Spring naar inhoud
NLD Community

Join the NLD Discord channel! discord.png https://discord.gg/0WsKGiYeGHJEAI5q
Breaking News: NLD Community maakt een doorstart!

convert 13 > 15 kan mod niet kopen


Tom_T

Aanbevolen Bericht

Ik kan hem nu al kopen, aanhaken en heffen. Nu nog zoeken wat ik moet aanpassen om die te doen werken. 

 

Bij deze de log GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
  CPU: Intel(R) Core(TM) i5-4210H CPU @ 2.90GHz
  Memory: 8109 MB
  OS: Windows NT 6.2 64-bit
Physics System
  Version: 5.9.4
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
  Name: Xbox 360 Controller
    Number of Axes: 5
    Number of Buttons: 14
Sound System
  Driver: OpenAL
  Version: 1.1
  Device:  Generic Software
  Max. sources: 256
Render System
  Driver: OpenGL
  Card Vendor: NVIDIA Corporation
  Renderer: GeForce 940M/PCIe/SSE2
  Version: 4.5.0 NVIDIA 361.91
  Shader Version: 4.50 NVIDIA
    max_texture_layers: 16
    OpenGL initialization successful
Hardware Profile
  Level: Very High (forced)
  View Distance Factor: 1.300000
  Shadow Quality: 2.000000
  Skip Mipmaps: 0
  LOD Distance Factor: 1.300000
  Terrain LOD Distance Factor: 2.000000
  Foliage View Distance Factor: 1.600000
  Volume Mesh Tessellation Factor: 0.750000
  Tyre Tracks Segments Factor: 4.000000
Farming Simulator 15 INT
  Version: 1.4.2.0 1.4.2RC1
  Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
  Language: nl
Game vehicle types loaded
Mod directory: C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods/
Load mod: FS15_newHollandLoaderPack
Load dlc: pdlc_holmerPack
Load dlc: pdlc_itRunnerPack
Load dlc: pdlc_jcbPack
Load dlc: pdlc_newHollandPack
Load mod: AAA_64erFix
Load mod: aaa_compostMaterialHolder
Load mod: aaa_IncreaseRPMWhileTipping
Load mod: AAA_UniversalProcessKit
Load mod: Abstellplatz_V1_1
Load mod: addFillTypes
Load mod: AhwiFM700H
Load mod: Amazone_EDX6000_2C
Load mod: AnimationMapTrigger
Load mod: ArtMec_150EC
Load mod: bruks_un_plus
Load mod: cheats
Load mod: CompostFillingPlant_placeable
Load mod: CompostMaster2k16_placeable
Load mod: CompostMaster_Transportmulde
Load mod: CompostSellTriggers_placeable
Load mod: Cotech_FE108
Load mod: CSZ_set_by_DD_ModPassion_and_zBlacklion
Load mod: cutterQQclaas
Load mod: cutterVario
Warning: Missing l10n for button CLEAR_STRAW_BUNCH in cutterVario
Load mod: CZMOD_CLAAS_Arion_650
Load mod: CZMOD_CLAAS_Axion_850
Load mod: CZMOD_CLAAS_Axion_950
Load mod: CZMOD_CLAAS_Xerion_4000_ST
Load mod: CZMOD_CLAAS_Xerion_4500
Load mod: CZMOD_JOSKIN_DraKKar_TANDEM
Load mod: CZMOD_KAWECO_DTS
Load mod: C_Joskin_Betimax_RDS_7500
Load mod: Dezeure_TRIDEMLS15
Load mod: Farmerland_v1_2
Load mod: Fendt615Favorit_Washable
Load mod: fendt900erpack
Load mod: Fendt900erPackWhite
Load mod: Fendt930Vario
Load mod: Fendt936VarioBlack
Load mod: Fendt936VarioExtraOne
Load mod: Fendt936VarioNormal
Load mod: Fendt936_Vario_by_Jukka
Load mod: Fendt_611LSA_turbomatik_v2
Load mod: FillTypeMassAdjustment
Load mod: Fliegl_Overload_Statio
Load mod: Floodlight
Load mod: FortunaFTM200_6_0
Load mod: Friesland_v1_2
Load mod: FS15_amazonePantera
Load mod: FS15_CasePuma230CVXPlatinumV3_0
Load mod: FS15_Container_Ueberlade_Set_MIT_DLC_v1
Load mod: FS15_flieglTDK255
Load mod: FS15_Kaweco_OptiDisc
Load mod: FS15_WeightWorklight_MW_mailman
Load mod: FSM_BeastPac
Load mod: FS_15_NH_CR9075_Yellow_BullV2
Load mod: garantFieldContainer
Load mod: Godet_cereales_beiser
Load mod: godet_melangeur
Load mod: GreenRiver_2016_v2_2
Load mod: Grimme_Wechselbruecke_V2
Load mod: GuelleAnkauf
Load mod: GuelleMistMod
Load mod: Hackschnitzellager
Load mod: Hawe_WPS_22T_verzinkt_V1
Load mod: Hawe_WPS_verzinkt_V1
Load mod: HeapTipTrigger
Load mod: HolarasSilageschild_dirt
Load mod: Imants47
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Imants47 to use it in multiplayer.
Load mod: ImprovedSilageBunkerV2
Load mod: Innowalz400
Load mod: ITRunnerVehicleTransport1_3
Load mod: IT_Runner_Container
Load mod: it_Runner_LiquidTank
Load mod: it_Runner_Servicen
Load mod: it_Runner_Sprayer
Load mod: JCB_Weight
Load mod: JCB_WheelLoaderShovel
Load mod: JoskinEuroliner24000
Load mod: Joskin_Silospace_2245_V3
Load mod: joskin_siroko_FraBel_LS15
Load mod: Joskin_Trans_TDK_FS15
Load mod: KawecoRadium_Pack
Load mod: Kotte_FRP_145
Load mod: Kotte_Garant_SlurryTanker
Load mod: KroneComprimaV180
Load mod: KRONE_BIGX_580_NOGLOSS
Load mod: Kverneland_Miniair_Nova_2
Load mod: LemkenAchatZ8
Load mod: LemkenHeliodor
Load mod: lexion670
Load mod: liquidManure
Load mod: liquidManureStorage1
Load mod: LOAD_JCB536_70
Load mod: LS15FraeseV4
Load mod: LS15_CasePuma165CVX_v1_4
Load mod: LS15_CasePumacvx160_v1_2
Load mod: LS15_CasePumacvx165_Twins
Load mod: LS15_PoettingerAlpha
Load mod: LS15_PoettingerX8
Load mod: LS15_SchuitemakerRapide125
Load mod: LS15_Stoll_ProfiLine_FZ80_CaseIH_1
Load mod: LS15_Veenhuis_25000
Load mod: ls2015_trailers_claas
Load mod: ManualIgnition
Load mod: manure
Load mod: MAN_TGS_AGRAR_PACK_V3
Load mod: MapAmpeln
Load mod: MapBGASilo
Load mod: MapBuyableObject
Load mod: MapDoorTrigger
Load mod: MapFruitTrigger
Load mod: Marumermap
Load mod: MB3D_ClaasJaguar870_V2
Load mod: Merlo_P417_TurbofarmerV5
Load mod: MischStation
Load mod: MistLagerplatz
Load mod: MixFeeder
Load mod: multiFruitModule_SteviesMaps
Load mod: MX_weight
Load mod: NewHolland_T8_390_frostrup
Load mod: NF_Marsch_4fac
Load mod: nhWeightSamN
Load mod: NordfieslandBETA
Warning: Only zip mods are supported in multiplayer. You need to zip the mod NordfieslandBETA to use it in multiplayer.
Load mod: Nordfriesland2
Load mod: North_Brabant_Special_v1_byMike
Load mod: OlbertSW300
Load mod: PackRollSpeed
Load mod: Pack_Bennes_Dezeure
Load mod: Pack_EE_MX__FraBel_Ls_FS15
Load mod: Pack_EE_NewHolland_FraBel_Ls_FS15
Load mod: Pack_sweeper_Rabaud_Kerfab_FS15
Load mod: Pailleuse_AgramLS15
Load mod: placeableForestryTreesbyStevie
Load mod: PlaceableHeaps
Load mod: Placeable_Bunker_Silo_v1
Load mod: PoettingerJumboCombiline6610
Load mod: RealTime
Load mod: Removehaze
Load mod: Rolland_DAV14
Load mod: SauterEquipment
Load mod: ScaniaR730Topline
Load mod: SchmitzSKI24byIlluminatedV1_3
Load mod: Schmitz_Cargobull
Load mod: schuitemakerrapide3000
Load mod: SchuitemakerSiwa840_JMF
Load mod: Siloking_DA2300
Load mod: SoilManagement
Load mod: Stehr_Silowalze
Load mod: SteyrCVT6160
Load mod: StimechFMP500
Load mod: stopMilkSale12
Load mod: SulkyCultilineHR_By_TLA
Warning: Only zip mods are supported in multiplayer. You need to zip the mod SulkyCultilineHR_By_TLA to use it in multiplayer.
Warning: Missing l10n for button Zinken in SulkyCultilineHR_By_TLA
Load mod: SulkyTramlineCX_By_TLA
Load mod: SULKY_TRAMLINE_SX_By_TLA
Load mod: Ursus_T127_Plus
Load mod: VeenhuisEuroject
Load mod: VeenhuisW400
Load mod: Vervaet_Hydro_Trike
Error: Unsupported mod description version in mod Vervaet_Hydro_Trike
Load mod: vredo
Load mod: Westbridge_Forest_V4
Load mod: Zuidwest_Friesland_v1
Load mod: zzzAutoCombinen
Load mod: zzz_changeCuttingFuitAnimation_GreenRiver
Load mod: zzz_changeCuttingFuitAnimation_Z_AllMaps
Load mod: ZZZ_ChoppedStraw
Load mod: ZZZ_compostSoil
Load mod: ZZZ_courseplay
Load mod: ZZZ_greenFertilizer
Load mod: ZZZ_multiFruit
Load mod: ZZZ_multiFruitModule_compost
Load mod: ZZZ_multiFruitModule_North_Brabant
Load mod: ZZZ_multiMowing
Load mod: ZZZ_seed_cleaner
Load mod: zzz_setBackLinkageUp
Warning: Character '181' not found in texture font ().

Link naar opmerking
Deel via andere websites

Ok , dan hoop dat dit voldoende is. 

 

log text 

GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
  CPU: Intel(R) Core(TM) i5-4210H CPU @ 2.90GHz
  Memory: 8109 MB
  OS: Windows NT 6.2 64-bit
Physics System
  Version: 5.9.4
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
  Name: Xbox 360 Controller
    Number of Axes: 5
    Number of Buttons: 14
Sound System
  Driver: OpenAL
  Version: 1.1
  Device:  Generic Software
  Max. sources: 256
Render System
  Driver: OpenGL
  Card Vendor: NVIDIA Corporation
  Renderer: GeForce 940M/PCIe/SSE2
  Version: 4.5.0 NVIDIA 361.91
  Shader Version: 4.50 NVIDIA
    max_texture_layers: 16
    OpenGL initialization successful
Hardware Profile
  Level: Very High (forced)
  View Distance Factor: 1.300000
  Shadow Quality: 2.000000
  Skip Mipmaps: 0
  LOD Distance Factor: 1.300000
  Terrain LOD Distance Factor: 2.000000
  Foliage View Distance Factor: 1.600000
  Volume Mesh Tessellation Factor: 0.750000
  Tyre Tracks Segments Factor: 4.000000
Farming Simulator 15 INT
  Version: 1.4.2.0 1.4.2RC1
  Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
  Language: nl
Game vehicle types loaded
Mod directory: C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods/
Load mod: FS15_newHollandLoaderPack
Load dlc: pdlc_holmerPack
Load dlc: pdlc_itRunnerPack
Load dlc: pdlc_jcbPack
Load dlc: pdlc_newHollandPack
Load mod: Imants47
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Imants47 to use it in multiplayer.
  Register vehicle type: pdlc_holmerPack.defoliater_cutter_animated
  Register vehicle type: pdlc_holmerPack.combine_animated_articulatedAxis
  Register vehicle type: pdlc_holmerPack.augerWagon_foldable
  Register vehicle type: pdlc_holmerPack.tractor_crabSteering
  Register vehicle type: pdlc_holmerPack.manureBarrelAsTank
  Register vehicle type: pdlc_holmerPack.manureSpreaderVariantFix
  Register vehicle type: pdlc_itRunnerPack.hookLiftTrailer
  Register vehicle type: pdlc_itRunnerPack.hookLiftContainer
  Register vehicle type: pdlc_itRunnerPack.hookLiftContainerTrailer
  Register vehicle type: pdlc_itRunnerPack.hookLiftContainerDynamicMountAttacher
  Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureBarrel
  Register vehicle type: pdlc_itRunnerPack.hookLiftContainerManureSpreader
  Register vehicle type: Imants47.cultivators
dataS/cameraPath01.i3d (0.13 ms)
dataS/cameraPath02.i3d (0.20 ms)
dataS/cameraPath03.i3d (0.12 ms)
data/sky/sky_day_night.i3d (160.79 ms)
data/sky/rain.i3d (24.93 ms)
data/sky/hail.i3d (12.17 ms)
data/sky/dust.i3d (15.49 ms)
data/maps/map02.i3d (14726.85 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (1332.64 ms)
dataS2/character/player/player.i3d (396.84 ms)
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (343.44 ms)
data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (418.54 ms)
data/vehicles/steerable/buehrer/buehrer6135A.i3d (235.40 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (124.18 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (124.83 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (274.18 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (25.53 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (156.15 ms)
data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (168.87 ms)
data/vehicles/tools/suer/suerSB700.i3d (84.44 ms)
dataS/character/player/playerCCT.i3d (7.04 ms)
C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods//Imants47/Imants47.i3d (689.57 ms)
Warning: No clipdistance set to node 1> (Imants47.i3d). Set default clipdistance (300)
Warning: cuttingAreas should not be used anymore in C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods//Imants47/Imants47.xml. Use vehicle.workAreas.workArea instead!
Error: Out-dated custom shader. 'C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods//Imants47/Particlesystem/particleSystemShader.xml' has version 2. Please convert this file to version 3.
Warning: Invalid refNodeIndex '0' in 'C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods//Imants47/Imants47.xml'! Using default groundreferencenode!
Warning: Invalid refNodeIndex '0' in 'C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods//Imants47/Imants47.xml'! Using default groundreferencenode!
Warning: No ground reference nodes in  C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods//Imants47/Imants47.xml
Warning: No clipdistance set to node 1> (Imants47.i3d). Set default clipdistance (300)
Warning: cuttingAreas should not be used anymore in C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods//Imants47/Imants47.xml. Use vehicle.workAreas.workArea instead!
Warning: Invalid refNodeIndex '0' in 'C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods//Imants47/Imants47.xml'! Using default groundreferencenode!
Warning: Invalid refNodeIndex '0' in 'C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods//Imants47/Imants47.xml'! Using default groundreferencenode!
Warning: No ground reference nodes in  C:/Users/Tom/Documents/My Games/FarmingSimulator2015/mods//Imants47/Imants47.xml
Error: Running LUA method 'update'.
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/WorkParticles.lua(222) : attempt to index field 'groundRefNode' (a nil value)

moddesc 

<?xml version="1.0" encoding="UTF-8"?>

-<modDesc descVersion="21">

<author>Copyright (C) LSportal Modteam, All Rights Reserved.</author>


-<title>

<en>Imants47SX</en>

<de>Imants47SX</de>

</title>


-<description>

<en>Imants47SX</en>

<de>Imants47SX</de>

</description>

<multiplayer supported="true"/>


-<iconFilename>

<en>Texturen/store.dds</en>

</iconFilename>

<version>3</version>


-<specializations>

<specialization filename="Specializations/AdditionalLights.lua" className="BEL3" name="additionalLights"/>

<specialization filename="Specializations/Rotavator.lua" className="Rotavator" name="Rotavator"/>

<specialization filename="Specializations/PowerShaft.lua" className="PowerShaft" name="powerShaft"/>

<specialization filename="Specializations/Support.lua" className="Support" name="Support"/>

<specialization filename="Specializations/Chocks.lua" className="Chocks" name="chocks"/>

</specializations>


-<vehicleTypes>


-<type filename="$dataS/scripts/vehicles/Vehicle.lua" className="Vehicle" name="cultivators">

<specialization name="attachable"/>

<specialization name="animatedVehicle"/>

<specialization name="powerShaft"/>

<specialization name="Rotavator"/>

<specialization name="Support"/>

<specialization name="additionalLights"/>

<specialization name="chocks"/>

</type>

</vehicleTypes>


-<inputBindings>

<input name="BEL3LEFT" button="" key1="KEY_KP_1"/>

<input name="BEL3WARN" button="" key1="KEY_KP_2"/>

<input name="BEL3RIGHT" button="" key1="KEY_KP_3"/>

</inputBindings>


-<l10n>


-<text name="RotavatorOn">

<en>Turn the Imants47SX on</en>

<de>Turn the Imants47SX on</de>

</text>


-<text name="RotavatorOff">

<en>Turn the Imants47SX off</en>

<de>Turn the Imants47SX off</de>

</text>

</l10n>


-<storeItems>


-<storeItem>


-<en>

<name>Imants 47SX</name>


-<description>

-<![CDATA[Model: Florian-G & Woppie
Texture: Florian-G
Dirt Texture & Ingame: Woppie
Converting by: Fendt-939
..::LSportal Modteam::..]]>
</description>


-<specs>

-<![CDATA[2012 build year / 110 HP needed
Maintenance: %s / day]]>
</specs>

</en>


-<de>

<name>Imants 47SX</name>


-<description>

-<![CDATA[Model: Florian-G & Woppie
Texture: Florian-G
Dirt Texture & Ingame: Woppie
Converting by: Fendt-939
..::LSportal Modteam::..]]>
</description>


-<specs>

-<![CDATA[2012 Baujahr / 110 HP nötig
Unterhaltskosten: %s / Tag]]>
</specs>

</de>


-<fr>

<name>Imants 47SX</name>


-<description>

-<![CDATA[Model: Florian-G & Woppie
Texture: Florian-G
Dirt Texture & Ingame: Woppie
Converting by: Fendt-939
..::LSportal Modteam::..]]>
</description>


-<specs>

-<![CDATA[2012 année de construction / 110 HP nécessaire
Entretien : %s/jour]]>
</specs>

</fr>

<rotation></rotation>

<image brand="Texturen/brand_Imants.dds" active="Texturen/store.dds"/>

<price>35000</price>

<dailyUpkeep>65</dailyUpkeep>

<xmlFilename>Imants47.xml</xmlFilename>

<brand>Lsportal</brand>

<category>cultivators</category>


-<functions>

<function>$l10n_function_cultivator_animated</function>

</functions>

</storeItem>

</storeItems>

</modDesc>

de xml 

 

<?xml version="1.0" encoding="UTF-8"?>

-<vehicle type="cultivator">

<annotation>Copyright (C) LSportal Modteam, All Rights Reserved.</annotation>


-<name>

<en>Imants47SX</en>

<de>Imants47SX</de>

</name>

<typeDesc>$l10n_TypeDesc_Cultivator</typeDesc>

<filename>Imants47.i3d</filename>


-<cuttingAreas count="1">

<cuttingArea1 heightIndex="0>2" widthIndex="0>1" startIndex="0>0"/>

</cuttingAreas>

<size lengthOffset="-1.8" widthOffset="0" length="2.2" width="3"/>

<cultivatorSound volume="0.7" pitchOffset="0.75" file="Sounds/Imantswork.wav"/>

<rotarySound volume="0.95" pitchOffset="1" file="Sounds/ImantsRun.wav"/>


-<contactReportNodes>

<contactReportNode index="0>"/>

</contactReportNodes>


-<lights count="1">

<light1 index="0>5|6|0"/>

</lights>


-<lightCoronas>

<lightCorona index="0>5|6|0"/>

</lightCoronas>


-<lightsaddon lightsStayOn="true">

<light type="dirLeft" index="0>5|6|1"/>

<light type="dirRight" index="0>5|6|2"/>

<light type="brake" index="0>5|6|3"/>

</lightsaddon>


-<rotateSpinners>

<node index="0>5|0" runOutTime="2" rotationSpeed="0.3 0 0"/>

<node index="0>5|3" runOutTime="3" rotationSpeed="-0.35 0 0"/>

</rotateSpinners>

<powerShaft index="0>6" rotationNode="0>6|0|0" fixPoint="0>6|0|0" part="0>6|0"/>

<attacherJoint index="0>3" topReferenceNode="0>4" jointType="implement"/>


-<chocks>


-<driving>

<chock idx="0>5|2"/>

</driving>


-<parking>

<chock idx="0>5|1"/>

</parking>

</chocks>


-<groundParticleSystems>

<groundParticleSystem file="Particlesystem/Particle.i3d" rotation="0 90 0" position="0.13016 0 0.40215" node="0>7"/>

<groundParticleSystem file="Particlesystem/Particle.i3d" rotation="-90 60 -90" position="0.19437 0.17899 -0.99389" node="0>8"/>

</groundParticleSystems>


-<dirt updateInterval="0.01" cleaningInterval="15" dirtInterval="1">

<dirtComponent index="0>5"/>

<dirtComponent index="0>5|0"/>

<dirtComponent index="0>5|1"/>

<dirtComponent index="0>5|2"/>

<dirtComponent index="0>5|3"/>

<dirtComponent index="0>5|4"/>

<dirtComponent index="0>5|5"/>

<dirtComponent index="0>6"/>

<dirtComponent index="0>6|0"/>

</dirt>

<aiLeftMarker index="0>11"/>

<aiRightMarker index="0>10"/>

<aiBackMarker index="0>9"/>


-<animations>

<!-- move support wheel down/up -->



-<animation name="moveSupport">

<part node="0>5|4" endTrans="0.00001 -0.46208 0.90986" startTrans="0.00001 0.20566 0.90986" duration="1" startTime="0"/>

<part node="0>5|5" endTrans="0.00001 -0.47637 0.00025" startTrans="0.00001 -0.1959 0.09608" duration="1" startTime="0"/>

</animation>

</animations>

<support animationName="moveSupport"/>


-<animParts count="1">

<part1 name="Pillar" armAttacher="0>5|7" collsionAttacher="0>5|6|0" collision="0>5|6" moveColli="1" rootNode="0>5|4" animationClip="SupportclipSource"/>

<part1 name="Pillar" armAttacher="0>5|7" collsionAttacher="0>5|6|0" collision="0>5|6" moveColli="1" rootNode="0>5|5" animationClip="SupportclipSource"/>

</animParts>


-<components count="2">

<component1 solverIterationCount="4" centerOfMass="0 0 -0.25"/>

<component2 solverIterationCount="40"/>

<joint index="0>5|4|0" transLimit="0 0 0" rotLimit="0 0 0" component2="1" component1="0"/>

</components>

<schemaOverlay width="0.5" file="Texturen/implementSchema.dds" attacherJointPosition="0 0" height="0.5" fileSelected="Texturen/implementSchemaSelected.dds"/>

</vehicle>

Hopelijk weet je hier meer mee, voorlopig is dit nog chinees voor mij maar hopelijk zal dit snel veranderen. Ik vind alle machines prachtig gemaakt en als ik zie hoeveel werk daar in  kruipt en hoe veel uren je er moet aan spenderen. Respect. 

 

Alvast bedankt,

 

Groeten Tom

Link naar opmerking
Deel via andere websites

Gearchiveerd

Dit topic is nu gearchiveerd en gesloten voor verdere reacties.

×
×
  • Maak Nieuw...

Belangrijke Informatie

By using this site, you agree to our Gebruiksvoorwaarden.