loading greenDirectCut mod V2.0 --- (by upsidedown)
data/cameraPath01.i3d (1.43 ms)
data/cameraPath02.i3d (0.86 ms)
data/cameraPath03.i3d (0.76 ms)
data/sky/sky_day_night.i3d (40.60 ms)
data/sky/rain.i3d (3.65 ms)
data/sky/hail.i3d (2.24 ms)
data/sky/dust.i3d (2.48 ms)
Topology: Mesh contains non-manifold edges
Warning: Splittable meshes need to be closed 'Milchviehstall'
Warning: Splittable meshes need to be closed 'Siloking'
Warning: Splittable meshes need to be closed 'Liegeboxen1'
Warning: Splittable meshes need to be closed 'Liegeboxen2'
Warning: Splittable meshes need to be closed 'Liegeboxen3'
C:/Users/Gebruiker/Documents/My Games/FarmingSimulator2015/mods//StartMapMike/map/map01.i3d (15587.79 ms)
--- loading greenFertilizer mod V1.0--- (by upsidedown)
realTerrain: Not inserting on sowingMachine_animated as it has the specialization (sowingMachine)
realTerrain: Not inserting on sowingMachine as it has the specialization (sowingMachine)
--- loading ManualBarrier mod V5.15.4 (by Blacky_BPG)---
--- loading autoOffTurnSignals mod V1.0 (by mLine)---
*** ChoppedStraw v15.0.05 specialization loading ***
--- loading complexBGA mod V3.0 --- (by upsidedown)
--- loading biogas residues tool as part of BGAextension mod V3.0 ---
--- loading driveControl mod V3.76 (by upsidedown)---
--- loading greenFertilizer mod V1.0--- (by upsidedown)
--- loading addMultiFruit mod V3.0 --- (by upsidedown)
--- loading multiFruit Module: C:/Users/Gebruiker/Documents/My Games/FarmingSimulator2015/mods//ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
--- loading multiMowing mod V3.1 --- (by upsidedown)
Real Terrain Hotfix: Fixed ploughingSpec Compatibility
data/vehicles/steerable/newHolland/newHollandT8320.i3d (132.50 ms)
dataS2/character/player/player.i3d (621.51 ms)
loading C:/Users/Gebruiker/Documents/My Games/FarmingSimulator2015//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle started
driveControl module manMotorStart started
driveControl module manMotorKeepTurnedOn started
driveControl module gasAndGearLimiter started
driveControl module hourCounter started
driveControl module sensibleSteering started
driveControl module handBrake started
driveControl module fourWDandDifferentials started
driveControl module inDoorSound started
driveControl module dirtModule started
driveControl module camera started
driveControl module cruiseControl started
driveControl module showNearestFillLevel started
driveControl module pipeCam started
driveControl module implementControl started
driveControl sensibleSteering deadZone set to 10%
driveControl inDoorSound set to 45%
driveControl analog control for gas/gear limiter set to false
driveControl dirtModule speed set to 100%
driveControl global camera speed set to 100%
driveControl analog controller x-axis camera speed set to 100%
driveControl analog controller y-axis camera speed set to 100%
driveControl mouse x-axis camera speed set to 100%
driveControl mouse y-axis camera speed set to 100%
driveControl standard camera reset DISABLED
driveControl keep last Camera ENABLED
data/vehicles/steerable/newHolland/newHollandCR1090.i3d (148.24 ms)
\______ Bale registered: BALETYPE_FORAGE_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_DRYGRASS_112_130 -> BALETYPE_SILAGE_112_130
\______ Bale registered: BALETYPE_GRASS_WINDROW_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_LUZERNE_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_LUZERNE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
\______ Bale registered: BALETYPE_KLEE_112_130 -> BALETYPE_GRASS_112_130
\______ Bale registered: BALETYPE_KLEE_WINDROW_112_130 -> BALETYPE_GRASS_WINDROW_112_130
data/vehicles/steerable/krone/kroneBigX1100.i3d (94.76 ms)
data/vehicles/cutters/krone/kroneEasyCollect1053.i3d (50.71 ms)
data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (71.95 ms)
data/vehicles/trailers/fliegl/flieglTMK266Bull.i3d (49.76 ms)
C:/Users/Gebruiker/Documents/My Games/FarmingSimulator2015/mods//HeapTipTrigger/pivot.i3d (0.55 ms)
data/vehicles/trailers/krampe/krampeBBS900.i3d (56.43 ms)
data/vehicles/tools/kuhn/kuhnFC3525F.i3d (47.82 ms)
data/vehicles/tools/kuhn/kuhnFC10030.i3d (46.75 ms)
data/vehicles/tools/vaederstad/vaederstadRapidA600S.i3d (81.69 ms)
data/vehicles/particleAnimations/vaederstad/vaederstadRapidA600S.i3d (9.57 ms)
data/vehicles/tools/grimme/grimmeGL660.i3d (60.33 ms)
data/vehicles/particleAnimations/grimme/grimmeGL660.i3d (4.11 ms)
data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan40.i3d (25.28 ms)
data/vehicles/tools/kuhn/kuhnGA8521.i3d (49.33 ms)
data/vehicles/balers/newHolland/newHollandBB1290.i3d (51.35 ms)
data/vehicles/trailers/arcusin/arcusinAutostackFS63-72.i3d (51.26 ms)
data/vehicles/steerable/ponsse/ponsseScorpion.i3d (156.45 ms)
dataS/character/player/playerCCT.i3d (13.89 ms)
adding fruits to green fertilizer mod...
wheat
barley
rape
maize
potato
sugarBeet
6 fruits added to cultivator, plough and direct seeder for fertilizer use
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Warning (physics): Static actor moved (stationTrigger)
Error: Running LUA method 'onSaveStartComplete'.
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/economy/EconomyManager.lua(679) : attempt to index field 'fieldDefinitionBase' (a nil value)
Application exit request forced.
Application exit request forced.

 

Link naar opmerking
Deel via andere websites

Oke hier de log zonder mods:

 

 

Spoiler

GIANTS Engine Runtime 6.0.2 (Build Date: Jun 12 2015)


Copyright © 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.


Copyright © 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.


Application: FarmingSimulator2015


Main System


CPU: AMD A10-7300 Radeon R6, 10 Compute Cores 4C+6G


Memory: 5053 MB


OS: Windows NT 6.2 64-bit


Physics System


Version: 5.9.4


Thread(s): 2


Input System


Keyboard enabled


Mouse enabled


Gamepad/Joystick enabled


Force Feedback disabled


Sound System


Driver: OpenAL


Version: 1.1


Device: Generic Software


Max. sources: 256


Render System


Driver: OpenGL


Card Vendor: ATI Technologies Inc.


Renderer: AMD Radeon Dual Graphics


Version: 3.2.13399 Compatibility Profile Context 15.201.1101.0


Shader Version: 4.40


GL_NV_texture_compression_vtc not supported


max_texture_layers: 16


OpenGL initialization successful


Hardware Profile


Level: Medium (forced)


View Distance Factor: 1.000000


Shadow Quality: 1.000000


Skip Mipmaps: 1


LOD Distance Factor: 1.000000


Terrain LOD Distance Factor: 1.000000


Foliage View Distance Factor: 1.000000


Volume Mesh Tessellation Factor: 1.000000


Tyre Tracks Segments Factor: 1.000000


Farming Simulator 15


Version: 1.3.0.1 1.3RC1


Available Languages: en fr es it nl pt


Language: en


Game vehicle types loaded


Mod directory: C:/Users/Gebruiker/Documents/My Games/FarmingSimulator2015/mods/


Load dlc: pdlc_itRunnerPack


Load dlc: pdlc_jcbPack


Load dlc: pdlc_newHollandPack


Load mod: StartMapMike


Warning: No l10n text found for entry 'StartMapMikeBriefingText2' in mod 'StartMapMike'


Warning: No l10n text found for entry 'StartMapMikeBriefingText3' in mod 'StartMapMike'


Register vehicle type: pdlc_itRunnerPack.hookLiftTrailer


Register vehicle type: pdlc_itRunnerPack.hookLiftContainer


Register vehicle type: pdlc_itRunnerPack.hookLiftContainerTrailer


Register vehicle type: pdlc_itRunnerPack.hookLiftContainerDynamicMountAttacher


Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureBarrel


Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureSpreader


data/cameraPath01.i3d (1.51 ms)


data/cameraPath02.i3d (0.88 ms)


data/cameraPath03.i3d (0.94 ms)


data/sky/sky_day_night.i3d (42.23 ms)


data/sky/rain.i3d (4.61 ms)


data/sky/hail.i3d (2.20 ms)


data/sky/dust.i3d (2.14 ms)


Topology: Mesh contains non-manifold edges


Warning: Splittable meshes need to be closed 'Milchviehstall'


Warning: Splittable meshes need to be closed 'Siloking'


Warning: Splittable meshes need to be closed 'Liegeboxen1'


Warning: Splittable meshes need to be closed 'Liegeboxen2'


Warning: Splittable meshes need to be closed 'Liegeboxen3'


C:/Users/Gebruiker/Documents/My Games/FarmingSimulator2015/mods//StartMapMike/map/map01.i3d (17171.80 ms)


Error: shovel fill trigger kalkHeapShovelTrigger has invalid fill type


Error: shovel target kalkHeapCol has invalid fill types


Error: shovel fill trigger kalkHeapShovelTrigger has invalid fill type


Error: shovel target kalkHeapCol has invalid fill types


data/vehicles/steerable/newHolland/newHollandT8320.i3d (141.02 ms)


dataS2/character/player/player.i3d (669.09 ms)


data/vehicles/steerable/newHolland/newHollandCR1090.i3d (149.96 ms)


data/vehicles/steerable/krone/kroneBigX1100.i3d (85.06 ms)


data/vehicles/cutters/krone/kroneEasyCollect1053.i3d (52.52 ms)


data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (86.53 ms)


data/vehicles/trailers/fliegl/flieglTMK266Bull.i3d (60.37 ms)


data/vehicles/trailers/krampe/krampeBBS900.i3d (55.71 ms)


data/vehicles/tools/kuhn/kuhnFC3525F.i3d (57.81 ms)


data/vehicles/tools/kuhn/kuhnFC10030.i3d (50.02 ms)


data/vehicles/tools/vaederstad/vaederstadRapidA600S.i3d (303.43 ms)


data/vehicles/particleAnimations/vaederstad/vaederstadRapidA600S.i3d (121.35 ms)


data/vehicles/tools/grimme/grimmeGL660.i3d (228.33 ms)


data/vehicles/particleAnimations/grimme/grimmeGL660.i3d (40.27 ms)


data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan40.i3d (148.26 ms)


data/vehicles/tools/kuhn/kuhnGA8521.i3d (177.45 ms)


data/vehicles/balers/newHolland/newHollandBB1290.i3d (226.09 ms)


data/vehicles/trailers/arcusin/arcusinAutostackFS63-72.i3d (194.50 ms)


data/vehicles/steerable/ponsse/ponsseScorpion.i3d (665.51 ms)


Error: Corrupt savegame, onCreateLoadedObject 8 has invalid id '9'


Error: Corrupt savegame, onCreateLoadedObject 9 has invalid id '10'


dataS/character/player/playerCCT.i3d (15.94 ms)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Warning (physics): Static actor moved (stationTrigger)


Error: Running LUA method 'onSaveStartComplete'.


D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/economy/EconomyManager.lua(679) : attempt to index field 'fieldDefinitionBase' (a nil value)


Application exit request forced.


Application exit request forced.

 

Link naar opmerking
Deel via andere websites

  • Administrators
Error: Corrupt savegame, onCreateLoadedObject 8 has invalid id '9'

Error: Corrupt savegame, onCreateLoadedObject 9 has invalid id '10

 

Deze 2 bovenstaande fouten kun je oplossen door de xml, defaultVehicles.xml te openen en daar de objecten uit te halen die er staan.

Dat kan een voertuig zijn die je niet hebt of een silo etc.. 

 

Je laat dan alleen dit staan,

 


<?xml version="1.0" encoding="utf-8" standalone="no" ?>

<careerVehicles>

 

</careerVehicles>

 

Alles wat tussen </careerVehicles> staat haal je weg.

 

 


Error: shovel fill trigger kalkHeapShovelTrigger has invalid fill type

Error: shovel target kalkHeapCol has invalid fill types

Error: shovel fill trigger kalkHeapShovelTrigger has invalid fill type

Error: shovel target kalkHeapCol has invalid fill types

 

Deze bovenstaande fouten komt door de triggers die ik in het rood heb gemarkeerd.

Dit zijn fruit/sand soorten waar je wel een trigger van hebt toegevoegd maar wat je nog niet in je map hebt ingebouwd.

Zodra je deze soorten toevoegd aan je map zullen deze waarschijnlijk eruit zijn.

 


Warning: Splittable meshes need to be closed 'Milchviehstall'

Warning: Splittable meshes need to be closed 'Siloking'

Warning: Splittable meshes need to be closed 'Liegeboxen1'

Warning: Splittable meshes need to be closed 'Liegeboxen2'

Warning: Splittable meshes need to be closed 'Liegeboxen3'

 

Deze bovenstaande fouten komen omdat deze objecten in je navimesh staan, je zult dus de navimesh eromheen moeten leggen.

 


Warning: No l10n text found for entry 'StartMapMikeBriefingText2' in mod 'StartMapMike'

Warning: No l10n text found for entry 'StartMapMikeBriefingText3' in mod 'StartMapMike'

 

Deze bovenstaande fouten komt omdat er geen tekst staat in de moddesc bij briefing 1 en 2.


 

Als je deze allemaal hebt opgelost en die wat Jasper zijn is log weer helemaal schoon, en moet je weer kunnen saven.


 


Link naar opmerking
Deel via andere websites

Gearchiveerd

Dit topic is nu gearchiveerd en gesloten voor verdere reacties.

Gast
Dit onderwerp is gesloten voor verdere antwoorden.
×
×
  • Maak Nieuw...

Belangrijke Informatie

By using this site, you agree to our Gebruiksvoorwaarden.