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Dubbellucht fs 13


Fendtman

Aanbevolen Bericht

Oo maakt niet uit hier is die.

 

Spoiler

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Fendt_514C_Favorit">
    <annotation>SFM-Modding edit: TL-Modding</annotation>
    <name>
        <en>Fendt 514C Favorit</en>
        <de>Fendt 514C Favorit</de>
    </name>
    <filename>Fendt_514C_Favorit.i3d</filename>
    <size width="3.3" length="5.5"/>

    <wheels autoRotateBackSpeed="2">
        <wheel rotSpeed="0" driveMode="1" repr="0>0" radius="0.893" deltaY="0.1" suspTravel="0.14" spring="80" damper="50" mass="0.3" longitudalStiffness="0.9" lateralStiffness="2" />
        <wheel rotSpeed="0" driveMode="1" repr="0>1" radius="0.893" deltaY="0.1" suspTravel="0.14" spring="80" damper="50" mass="0.3" longitudalStiffness="0.9" lateralStiffness="2" />
        <wheel rotSpeed="70" rotMax="33" rotMin="-33" driveMode="2" repr="0>3" driveNode="0>3|0" radius="0.63" deltaY="0.20" suspTravel="0.23" spring="40" damper="50" mass="0.15" longitudalStiffness="0.9" lateralStiffness="2" />
        <wheel rotSpeed="70" rotMax="33" rotMin="-33" driveMode="2" repr="0>2" driveNode="0>2|0" radius="0.63" deltaY="0.20" suspTravel="0.23" spring="40" damper="50" mass="0.15" longitudalStiffness="0.9" lateralStiffness="2" />
    </wheels>
    <motor minRpm="100" maxRpm="700 1130 2300 550" maxTorques="-1 -1 -1 -1" brakeForce="6" lowBrakeForceScale="0.4" lowBrakeForceSpeedLimit="1" compensateWheelRadius="true" accelerations="1 1 1 1" forwardGearRatio="17" backwardGearRatio="17" differentialRatio="1" rpmFadeOutRange="20">
        <torque rpm="2300" torque="0.9"/>
        <backwardTorque rpm="600" torque="0.6"/>
        <backwardTorque rpm="720" torque="0"/>
    </motor>
    <accelerationSpeed maxAcceleration="0.35" deceleration="0.6" backwardDeceleration="0.7" />
    <fuelCapacity>210</fuelCapacity>
    <fuelUsage>0.002</fuelUsage>
    <downForce>6</downForce>
    <bunkerSiloCompacter compactingScale="2"/>

    <cameras count="2">
        <camera1 index="0>4|0" rotatable="true" rotateNode="0>4" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="35" >
            <raycastNode index="0>6"/>
            <raycastNode index="0>7"/>
        </camera1>
        <camera2 index="0>5" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.6" transMin="0" transMax="0" />
    </cameras>    

   <blends1>
       <blend1 index="0>1|2" />
       <blend1 index="0>0|2" />
   </blends1>
   <blends2>
       <blend2 index="0>2|0|1" />
       <blend2 index="0>3|0|1" />
   </blends2>   
    
    <lights>
        <light realLight="0>9"  fakeLight="0>12|12" decoration="0>12|9"  lightType="0"/>
        <light realLight="0>11" fakeLight="0>12|14" decoration="0>12|11" lightType="1"/>
        <light realLight="0>10" fakeLight="0>12|13" decoration="0>12|10" lightType="2"/>
    </lights>

    <brakeLights>
        <brakeLight index="0>12|8" />
    </brakeLights>

    <beaconLights>
        <beaconLight index="0>27|2" speed="0.015" />
        <beaconLight index="0>28|2" speed="0.015" />
    </beaconLights>

    <steering index="0>17|0" rotationSpeed="15"/>
    <enterReferenceNode index="0>"/>
    <exitPoint index="0>8"/>

    <trailerAttacherJoints front="0>15" back="0>14|0" upY="0" downY="-0.44">
        <trailerAttacherJoint index="0>14|1" maxRotLimit="10 80 80" ptoOutputNode="0>12|18" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"/>
        <trailerAttacherJoint index="0>14|2" low="true" ptoOutputNode="0>12|18" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"/>
        <trailerAttacherJoint index="0>15|0" ptoOutputNode="0>12|19" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d" />
    </trailerAttacherJoints>

    <attacherJoints>
        <attacherJoint index="0>13|0|0|0" rotationNode="0>13|0" minRot="23 0 0" minRot2="-15 0 0" maxRot="2 0 0" rotationNode2="0>13|0|0" maxRot2="-3 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>12|14" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d">
            <bottomArm rotationNode="0>13|1" translationNode="0>13|1|0" referenceNode="0>13|1|0|0" zScale="-1" />
            <topArm baseNode="0>13|4" filename="$data/vehicles/steerable/upperLink.i3d" zScale="-1" />
        </attacherJoint>
        <attacherJoint index="0>16|1|0|0" rotationNode="0>16|1" minRot="-28 0 0" minRot2="17 0 0" maxRot="-10 0 0" rotationNode2="0>16|1|0" maxRot2="10 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>12|19" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d">
            <bottomArm rotationNode="0>16|2" translationNode="0>16|2|0" referenceNode="0>16|2|0|0" zScale="1" />
            <topArm baseNode="0>16|3" filename="$data/vehicles/steerable/upperLinkSmall.i3d" zScale="1" />
        </attacherJoint>
                <attacherJoint index="0>18" jointType="attachableFrontloader" />
                <attacherJoint jointType="handtool" index="0>26|0" /> 
    </attacherJoints>    
    
    <visByAttObj reverseAttacherNum="true" >
    <Heckhydraulik Zugmaul="0>14|0" Ackerschiene="0>13|1|0|2" Oberlenker="0>24" />
    </visByAttObj>

    <movingTools>
        <!-- attacher joint back bottom-->
        <movingTool index="0>13|1">
            <!-- cylinder 1 -->
            <dependentPart index="0>13|3" />              
        </movingTool>
        
        <!-- attacher joint front bottom-->
        <movingTool index="0>16|2">
            <!-- cylinder -->
            <dependentPart index="0>16|0" />
        </movingTool>
        
        <!-- front window -->
        <movingTool index="0>12|4|0">
            <dependentPart index="0>12|4|0|2" />
            <dependentPart index="0>12|4|0|3" />
        </movingTool>
        <!-- back window -->
        <movingTool index="0>12|3|0">
            <dependentPart index="0>12|3|0|2" />
            <dependentPart index="0>12|3|0|3" />
        </movingTool>
        <!-- top window -->
        <movingTool index="0>12|7|0">
            <dependentPart index="0>12|7|0|0|0" />
        </movingTool>
    </movingTools>

    <movingParts>
        <!-- attacher joint back bottom cylinder 1 -->
        <movingPart index="0>13|2" referencePoint="0>13|3|1" referenceFrame="0>13|5">
            <translatingPart index="0>13|2|0" />
        </movingPart>

        <!-- attacher joint back bottom cylinder 2 -->
        <movingPart index="0>13|3" referencePoint="0>13|1|0|1" localReferencePoint="0>13|3|0" referenceFrame="0>" invertZ="true">
            <dependentPart index="0>13|3|0" />
            <dependentPart index="0>13|2" />
        </movingPart>
        <!-- attacher joint back bottom cylinder 2b -->
        <movingPart index="0>13|3|0" referencePoint="0>13|1|0|1" referenceFrame="0>13|6" invertZ="false">
        </movingPart>
        <!-- attacher joint front bottom cylinder -->
        <movingPart index="0>16|0" referencePoint="0>16|2|0|1" referenceFrame="0>">
            <dependentPart index="0>16|0|0" />
        </movingPart>
        <movingPart index="0>2|2" referencePoint="0>3|1" referenceFrame="0>" scaleZ="true" playSound="false" isActiveDirty="true"/>
        
        <!-- frontWindow -->
        <movingPart index="0>12|4|0|2" referencePoint="0>12|20|0" referenceFrame="0>12|20|0">
            <translatingPart index="0>12|4|0|2|0" />
        </movingPart>
        <movingPart index="0>12|4|0|3" referencePoint="0>12|20|1" referenceFrame="0>12|20|1">
            <translatingPart index="0>12|4|0|3|0" />
        </movingPart>
        <!-- backWindow -->
        <movingPart index="0>12|3|0|3" referencePoint="0>12|20|3" referenceFrame="0>12|20|3">
            <translatingPart index="0>12|3|0|3|0" />
        </movingPart>
        <movingPart index="0>12|3|0|2" referencePoint="0>12|20|2" referenceFrame="0>12|20|2">
            <translatingPart index="0>12|3|0|2|0" />
        </movingPart>
        <!-- topWindow -->
        <movingPart index="0>12|7|0|0|0" referencePoint="0>12|20|4" referenceFrame="0>12|20|4">
            <translatingPart index="0>12|7|0|0|0|0" />
        </movingPart>
        
        <movingPart index="0>12|22|0" referencePoint="0>12|24" referenceFrame="0>12|22" playSound="false" isActiveDirty="true" />
    </movingParts>
    
    <animations>
        <animation name="frontWindow">
            <part node="0>12|4|0" startTime="0" duration="3" startRot="0 0 0" endRot="-75 0 0"/>
        </animation>
        <animation name="backWindow">
            <part node="0>12|3|0" startTime="0" duration="3" startRot="0 0 0" endRot="77 0 0"/>
        </animation>
        <animation name="rightDoor">
            <part node="0>12|5|0" startTime="0" duration="3" startRot="0 0 0" endRot="-7.75 -56 0"/>
        </animation>
        <animation name="leftDoor">
            <part node="0>12|6|0" startTime="0" duration="3" startRot="0 0 0" endRot="-7.75 56 0"/>
        </animation>
        <animation name="topWindow">
            <part node="0>12|7|0" startTime="0" duration="3" startRot="0 0 0" endRot="30 0 0"/>
        </animation>
        
        
        <animation name="wiper">
            <!-- back wiper -->
            <part node="0>12|3|0|1" startTime="0" endTime="3" startRot="0 0 0" endRot="0 0 107"/>
            <part node="0>12|3|0|1" startTime="3" endTime="6" startRot="107 0 0" endRot="0 0 0"/>
            <part node="0>12|3|0|1|0" startTime="0" endTime="1.5" startRot="0 0 0" endRot="-2.2 0 0"/>
            <part node="0>12|3|0|1|0" startTime="1.5" endTime="3" startRot="-2.2 0 0" endRot="-8 0 0"/>
            <part node="0>12|3|0|1|0" startTime="3" endTime="4.5" startRot="-8 0 0" endRot="-2.2 0 0"/>
            <part node="0>12|3|0|1|0" startTime="4.5" endTime="6" startRot="-2.2 0 0" endRot="0 0 0"/>
            <!-- front wiper -->
            <part node="0>12|4|0|1" startTime="0" endTime="3" startRot="0 0 0" endRot="0 0 -180"/>
            <part node="0>12|4|0|1" startTime="3" endTime="6" startRot="-180 0 0" endRot="0 0 0"/>            
            <part node="0>12|4|0|1|0" startTime="0" endTime="1.5" startRot="0 0 0" endRot="0 -10.9 0"/>
            <part node="0>12|4|0|1|0" startTime="1.5" endTime="3" startRot="0 -10.9 0" endRot="0 0 0"/>
            <part node="0>12|4|0|1|0" startTime="3" endTime="4.5" startRot="0 0 0" endRot="0 -10.9 0"/>
            <part node="0>12|4|0|1|0" startTime="4.5" endTime="6" startRot="0 -10.9 0" endRot="0 0 0"/> 
        </animation>        
    </animations>    

    <characterNode index="0>12|17" cameraMinDistance="1.5" />
    <aiTrafficCollisionTrigger index="0>12|16" />
    <exhaustParticleSystems count="1">
        <exhaustParticleSystem1 node="0>12|15" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
    </exhaustParticleSystems>

    <motorStartDuration>2500</motorStartDuration>
    <attachSound file="$data/vehicles/steerable/deutz/attach.wav" pitchOffset="1" />
    <motorStartSound file="fendt380GTAstart.wav" pitchOffset="1" volume="2" />
    <motorSound file="fendt380GTAidle.wav" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="2" radius="50" innerRadius="20" />
    <motorSoundRun file="fendt380GTAidleRun.wav" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="2" />
    <motorStopSound file="fendt380GTAout.wav" pitchOffset="1" volume="1" />
    <compressedAirSound file="$data/vehicles/steerable/deutz/compressedAir.wav" pitchOffset="1" volume="1"/>
    <honkSound file="$dataS2/sounds/horn.wav" volume="1" radius="80" innerRadius="35" />    
    
    <moveDownIntervall ms="750" />
    <fenders index="0>3|2" index2="0>2|1" />
    <interactiveComponents>
        <windows>
            <window name="frontWindow" mark="0>12|4|0|5"   size="0.1" animName="frontWindow" onMessage="ic_component_open" offMessage="ic_component_close" />
            <window name="backWindow"  mark="0>12|3|0|5"   size="0.1" animName="backWindow" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="rightDoor"   mark="0>12|5|0|1" size="0.1" animName="rightDoor" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="leftDoor"    mark="0>12|6|0|1" size="0.1" animName="leftDoor" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="topWindow"   mark="0>12|7|2"   size="0.1" animName="topWindow" onMessage="ic_component_open" offMessage="ic_component_close" />
        </windows>
    </interactiveComponents>
    
    <wiper animName="wiper" speed="1.7" />
    
    <controlPanels count="2" >
        <controlPanel1 index="0>12|23|0" />
        <controlPanel2 index="0>12|23|1" />
    </controlPanels>
    
    <drivingShaft index="0>12|22" speedFactor="2" />
    
    <!-- dirtIntveral(h);     cleaningInterval(sec) -->
    <dirt dirtInterval="1" cleaningInterval="15" updateInterval="0.1">
        <dirtComponent index="0>2" />
        <dirtComponent index="0>2|1" />
        <dirtComponent index="0>2|2" />
        <dirtComponent index="0>3" />
        <dirtComponent index="0>3|2" />
        <dirtComponent index="0>12" />
        <dirtComponent index="0>13|1|0" />
        <dirtComponent index="0>13|2" />
        <dirtComponent index="0>13|3" />
        <dirtComponent index="0>13|3|0" />
        <dirtComponent index="0>14|0" />
        <dirtComponent index="0>15" />
        <dirtComponent index="0>16|0" />
        <dirtComponent index="0>16|2|0" />
        <dirtComponent index="0>12|2" />
        <dirtComponent index="0>12|7|0" />
        <dirtComponent index="0>12|21" />
        <dirtComponent index="0>12|22" />
        <dirtComponent index="0>12|22|0" />
        <dirtComponent index="0>12|25" />
    </dirt>
    
    <components count="1">
        <component1 centerOfMass="0 0.01 0.1" solverIterationCount="20" />
    </components>

    <schemaOverlay file="$data/vehicles/schemas/vehicleSchema.png" fileSelected="$data/vehicles/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="0 0" rotation="0" invertX="true" />
        <attacherJoint position="0.5 0" rotation="0" invertX="false" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="0 0" rotation="0" invertX="true" />
    </schemaOverlay>
    
    <beaconLights>
        <beaconLight index="00>28|0|2" speed="0.016" />
        <beaconLight index="00>28|0|3" speed="0.016" />
        <beaconLight index="00>27|0|2" speed="0.016" />
        <beaconLight index="00>27|0|3" speed="0.016" />
    </beaconLights>

            <animParts>
                <animPart index="0>25|0|3" id="RULDrehkoerper" permRotAxis="2" moveTime="0.1" listenTo="beaconLightsActive" />    
                <animPart index="0>25|0" id="RULKlappen" showHelp="false" rotMin="-90 0 0" rotMax="0 0 0" moveTime="1" />   
        </animParts>
        
        <SwitchingNWheelModes switchWheelModeKey="TOGGLE_WHEELMODES">
        <registerWheel index="2|0|0" wheelId="LeftNormalFrontWheel" />
        <registerWheel index="3|0|0" wheelId="RightNormalFrontWheel" />
        <registerWheel index="0|0" wheelId="LeftNormalBackWheel" />
        <registerWheel index="1|0" wheelId="RightNormalBackWheel" />
        <registerWheel index="2|0|1" wheelId="LeftPesticideFrontWheel" />
        <registerWheel index="3|0|1" wheelId="RightPesticideFrontWheel" />
        <registerWheel index="0|1" wheelId="RightPesticideBackWheel" />
        <registerWheel index="1|1" wheelId="LeftPesticideBackWheel" />
        
        
        <registerWheelSelectionGroup wheelIds="LeftNormalFrontWheel RightNormalFrontWheel RightNormalBackWheel LeftNormalBackWheel" nextWheelSelectionGroupRenderText="WheelModes_BackTwin"/><!--NORMAL-->

        <registerWheelSelectionGroup wheelIds="LeftPesticideFrontWheel RightPesticideFrontWheel RightPesticideBackWheel LeftPesticideBackWheel" nextWheelSelectionGroupRenderText="WheelModes_Normal"/><!--Pesticide-->
        <normalWheelSelectionGroup wheelInteger="1"/>
    </SwitchingNWheelModes>    
    
</vehicle>

 

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 <SwitchingNWheelModes switchWheelModeKey="TOGGLE_WHEELMODES">
        <registerWheel index="2|0|0" wheelId="LeftNormalFrontWheel" />
        <registerWheel index="3|0|0" wheelId="RightNormalFrontWheel" />
        <registerWheel index="0|0" wheelId="LeftNormalBackWheel" />
        <registerWheel index="1|0" wheelId="RightNormalBackWheel" />
        <registerWheel index="2|0|1" wheelId="LeftPesticideFrontWheel" />
        <registerWheel index="3|0|1" wheelId="RightPesticideFrontWheel" />
        <registerWheel index="0|1" wheelId="RightPesticideBackWheel" />
        <registerWheel index="1|1" wheelId="LeftPesticideBackWheel" />
        

 

Blauw is de Index, hierin moet je het in Ge aangegeven Index nummer van het rode deel plaatsen ;)

 

In de Ge kan ik niet alles voor je zien, maar ik hoop dat je het zo wel snapt ;)

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