Spring naar inhoud
NLD Community

Join the NLD Discord channel! discord.png https://discord.gg/0WsKGiYeGHJEAI5q
Breaking News: NLD Community maakt een doorstart!

claas axion 870


monk

Aanbevolen Bericht

  • Antwoorden 24
  • Created
  • Laatste antwoord

Ik heb vanalles geprobeerd.

Alleen er zit ook beleugtung script v3 op.

En die gaat niet samen met light addon.

Ik weet zo ook niet hoe het beste is om regels aan xml bestanden toe tevoegen.

Ik had ook geprobeerd om flitsers er op te maken maar dat ging ook niet zo goed. Ivm met de scripts

Link naar opmerking
Deel via andere websites

modDesc.xml

Spoiler

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="21">
    <author>Smety, Giedrius</author>
    <version>1.5</version>
<!--2015-->
<!--Smety tractor engine 2.0 (new axion 870, phoenix) -->
<!--Smety tractor engine 1.0 (arion 620, zetor 16145) -->
<!--2013-->
<!--Smety tractor engine 2.5 (Tatra phoenix new, volvo l120h) -->
<!--Smety tractor engine 2.0 (arion 620, mf 7626) -->
<!--Smety tractor engine 1.5 (volvo l50g) -->
<!--Smety tractor engine 1.0 (axion 870, Tatra phoenix, Tatra 815fl, Tatra Jamal ) -->
    <title>
        <en>CLAAS Axion 870 and weights</en>
        <de>CLAAS Axion 870 and weights</de>
    <cz>CLAAS Axion 870 a zavazi</cz>
    </title>
    <description>
        <en>web: www.zdbudiskovice.nolimit.cz
    facebook: www.facebook.com/groups/154443187931335/
    youtube: http://www.youtube.com/user/smetyj | Soundupdate by DjLitho</en>
        <de>web: www.zdbudiskovice.nolimit.cz
    facebook: www.facebook.com/groups/154443187931335/
    youtube: http://www.youtube.com/user/smetyj | Soundupdate by DjLitho</de>
    </description>
    <iconFilename>store/store.png</iconFilename>
    <multiplayer supported="true"/>
 


<specializations>
     <specialization name="beleuchtung31"         className="BEL3"                     filename="script/beleuchtungV31.lua"/>
    <specialization name="universalToggleParts" className="universalToggleParts"     filename="script/universalToggleParts.lua"/>
    <specialization name="interactiveControl"     className="InteractiveControl"         filename="script/InteractiveControl.lua" />
    <specialization name="interactiveWindows"     className="InteractiveWindows"         filename="script/InteractiveWindows.lua" />
    <specialization name="cabsuspension"         className="Cabsuspension"             filename="script/Cabsuspension.lua" />    
    <specialization name="physicalCamera"         className="physicalCamera"             filename="Script/physicalCamera.lua" />
    <specialization name="speedDisplayControl"     className="SpeedDisplayControl"     filename="script/SpeedDisplayControl.lua" />            
    <specialization name="rpmDisplayControl"     className="RPMDisplayControl"         filename="script/RPMDisplayControl.lua" />
    <specialization name="greenstar"             className="greenstar"                filename="Script/Tractorgreenstar.lua" />
    <specialization name="BeifahrerV2"             className="BeifahrerV2"             filename="script/BeifahrerV2.lua" />
    <specialization name="hudLoad"                 className="hudLoad"                 filename="script/hudLoad.lua" />
    <specialization name="SoundSwitcher"        className="SoundSwitcher"            filename="Script/SoundSwitcher.lua"/>
    <specialization name="wipers"                 className="Wipers"                     filename="script/Wipers.lua" />
       <specialization name="indoorSound15"         className="indoorSound15"             filename="script/indoorSound15.lua" />

</specializations>

<vehicleTypes>


        <type name="claas1" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="animatedVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="cylindered" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />

        <specialization name="beleuchtung31" />
        <specialization name="universalToggleParts"/>
        <specialization name="interactiveControl" />            
        <specialization name="interactiveWindows" />

        <specialization name="cabsuspension"/>
        <specialization name="physicalCamera" />

        <specialization name="speedDisplayControl" />
        <specialization name="rpmDisplayControl" />
        <specialization name="greenstar" />
        <specialization name="BeifahrerV2"/>

        <specialization name="hudLoad" />
        <specialization name="wipers" />
        <specialization name="indoorSound15" />
        
</type>

    </vehicleTypes>

<l10n>
<text name="Beifahrer_Exit">
 <de>Fahrzeug verlassen</de> 
<en>Exit vehicle</en> 
<cz>Vystoupit jako pasazer</cz>
</text> 
<text name="Beifahrer_Enter">
 <de>Als Beifahrer einsteigen</de> 
<en>Enter vehicle as passenger</en>
<cz>Nastoupit jako pasazer</cz>
 </text>

<text name="zavazi1">
            <de>Gewichte Raeder</de>
        <en>Weights wheels</en>
            <cz>Zavazi do kol</cz>
 </text>
<text name="zadni_dv1">
            <de>hintere Doppel</de>
        <en>rear dual</en>
            <cz>Zadni dvojmontaz</cz>
 </text>
    <text name="predni_dv1">
            <de>Vorne Doppel</de>
        <en>Front dual</en>
            <cz>Predni dvojmontaz</cz>
 </text>
<text name="s10">
            <de>CLAAS s10</de>
        <en>CLAAS s10</en>
            <cz>CLAAS s10</cz>
 </text>
<text name="gps">
            <de>GPS/Last</de>
        <en>GPS/Load</en>
            <cz>Navigece/zatizeni</cz>
 </text>
<text name="pc">
            <de>Menuwechsel</de>
        <en>Menu change</en>
            <cz>Menu zmena</cz>
 </text>
<text name="radio">
            <de>radio</de>
 </text>
<text name="clima">
            <de>clima</de>
 </text>

<text name="front">
            <de>123</de>
 </text>
<text name="back">
            <de>123</de>
 </text>
<text name="blinkr">
            <de>123</de>
 </text>
<text name="blinkr1">
            <de>123</de>
 </text>

<text name="INTERACTIVE_CONTROL_SWITCH">
            <en>Switch IC State</en>
            <de>IC an/abschalten</de>
            <cz>Aktivovat IC</cz>
        </text>
        <text name="InteractiveControl_Off">
            <en>Disable IC</en>
            <de>IC ausschalten</de>
            <cz>Vypnout IC</cz>
        </text>
        <text name="InteractiveControl_On">
            <en>Enable IC</en>
            <de>IC anschalten</de>
            <cz>Zapnout IC</cz>
        </text>

<text name="ic_component_off">
            <en>Left Mouse Button: turn off %s</en>
            <de>Linke Maustaste: %s ausschalten</de>        
            <cz>Leve tl. mysi: vypnout %s</cz>
        </text>
        <text name="ic_component_on">
            <en>Left Mouse Button: turn on %s</en>
            <de>Linke Maustaste: %s einschalten</de>        
            <cz>Leve tl. mysi: zapnout %s</cz>
        </text>

<text name="ic_component_close">
            <en>Left Mouse Button: close %s</en>
            <de>Linke Maustaste: %s schliessen</de>        
            <cz>Leve tl. mysi: zavrit %s</cz>
        </text>
        <text name="ic_component_open">
            <en>Left Mouse Button: open %s</en>
            <de>Linke Maustaste: %s oeffnen</de>        
            <cz>Leve tl. mysi: otevrit %s</cz>
        </text>
        <text name="ic_button_on">
            <en>Left Mouse Button: activate %s</en>
            <de>Linke Maustaste: %s anschalten</de>        
            <cz>Leve tl. mysi: zapnout %s</cz>
        </text>
        <text name="ic_button_off">
            <en>Left Mouse Button: deactivate %s</en>
            <de>Linke Maustaste: %s ausschalten</de>        
            <cz>Leve tl. mysi: vypnout %s</cz>
        </text>
        
        <text name="dvere_l">
            <de>offnen Sie die Tur links</de>
            <en>open door left</en>
            <cz>dvere leve</cz>
        </text>
        <text name="dvere_p">
            <de>offnen Sie die Tur rechts</de>
            <en>open door right</en>
            <cz>dvere prave</cz>
        </text>
                <text name="dekl">
            <de>iris</de>
            <en>iris</en>
            <cz>Clona</cz>
        </text>
        <text name="dekl1">
            <de>iris</de>
            <en>iris</en>
            <cz>Clona</cz>
        </text>
        <text name="okno">
            <de>Open Window</de>
            <en>open window</en>
            <cz>otevrit okno</cz>
        </text>
        <text name="okno_s">
            <de>eroffnen Schiebedach</de>
            <en>open window roof</en>
            <cz>stresni okno</cz>
        </text>
        <text name="ksandy">
            <de>die linke Maustaste: die Arme</de>
            <en>the left mouse button: Fold arms</en>
            <cz>Leve tlacitko mysi: slozit ramena</cz>
        </text>
        <text name="blatnik">
            <de>die linke Maustaste: abnehmbare Kotflugel</de>
            <en>the left mouse button: removable fender</en>
            <cz>Leve tlacitko mysi: odepnout blatniky</cz>
        </text>
        
        <text name="predni">
            <de>Arbeitslicht vorn</de>
            <en>Worklight front</en>
            <cz>Pracovni svetla predni</cz>
        </text>
        <text name="zadni">
            <de>Arbeitslicht hinten</de>
            <en>Worklight back</en>
            <cz>Pracovni svetla zadni</cz>
        </text>
        
        <text name="hight_mod">
            <de>Lichteffekt</de>
            <en>Light effect</en>
            <cz>Svetelne efekty</cz>
        </text>
            <text name="accensione">
            <en>Engine ON/OFF</en>
            <de>Motor ON/OFF</de>
            <cz>Motor ON/OFF</cz>
        </text>
        <text name="SDF_START">
            <en>Engine ON</en>
            <de>Motor ON</de>
            <cz>Motor start</cz></text>
        <text name="SDF_STOP">
            <en>Engine OFF</en>
            <de>Motor OFF</de>
            <cz>Motor stop</cz>
        </text>
<text name="BEL3RIGHT">
            <en>winker</en>
            <de>Blinker</de>
            <cz>Blinkr</cz>
        </text>
<text name="BEL3LEFT">
            <en>winker</en>
            <de>Blinker</de>
            <cz>Blinkr</cz>
        </text>
<text name="BEL3WARN">
            <en>warning lights</en>
            <de>Warnleuchten</de>
            <cz>Vystrazne svetla</cz>
        </text>
    
    <text name="beaconLights">
            <en>beacon</en>
            <de>Leuchtturm</de>
            <cz>Majak</cz>
        </text>
<text name="rizeni">
            <en>control panel</en>
            <de>control panel</de>
            <cz>Panel rizeni</cz>
        </text>
               <text name="rt"><de>rt</de><en>rt</en></text>
    
    </l10n>
    <storeItems>


<!--XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX-->
<storeItem>
            <name>
                <de>CLAAS Axion 870</de>
                <en>CLAAS Axion 870</en>
            </name>
            <rotation>0</rotation>
            <image active="store/store.png" brand="store/brand.png"/>
            <price>157536</price>
            <dailyUpkeep>60</dailyUpkeep>
            <xmlFilename>claas1.xml</xmlFilename>
            <brand>Claas</brand>
            <category>tractors</category>


            
            <specs>
                <power>295</power>
            </specs>
            <functions>
                <function>$l10n_function_tractor</function>
            </functions>
        </storeItem>
<!--XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX-->
<storeItem>
            <name>
                <de>CLAAS WEIGHT 900Kg</de>
                <en>CLAAS WEIGHT 900Kg</en>
            </name>
            <rotation>0</rotation>
            <image active="store/store1.png" brand="store/brand.png"/>
            <price>3850</price>
            <dailyUpkeep>0</dailyUpkeep>
            <xmlFilename>zavazi_weights\900.xml</xmlFilename>
            <brand>Claas</brand>
            <category>weights</category>


            
            <specs>
               <!-- <power>410</power>-->
            </specs>
            <functions>
                <function>$l10n_function_weight</function>
            </functions>
        </storeItem>
<!--XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX-->
<storeItem>
            <name>
                <de>CLAAS WEIGHT 1800Kg</de>
                <en>CLAAS WEIGHT 1800Kg</en>
            </name>
            <rotation>0</rotation>
            <image active="store/store2.png" brand="store/brand.png"/>
            <price>4726</price>
            <dailyUpkeep>0</dailyUpkeep>
            <xmlFilename>zavazi_weights\1800.xml</xmlFilename>
            <brand>Claas</brand>
            <category>weights</category>


            
            <specs>
               <!-- <power>410</power>-->
            </specs>
<functions>
                <function>$l10n_function_weight</function>
            </functions>
        </storeItem>
<!--XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX-->
<storeItem>
            <name>
                <de>CLAAS WEIGHT 2400Kg</de>
                <en>CLAAS WEIGHT 2400Kg</en>
            </name>
            <rotation>0</rotation>
            <image active="store/store3.png" brand="store/brand.png"/>
            <price>5320</price>
            <dailyUpkeep>0</dailyUpkeep>
            <xmlFilename>zavazi_weights\2400.xml</xmlFilename>
            <brand>Claas</brand>
            <category>weights</category>


            
            <specs>
               <!-- <power>410</power>-->
            </specs>
            <functions>
                <function>$l10n_function_weight</function>
            </functions>
        </storeItem>                
     </storeItems>
 <inputBindings>
    <input name="predni" key1="KEY_KP_5" button="" />
    <input name="zadni" key1="KEY_KP_6" button="" />
<input name="zavazi1" key1="KEY_KP_7" button="" />    
<input name="predni_dv1" key1="KEY_KP_8" button="" />
    <input name="zadni_dv1" key1="KEY_KP_9" button="" />

<input name="front" key1="KEY_w" button="" />
<input name="back" key1="KEY_s" button="" />

<!--<input name="gps" key1="KEY_h" key2="KEY_h KEY_lalt" button="" />-->

<input name="INTERACTIVE_CONTROL_SWITCH" category="VEHICLE" key1="KEY_space" key2="" button="" device="0" mouse="" />
        <input name="rt" key1="KEY_KP_9" button="" />
      </inputBindings>

</modDesc>
 

 

claas xml 

Spoiler

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="claas1">
    <annotation>Copyright (C) Smety (CMT), All Rights Reserved.</annotation>
    <name>
        <de>CLAAS Axion 870</de>
        <en>CLAAS Axion 870</en>
    </name>
    <filename>CLAAS.i3d</filename>

    <size width="4.5" length="5"/>

  <wheels autoRotateBackSpeed="1.5">
        <wheel rotSpeed="40" rotMax="30" rotMin="-30" restLoad="2.79" repr="2>1"   forcePointRatio="0.23" driveNode="2>1|0"     radius="0.802"   width="0.55" initialCompression="50" suspTravel="0.15" spring="60" damper="50" mass="0.35" fenderNode="2>1|2|1" fenderRotMin="-15" hasTyreTracks="true" steeringNode="0>36" steeringNodeMinTransX="0.125" steeringNodeMaxTransX="-0.125"/>
        <wheel rotSpeed="40" rotMax="30" rotMin="-30" restLoad="2.79" repr="3>1"   forcePointRatio="0.23" driveNode="3>1|0"     radius="0.802"   width="0.55" initialCompression="50" suspTravel="0.15" spring="60" damper="50" mass="0.35" fenderNode="3>1|2|1" fenderRotMax="15"  hasTyreTracks="true" />
        <wheel rotSpeed="0"                   restLoad="2.18" repr="4>1" driveNode="4>1|0"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />
        <wheel rotSpeed="0"                   restLoad="2.18" repr="5>1" driveNode="5>1|0"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />

        <wheel rotSpeed="0"                   restLoad="2.18" repr="4>1" driveNode="4>1|0|1"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />
        <wheel rotSpeed="0"                   restLoad="2.18" repr="5>1" driveNode="5>1|0|1"   forcePointRatio="0.35"                       radius="1.089"  width="0.70" initialCompression="50" suspTravel="0.15" spring="60" damper="75" mass="0.55"                                         hasTyreTracks="true" />
    </wheels>
     
    

   

      <differentials>
        <differential torqueRatio="0.5" maxSpeedRatio="1.5" wheelIndex1="0" wheelIndex2="1" /> <!-- front left-right -->
        <differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="2" wheelIndex2="3" /> <!-- back left-right -->
        <differential torqueRatio="0.5" maxSpeedRatio="1.6" differentialIndex1="0" differentialIndex2="1" /> <!-- front-back -->
    </differentials>

    <motor torqueScale="1.8181" minRpm="1000" maxRpm="2200" maxBackwardSpeed="15" brakeForce="10" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" minForwardGearRatio="16.5" maxForwardGearRatio="130" minBackwardGearRatio="50" maxBackwardGearRatio="130">
        <torque normRpm="0.45" torque="0.9"/>
        <torque normRpm="0.5" torque="0.97"/>
        <torque normRpm="0.59" torque="1"/>
        <torque normRpm="0.72" torque="1"/>
        <torque normRpm="0.86" torque="0.88"/>
        <torque normRpm="1" torque="0.72"/>
    </motor>

    <fuelCapacity>455</fuelCapacity>
    <fuelUsage>120</fuelUsage>

<mirrors>
        <mirror index="0>32|0|25" />
    </mirrors>

<!-----------------------------------------------  CAM ------------------------------------------------------->
    <cameras count="2">
        <camera2 index="4|0" rotatable="true" rotateNode="4" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="35" >
            <raycastNode index="0>6"/>
            <raycastNode index="0>7"/>
        </camera2>
        <camera1 index="0>32|0|23|0|0|0|0|0|0|0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" useWorldXZRotation="true" />
</cameras>

<!--------cab, seat--------->
        <realisticIndoorCam directionPart="0>32|0|23|0|0|0|0|0" />
                <internalCamera index="0>32|0|23|0|0|0|0|0|0" />
                 <cameraRotNode index="0>32|0|23|0|0|0|0|0|0|0" />
    
    <seatNode index="0>32|0|8" />    
    
    <cab rotNode="0>32"/>
<!--------/cab, seat---------> 

<!-----------------------------------------------  LIGTS ------------------------------------------------------->   
    <lights>
        <light realLight="0>9"  decoration="0>24|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|11" lightType="0"/>
    <light decoration="0>32|0|11" lightType="0"/>

    <light decoration="0>32|0|16|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|18|0|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|18|1|0" lightType="0"/>
    <light decoration="0>32|0|7|1|4|18|2|0" lightType="0"/>
    
    <!---ovladaci_panel--->
<light decoration="0>32|0|8|1|1" lightType="0"/>
<light decoration="0>32|0|8|1|2|0|0|0|0" lightType="0"/>
    </lights>

    <brakeLights>
        <brakeLight index="0>32|0|16|6" />
    </brakeLights>

    <beaconLights>
    <beaconLight index="0>32|0|16|3|0" speed="0.015" filename="$data/vehicles/shared/beaconLight03.i3d" />
    <beaconLight index="0>32|0|16|3|1|0" speed="0.015" filename="$data/vehicles/shared/beaconLight03.i3d" />
    <strobe index="0>32|0|16|3|0|0" isBeacon="true" name="strobeTest" sequence="300 0 0 0" invert="true" />
    <strobe index="0>32|0|16|3|1|1" isBeacon="true" name="strobeTest" sequence="300 0 0 0" invert="true" />
        <beaconLight index="0>32|0|7|1|4|8" speed="0.0" />
    </beaconLights>

    <turnSignals>
        <turnSignalLeft index="0>32|0|7|1|4|2" />
        <turnSignalRight index="0>32|0|7|1|4|3" />
        <turnSignalLeft index="0>32|0|16|4" />
            <turnSignalRight index="0>32|0|16|5" />
    </turnSignals>

 <reverseLights>
        <reverseLight index="0>32|0|7|1|4|5" />
    <reverseLight index="0>32|0|8|2|0|2|1" />
    <reverseLight index="0>32|0|15|0|5|1|1" />
    <reverseLight index="0>32|0|8|2|0|1|4" />
 </reverseLights>

 <enterReferenceNode index="0>"/>
    <exitPoint index="0>8"/>

<!-----------------------------------------------  ATTACHERS ------------------------------------------------------->
    <attacherJoints>
        <attacherJoint index="0>12|0|0" rotationNode="0>12" minRot="24 0 0" minRot2="-15 0 0" maxRot="5 0 0" rotationNode2="0>12|0" maxRot2="-5 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d">
            <bottomArm rotationNode="0>13" translationNode="0>13|0" referenceNode="0>13|0|0" zScale="-1" />
            <topArm baseNode="0>14" filename="$data/vehicles/shared/upperLink.i3d" zScale="-1" toggleVisibility="true"  />
        </attacherJoint>
        <attacherJoint index="0>16|0|0" rotationNode="0>16" minRot="-33 0 0" minRot2="20 0 0" maxRot="8 0 0" rotationNode2="16|0" maxRot2="2 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>19" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d">
            <bottomArm rotationNode="0>17" translationNode="17|0" referenceNode="17|0|0" zScale="1" />
            <topArm baseNode="0>18" filename="$data/vehicles/shared/upperLink.i3d" zScale="1" toggleVisibility="false" />
        </attacherJoint>
        <!-- trailer attacher -->
        <attacherJoint index="0>20|0|0" transNode="0>20|0" transMinYHeight="0.985" transMaxYHeight="1.113" jointType="trailer"    maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
        <attacherJoint index="0>20|1"                                                                      jointType="trailerLow" maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>15" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
        <attacherJoint index="0>20|2"                                                                      jointType="trailer"    maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>19" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
    </attacherJoints>

    <attacherJointLowerCombo duration="2">
        <attacherJoint index="2" time="0" />
        <attacherJoint index="1" time="1" />
        <attacherJoint index="3" time="1" />
        <attacherJoint index="4" time="1" />
        <attacherJoint index="5" time="0" />
    </attacherJointLowerCombo>

<!-----------------------------------------------  MOVING TOOLS ------------------------------------------------------->
    <movingTools>
        <!-- attacher joint back bottom-->
        <movingTool index="0>13">
            <dependentPart index="0>25" />
        </movingTool>
        <!-- attacher joint front bottom-->
        <movingTool index="0>17">
            <!-- cylinder -->
            <dependentPart index="0>28" />
        </movingTool>


<movingTool index="0>32|0|12">
            <dependentPart index="0>32|0|24|2" />
        </movingTool>
<movingTool index="0>32|0|14|0">
            <dependentPart index="0>32|0|24|1" />
        </movingTool>
<!--z_okno-->
<movingTool index="0>32|0|13">
            <dependentPart index="0>32|0|24|0|0" />
         <dependentPart index="0>32|0|24|0|1" />
        </movingTool>

<!--z_okno-->
    </movingTools>

<!-----------------------------------------------  MOVING PARTS ------------------------------------------------------->
    <movingParts>
        <!-- front -->
        <movingPart index="0>28" referencePoint="0>17|0|1" referenceFrame="0>">
            <translatingPart index="0>28|0" />
        </movingPart>

        <!-- back -->
        <movingPart index="0>25" referencePoint="0>13|0|1" localReferencePoint="0>25|0" referenceFrame="0>" >
            <dependentPart index="0>25|0" />
        </movingPart>
        <!-- attacher joint back bottom cylinder 2b -->
        <movingPart index="0>25|0" referencePoint="0>13|0|1" referenceFrame="0>13|0|1" >
            <translatingPart index="0>25|0|0" />
            <dependentPart index="0>26" />
        </movingPart>
        <!-- hydraulic -->
        <movingPart index="0>26" referencePoint="0>25|1" referenceFrame="0>27">
            <translatingPart index="0>26|0" />
        </movingPart>

<!-- ruka -->    
    <movingPart index="0>32|0|8|4|3|1" referencePoint="0>32|0|7|1|5|0|1" referenceFrame="0>32|0|7|1|5|0|1" isActiveDirty="true" playSound="false" scaleZ="true" />


 <!-- rizeni -->
        <movingPart index="0>36|4" referencePoint="3>1|4" referenceFrame="3>1|4" isActiveDirty="true" playSound="false" scaleZ="true" />
        <movingPart index="0>36|5" referencePoint="2>1|4" referenceFrame="2>1|4" isActiveDirty="true" playSound="false" scaleZ="true" />
<!-- naprava -->    
    <movingPart index="2>1|3" referencePoint="3>1|3" referenceFrame="3>1|3" isActiveDirty="true" playSound="false" scaleZ="false" />
        <movingPart index="1>1|4" referencePoint="2>1|3|2" referenceFrame="2>1|3|2" isActiveDirty="true" playSound="false" scaleZ="true" />
        <movingPart index="1>1|5" referencePoint="2>1|3|1" referenceFrame="2>1|3|1" isActiveDirty="true" playSound="false" scaleZ="true" />
        
 <!-- hydraulic okna, dvere-->
        <movingPart index="0>32|0|24|2" referencePoint="0>32|0|12|6" referenceFrame="0>32|0|12">
            <translatingPart index="0>32|0|24|2|2" />
        </movingPart>

<movingPart index="0>32|0|24|1" referencePoint="0>32|0|14|0|5" referenceFrame="0>32|0|14|0">
            <translatingPart index="0>32|0|24|1|2" />
        </movingPart>
    

<!--zadni_okno-->
<movingPart index="0>32|0|24|0|0" referencePoint="0>32|0|13|6" referenceFrame="0>32|0|13|6">
            <translatingPart index="0>32|0|24|0|0|2" />
        </movingPart>
<movingPart index="0>32|0|24|0|1" referencePoint="0>32|0|13|7" referenceFrame="0>32|0|13|7">
            <translatingPart index="0>32|0|24|0|1|2" />
        </movingPart>
            </movingParts>
<!-----------------------------------------------  /MOVING PARTS ------------------------------------------------------->
  

    <steering index="0>32|0|7|1|5" indoorRotation="360" outdoorRotation="300 " />

    <characterNode index="0>32|0|8|4" cameraMinDistance="1.5">
    </characterNode>

    <aiTrafficCollisionTrigger index="0>22" />

    <exhaustEffects>
        <exhaustEffect index="0>23" filename="$data/vehicles/particleAnimations/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.05" maxRpmColor="0.9 0.9 0.9 0.2" minRpmScale="0.05" maxRpmScale="0.4" forwardXRotations="0 0 0" forwardZRotations="200 0 -80" steerXRotations="-50 0 -50" steerZRotations="-250 0 200" />
    </exhaustEffects>
<!-----------------------------------------------  SOUNDS ------------------------------------------------------->
    <motorStartDuration>2500</motorStartDuration>
    <attachSound file="$data/vehicles/shared/attach.wav" pitchOffset="1" />
    <motorStartSound file="$data/vehicles/steerable/newHolland/newHollandT6160_start.wav" pitchOffset="0.9" volume="1" />
    <motorSound file="$data/vehicles/steerable/newHolland/newHollandT6160_idle.wav" pitchOffset="0.9" pitchScale="0.0095" pitchMax="1.65" volume="1" radius="50" innerRadius="20" />
    <motorSoundRun file="sounds/run.wav" pitchOffset="0.55" pitchScale="0.021" pitchMax="1.75" volume="1.1" />
    <motorSoundRun2 file="sounds/run2.wav" pitchOffset="0.3" volume="0.3" pitchMax="1.275" volumeMax="0.5"/>
    <motorStopSound file="$data/vehicles/steerable/newHolland/newHollandT8320_stop.wav" pitchOffset="0.785" volume="1.15" />
    <compressedAirSound file="$data/vehicles/shared/brakeBig.wav" pitchOffset="1" volume="1.25"/>
    <compressionSound file="$data/vehicles/shared/brakeBig.wav" pitchOffset="1" volume="1.5"/>
    <hydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.55" volume="0.8" />
    <honkSound file="$data/vehicles/shared/hornBig.wav" volume="1" radius="70" innerRadius="10" />
    
    <motorStartSoundInside file="sounds/start.wav" pitchOffset="1" volume="0.92" radius="2" innerRadius="1" />
    <motorStopSoundInside file="$data/vehicles/steerable/newHolland/newHollandT8320_stop.wav" pitchOffset="1" volume="0.92" radius="2" innerRadius="1" />
    <motorSoundRunInside file="sounds/run_int.wav" pitchOffset="1" volume="2" pitchScale="1" pitchMax="2" radius="2" innerRadius="1" />
    <motorSoundInside file="sounds/idle_int.wav" pitchOffset="1" volume="0.5" radius="2" innerRadius="1" />

<!-----------------------------------------------  WHEEL PARTICLE ------------------------------------------------------->
    <driveGroundParticleSystems>
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
    </driveGroundParticleSystems>

    <washable dirtDuration="50" washDuration="1" workMultiplier="4" />

<!-----------------------------------------------  COMPONENTS ------------------------------------------------------->
    <components count="6">
        <!-- main component -->
                <component1 centerOfMass="0 0.8 -0.1" solverIterationCount="60" />
<!---xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx--->
        <component2 centerOfMass="0 0.02 0" solverIterationCount="190" />
        <component3 centerOfMass="0 -0.9 0" solverIterationCount="190" />
        <component4 centerOfMass="0 -0.9 0" solverIterationCount="190" />
        <component5 centerOfMass="0 -1.1 0" solverIterationCount="190" />
        <component6 centerOfMass="0 -1.1 0" solverIterationCount="190" />
        <joint component1="0" component2="1" index="1>0" rotLimit="0 0 10"     transLimit="0 0 0" breakable="false"/>
        <joint component1="1" component2="2" index="2>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
        <joint component1="1" component2="3" index="3>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
        <joint component1="0" component2="4" index="4>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
        <joint component1="0" component2="5" index="5>0" rotLimit="0 0 0"     transLimit="0 0 0" breakable="false"/>
 </components>

<!-----------------------------------------------  INDOOR HUD ------------------------------------------------------->
 <indoorHud>
    <speed animName="speedDisplay" numbers="0>32|0|8|2|0|6|1" precision="1" />
        <!--<speed numbers="0>32|0|7|1|4|18|3|1" precision="1" />-->
    
        <rpm animName="rpmDisplay" />
        <fuel animName="fuelDisplay" />
    <operatingTime numbers="0>32|0|7|1|4|18|3|3"  precision="2" />
    <time numbers="0>32|0|7|1|4|18|3|7" precision="2" />
    
 </indoorHud>
<wiper animName="sterace" speed="2" />
<!-----------------------------------------------  ANIMACE ------------------------------------------------------->
<animations>
<animation name="sterace">
                 <part node="0>32|0|4|0" startTime="0" endTime="3" startRot="0 0 0" endRot="180 0 0" />
         <part node="0>32|0|4|0" startTime="3" endTime="6" startRot="180 0 0" endRot="0 0 0" />
        
         <part node="0>32|0|13|3|0" startTime="0" endTime="3" startRot="0 0 0" endRot="120 0 0" />
         <part node="0>32|0|13|3|0" startTime="3" endTime="6" startRot="120 0 0" endRot="0 0 0" />
         
         <part node="0>32|0|15|0|4|0" startTime="0" endTime="6" startRot="0 0 0" endRot="0 0 0" />
         <part node="0>32|0|15|0|4|0" startTime="6" endTime="9" startRot="0 0 0" endRot="0 0 -160" />
         <part node="0>32|0|15|0|4|0" startTime="9" endTime="12" startRot="0 0 -160" endRot="0 0 0" />
 </animation>

        <animation name="rpmDisplay">
            <part node="0>32|0|7|1|4|18|2" startTime="0" endTime="0.27" startRot="0 0 95" endRot="0 0 110" />
            <part node="0>32|0|7|1|4|18|2" startTime="0.27" endTime="1"    startRot="0 0 110" endRot="0 0 190" />
        <part node="0>32|0|8|2|0|2|4" startTime="0" endTime="1" startRot="0 0 0" endRot="-150 0 0" />
                
    
        <part node="0>32|0|7|1|4|18|1" startTime="0" endTime="0.1" startRot="0 0 -95" endRot="0 0 -60" />
            <part node="0>32|0|7|1|4|18|1" startTime="0.1" endTime="1"    startRot="0 0 -60" endRot="0 0 -40" />

            <!--<part node="0>32|0|7|1|4|10" startTime="0" endTime="0.05" visibility="false" />
                    <part node="0>32|0|7|1|4|10" startTime="0.05" endTime="1"    visibility="true" />
            <part node="0>32|0|7|1|4|18|3" startTime="0" endTime="0.05" visibility="false" />
                    <part node="0>32|0|7|1|4|18|3" startTime="0.05" endTime="1"    visibility="true" />
            <part node="0>32|0|7|1|4|17" startTime="0" endTime="0.05" visibility="false" />
                    <part node="0>32|0|7|1|4|17" startTime="0.05" endTime="1"    visibility="true" />-->
                </animation>
    <animation name="speedDisplay">
            <part node="0>32|0|8|2|0|2|3" startTime="0" endTime="1"    startRot="0 0 0" endRot="-150 0 0" />

            <part node="0>32|0|7|1|4|17|11|0" startTime="0.25" endTime="1" visibility="true" />
                    <part node="0>32|0|7|1|4|17|11|0" startTime="0" endTime="0.24"    visibility="false" />    
            <part node="0>32|0|7|1|4|19|0|0" startTime="0.25" endTime="1" visibility="true" />
                    <part node="0>32|0|7|1|4|19|0|0" startTime="0" endTime="0.24"    visibility="false" />    

        <!--front sipka do predu-->
            <part node="0>32|0|7|1|4|4" startTime="0.02" endTime="1" visibility="true" />
                    <part node="0>32|0|7|1|4|4" startTime="0" endTime="0.02"    visibility="false" />
        <!--front sipka do predu cebis-->
            <part node="0>32|0|8|2|0|2|2" startTime="0.02" endTime="1" visibility="true" />
                    <part node="0>32|0|8|2|0|2|2" startTime="0" endTime="0.02"    visibility="false" />
        <!--front sipka do predu cebis-->
            <part node="0>32|0|8|2|0|1|5" startTime="0.02" endTime="1" visibility="true" />
                    <part node="0>32|0|8|2|0|1|5" startTime="0" endTime="0.02"    visibility="false" />
        <!--park brake-->
            <part node="0>32|0|7|1|4|17|12" startTime="0" endTime="0.01" visibility="true" />
                    <part node="0>32|0|7|1|4|17|12" startTime="0.01" endTime="1"    visibility="false" />                

    </animation>
        <animation name="fuelDisplay">
            <part node="0>32|0|7|1|4|18|0" startTime="0" endTime="0.1" startRot="0 0 -25" endRot="0 0 0" />
            <part node="0>32|0|7|1|4|18|0" startTime="0.1" endTime="1"    startRot="0 0 0" endRot="0 0 90" />
        <part node="0>32|0|8|2|0|2|5" startTime="0" endTime="1" startRot="0 0 0" endRot="-150 0 0" />

        <!------ad blue------>
            <part node="0>32|0|7|1|4|17|0" startTime="0" endTime="0.1" visibility="False" />
                    <part node="0>32|0|7|1|4|17|0" startTime="0.05" endTime="0"    visibility="true" />

            <part node="0>32|0|7|1|4|17|1" startTime="0" endTime="0.2" visibility="False" />
                    <part node="0>32|0|7|1|4|17|1" startTime="0.15" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|2" startTime="0" endTime="0.3" visibility="False" />
                    <part node="0>32|0|7|1|4|17|2" startTime="0.25" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|3" startTime="0" endTime="0.4" visibility="False" />
                    <part node="0>32|0|7|1|4|17|3" startTime="0.35" endTime="0"    visibility="true" />
            
            <part node="0>32|0|7|1|4|17|4" startTime="0" endTime="0.5" visibility="False" />
                    <part node="0>32|0|7|1|4|17|4" startTime="0.45" endTime="0"    visibility="true" />

            <part node="0>32|0|7|1|4|17|5" startTime="0" endTime="0.6" visibility="False" />
                    <part node="0>32|0|7|1|4|17|5" startTime="0.55" endTime="0"    visibility="true" />

            <part node="0>32|0|7|1|4|17|6" startTime="0" endTime="0.7" visibility="False" />
                    <part node="0>32|0|7|1|4|17|6" startTime="0.65" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|7" startTime="0" endTime="0.8" visibility="False" />
                    <part node="0>32|0|7|1|4|17|7" startTime="0.75" endTime="0"    visibility="true" />
    
            <part node="0>32|0|7|1|4|17|8" startTime="0" endTime="0.9" visibility="False" />
                    <part node="0>32|0|7|1|4|17|8" startTime="0.85" endTime="0"    visibility="true" />
            
            <part node="0>32|0|7|1|4|17|9" startTime="0" endTime="1" visibility="False" />
                    <part node="0>32|0|7|1|4|17|9" startTime="0.95" endTime="0"    visibility="true" />
        <!------ad blue------>
            <!--dochazi palivo-->
            <part node="0>32|0|7|1|4|7" startTime="0" endTime="0.2" visibility="true" />
                    <part node="0>32|0|7|1|4|7" startTime="0.21" endTime="1"    visibility="false" />
            <!--dochazi palivo vypnout stop dvere-->
            <part node="0>32|0|7|1|4|19|0" startTime="0" endTime="0.2" visibility="false" />
                    <part node="0>32|0|7|1|4|19|0" startTime="0.21" endTime="1"    visibility="true" />
        </animation>
    <animation name="okno">
            <part node="0>32|0|13" startTime="0" duration="1.7" startRot="0 0 0" endRot="0 0 80"/>
     </animation>
        <animation name="dvere_p">
            <part node="0>32|0|15|0" startTime="0" duration="0.5" startRot="0 0 0" endRot="0 -10 0"/>
        </animation>
        <animation name="dvere_l">
            <part node="0>32|0|14|0" startTime="0" duration="1" startRot="0 0 0" endRot="0 50 0"/>
            <part node="0>32|0|19"  startTime="0" duration="0.1" startTrans="-0.117 -0.279 0.341" endTrans="-0.117 1.504 0.474"/>
            <part node="0>32|0|20"  startTime="0" duration="0.1" startTrans="-0.125 -0.411 -0.625" endTrans="-0.125 1.504 -0.482"/>
                <part node="0>32|0|7|1|4|9"  startTime="0" duration="0.1" startTrans="0 -0.029 0" endTrans="0 0 0"/>
            <part node="0>32|0|7|1|4|19"  startTime="0" duration="0.1" startTrans="0 -0.039 0" endTrans="0 0 0"/>
              <part node="0>32|0|7|1|4|17|11"  startTime="0" duration="0.1" startTrans="0 -0.01 0" endTrans="0 0 0"/>
  
  
    </animation>
        <animation name="okno_s">
            <part node="0>32|0|12" startTime="0" duration="0.9" startRot="0 0 0" endRot="0 0 24"/>
            
        </animation>
        <animation name="dekl">
            <part node="0>32|0|0|0"  startTime="0" duration="1" startTrans="0 0 0" endTrans="0.462 0 0"/>
    </animation>

    <animation name="rizeni">
            <part node="0>32|0|7" startTime="0" duration="0.9" startRot="0 0 0" endRot="0 0 -43"/>
            <part node="0>32|0|7|1"  startTime="0.5" duration="1.1" startTrans="0 0 0" endTrans="0 0.1 0"/>
            
        </animation>
    <animation name="clona">
            <part node="0>32|0|3|0"  startTime="0" duration="1" startTrans="0 0 0" endTrans="0 -0.124 0"/>
    </animation>
    <animation name="radio">
            <part node="0>32|0|2"  startTime="0" duration="0.1" startTrans="0 0 0" endTrans="0 0 -0.1"/>
    </animation>
    <animation name="clima">
            <part node="0>32|0|1"  startTime="0" duration="0.1" startTrans="0 0 0.008" endTrans="0 0 -0.1"/>
    </animation>
    <animation name="pc">
            <part node="0>32|0|8|2|0|1"  startTime="0" duration="0.1" startTrans="0 0 0" endTrans="-0.03 0 0"/>
            <part node="0>32|0|8|2|0|2"  startTime="0" duration="0.1" startTrans="-0.03 0 0" endTrans="0 0 0"/>
    </animation>

    <animation name="s10">
            <part node="0>32|0|15|0|5|1"  startTime="0" duration="0.1" startTrans="0 0 -0.03" endTrans="0 0 0"/>
            <part node="0>32|0|15|0|6"  startTime="0" duration="0.1" startTrans="0.427 -0.947 1.095" endTrans="-0.448 0.445 0.147"/>
    </animation>
    <animation name="gps">
            <part node="0>32|0|15|0|5|1|0"  startTime="0" duration="0.1" startTrans="0 0 -0.05" endTrans="0 0 0.001"/>
            <part node="0>32|0|15|0|5|1|2"  startTime="0" duration="0.1" startTrans="0 0 0.001" endTrans="0 0 -0.05"/>
    </animation>
    </animations>

<!-----------------------------------------------  SCHEMA ------------------------------------------------------->
    <schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="0 0" rotation="0" invertX="true" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="0 0" rotation="0" invertX="true" />
    </schemaOverlay>

<!--xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-->
<lightsaddon lightsStayOn="true">
    <light type="work" index="0>32|0|16|2" real="0>10"  inputName="zadni" stayOn="true" helptext="zadni" />
    <light type="work" index="0>32|0|7|1|4|13" inputName="zadni" stayOn="true" />
    <light type="work" index="0>32|0|16|1" real="0>32|0|16|7" inputName="predni" stayOn="true" helptext="predni" />
    <light type="work" index="0>32|0|7|1|4|12" inputName="predni" stayOn="true"/>
     
   
</lightsaddon>

<universalToggleParts>
        <!--  joystick -->
        <part node="0>32|0|8|1|2|0" name="front" rotMin="0 0 0" rotMax="0 0 15" moveTime="0.1" autoReturn="true" alwaysActive="true"  />
        <part node="0>32|0|8|1|2|0|0" name="back" rotMin="0 0 0" rotMax="0 0 -15" moveTime="0.1" autoReturn="true" alwaysActive="true" />
        <!--  TUPLAKY, zavazi -->
        <part node="2>1|0|0|0" name="predni_dv1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false"   />
        <part node="3>1|0|0|0" name="predni_dv1" visToggle="true" defaultVis="false"  alwaysActive="false"    />
        <part node="4>1|0|0" name="zadni_dv1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false"   />
        <part node="5>1|0|0" name="zadni_dv1" visToggle="true" defaultVis="false" alwaysActive="false" />
        <part node="5>1|1" name="zavazi1" visToggle="true" defaultVis="false" showHelp="true" alwaysActive="false"   />
        <part node="4>1|1" name="zavazi1" visToggle="true" defaultVis="false" alwaysActive="false" />
        <part node="4>1|0|1" name="rt" transMin="0 0 0" transMax="-0.751 0 0" moveTime="0" />
        <part node="5>1|0|1" name="rt" transMin="0 0 0" transMax="0.751 0 0" moveTime="0" />

</universalToggleParts>
<!-----------------------------------------------  IC ------------------------------------------------------->
<interactiveComponents>
        <windows>
            <window name="rizeni"       mark="0>32|0|7|1|6"   size="0.1" animName="rizeni" onMessage="ic_component_open" offMessage="ic_component_close"/>
            
            <window name="okno"       mark="0>32|0|13|2"   size="0.1" animName="okno" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="dvere_p"    mark="0>32|0|15|0|3" size="0.1" animName="dvere_p" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="dvere_l"    mark="0>32|0|14|0|3" size="0.1" animName="dvere_l" onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="okno_s"     mark="0>32|0|12|1"   size="0.1" animName="okno_s" onMessage="ic_component_open" offMessage="ic_component_close" />
            <window name="dekl"       mark="0>32|0|0|0|0"   size="0.1" animName="dekl" onMessage="ic_component_open" offMessage="ic_component_close" />
            <window name="dekl1"       mark="0>32|0|3|0|0"   size="0.1" animName="clona" onMessage="ic_component_open" offMessage="ic_component_close" />

            <window name="radio"       mark="0>32|0|17"   size="0.1" animName="radio" onMessage="ic_component_off" offMessage="ic_component_on"/>
            <window name="clima"       mark="0>32|0|18" size="0.1" animName="clima" onMessage="ic_component_off" offMessage="ic_component_on"/>
            <window name="pc"           mark="0>32|0|8|6" size="0.1" animName="pc" onMessage="ic_component_open" offMessage="ic_component_close"/>
            
            <window name="s10"           mark="0>32|0|15|0|7" size="0.1" animName="s10" onMessage="ic_component_on" offMessage="ic_component_off"/>
            <window name="gps"           mark="0>32|0|15|0|6" size="0.1" animName="gps" onMessage="ic_component_open" offMessage="ic_component_close"/>

        </windows>
</interactiveComponents>

<!-----------------------------------------------  DIGI DISPLAY ------------------------------------------------------->
<speedDisplayEntries rootNode="0>32|0|7|1|4|18|4" indoorCamIndex="1"><!--Supports Floats until 999.99 -->
        <displayEntry displayEntry="second" control_0="0>32|0|7|1|4|18|4|3|0" control_1="0>32|0|7|1|4|18|4|3|1" control_2="0>32|0|7|1|4|18|4|3|2" control_3="0>32|0|7|1|4|18|4|3|3" control_4="0>32|0|7|1|4|18|4|3|4" control_5="0>32|0|7|1|4|18|4|3|5" control_6="0>32|0|7|1|4|18|4|3|6" control_7="0>32|0|7|1|4|18|4|3|7" control_8="0>32|0|7|1|4|18|4|3|8" control_9="0>32|0|7|1|4|18|4|3|9" />
        <displayEntry displayEntry="first" control_0="0>32|0|7|1|4|18|4|2|0" control_1="0>32|0|7|1|4|18|4|2|1" control_2="0>32|0|7|1|4|18|4|2|2" control_3="0>32|0|7|1|4|18|4|2|3" control_4="0>32|0|7|1|4|18|4|2|4" control_5="0>32|0|7|1|4|18|4|2|5" control_6="0>32|0|7|1|4|18|4|2|6" control_7="0>32|0|7|1|4|18|4|2|7" control_8="0>32|0|7|1|4|18|4|2|8" control_9="0>32|0|7|1|4|18|4|2|9" />
        <displayEntry displayEntry="comma_first" control_0="0>32|0|7|1|4|18|4|0|0" control_1="0>32|0|7|1|4|18|4|0|1" control_2="0>32|0|7|1|4|18|4|0|2" control_3="0>32|0|7|1|4|18|4|0|3" control_4="0>32|0|7|1|4|18|4|0|4" control_5="0>32|0|7|1|4|18|4|0|5" control_6="0>32|0|7|1|4|18|4|0|6" control_7="0>32|0|7|1|4|18|4|0|7" control_8="0>32|0|7|1|4|18|4|0|8" control_9="0>32|0|7|1|4|18|4|0|9" />
    </speedDisplayEntries>
<RPMDisplayEntries rootNode="0>32|0|8|2|0|1|3" indoorCamIndex="1"><!-- 9999 -->
        <displayEntry displayEntry="first" control_0="0>32|0|8|2|0|1|3|0|0" control_1="0>32|0|8|2|0|1|3|0|1" control_2="0>32|0|8|2|0|1|3|0|2" control_3="0>32|0|8|2|0|1|3|0|3" control_4="0>32|0|8|2|0|1|3|0|4" control_5="0>32|0|8|2|0|1|3|0|5" control_6="0>32|0|8|2|0|1|3|0|6" control_7="0>32|0|8|2|0|1|3|0|7" control_8="0>32|0|8|2|0|1|3|0|8" control_9="0>32|0|8|2|0|1|3|0|9" />
        <displayEntry displayEntry="second" control_0="0>32|0|8|2|0|1|3|1|0" control_1="0>32|0|8|2|0|1|3|1|1" control_2="0>32|0|8|2|0|1|3|1|2" control_3="0>32|0|8|2|0|1|3|1|3" control_4="0>32|0|8|2|0|1|3|1|4" control_5="0>32|0|8|2|0|1|3|1|5" control_6="0>32|0|8|2|0|1|3|1|6" control_7="0>32|0|8|2|0|1|3|1|7" control_8="0>32|0|8|2|0|1|3|1|8" control_9="0>32|0|8|2|0|1|3|1|9" />
        <displayEntry displayEntry="third" control_0="0>32|0|8|2|0|1|3|2|0" control_1="0>32|0|8|2|0|1|3|2|1" control_2="0>32|0|8|2|0|1|3|2|2" control_3="0>32|0|8|2|0|1|3|2|3" control_4="0>32|0|8|2|0|1|3|2|4" control_5="0>32|0|8|2|0|1|3|2|5" control_6="0>32|0|8|2|0|1|3|2|6" control_7="0>32|0|8|2|0|1|3|2|7" control_8="0>32|0|8|2|0|1|3|2|8" control_9="0>32|0|8|2|0|1|3|2|9" />
        <displayEntry displayEntry="fourth" control_0="0>32|0|8|2|0|1|3|3|0" control_1="0>32|0|8|2|0|1|3|3|1" control_2="0>32|0|8|2|0|1|3|3|2" control_3="0>32|0|8|2|0|1|3|3|3" control_4="0>32|0|8|2|0|1|3|3|4" control_5="0>32|0|8|2|0|1|3|3|5" control_6="0>32|0|8|2|0|1|3|3|6" control_7="0>32|0|8|2|0|1|3|3|7" control_8="0>32|0|8|2|0|1|3|3|8" control_9="0>32|0|8|2|0|1|3|3|9" />
    </RPMDisplayEntries>
<SlavoStart PALUB="0>32|0|7|1|4|17" RPM="0>32|0|7|1|4|18|3" SPEED="0>32|0|7|1|4|18|4" VARIOTRONIC1="0>32|0|8|2|0|1" VARIOTRONIC2="0>32|0|8|2|0|2" />

<lamps count="26">
         <lamp1 index="0>32|0|15|0|5|1|2|0|25" />
         <lamp2 index="0>32|0|15|0|5|1|2|0|24" />
         <lamp3 index="0>32|0|15|0|5|1|2|0|23" />
         <lamp4 index="0>32|0|15|0|5|1|2|0|22" />
         <lamp5 index="0>32|0|15|0|5|1|2|0|21" />
         <lamp6 index="0>32|0|15|0|5|1|2|0|20" />
         <lamp7 index="0>32|0|15|0|5|1|2|0|19" />
        <lamp8  index="0>32|0|15|0|5|1|2|0|18" />
        <lamp9  index="0>32|0|15|0|5|1|2|0|17" />
        <lamp10 index="0>32|0|15|0|5|1|2|0|16" />
        <lamp11 index="0>32|0|15|0|5|1|2|0|15" />
        <lamp12 index="0>32|0|15|0|5|1|2|0|14" />
        <lamp13 index="0>32|0|15|0|5|1|2|0|13" />
        <lamp14 index="0>32|0|15|0|5|1|2|0|12" />
        <lamp15 index="0>32|0|15|0|5|1|2|0|11" />
        <lamp16 index="0>32|0|15|0|5|1|2|0|10" />
        <lamp17 index="0>32|0|15|0|5|1|2|0|9" />
        <lamp18 index="0>32|0|15|0|5|1|2|0|8" />
        <lamp19 index="0>32|0|15|0|5|1|2|0|7" />
        <lamp20 index="0>32|0|15|0|5|1|2|0|6" />
        <lamp21 index="0>32|0|15|0|5|1|2|0|5" />
        <lamp22 index="0>32|0|15|0|5|1|2|0|4" />
        <lamp23 index="0>32|0|15|0|5|1|2|0|3" />
        <lamp24 index="0>32|0|15|0|5|1|2|0|2" />
        <lamp25 index="0>32|0|15|0|5|1|2|0|1" />
        <lamp26 index="0>32|0|15|0|5|1|2|0|0" />
    </lamps> 
<!---------------------------mod pasažer---------------------------------->
<BeifahrerScript> 

<Beifahrer FarmerNodeIndex="0>32|0|26" NicknameNodeIndex="0>32|0|27">
 <Kamera index="0>32|0|28" rotatable="true" limit="false" /> 
</Beifahrer> 

</BeifahrerScript>

<!--načítání cebis-->
<hudImage firstIndex="0>32|0|8|2|0|3" secondIndex="0>32|0|8|2|0|4" thirdIndex="0>32|0|8|2|0|5" />

</vehicle>
 

 

900 kg gewicht

Spoiler

<?xml version="1.0" encoding="UTF-8"?>

-<vehicle type="implement">

<annotation>Copyright (C) Smety (CMT), All Rights Reserved.</annotation>


-<name>

<en>CLAAS 900Kg</en>

<de>CLAAS 900Kg</de>

</name>

<typeDesc>$l10n_TypeDesc_Weight</typeDesc>

<filename>zavazi_weights\zavazi_900.i3d</filename>

<size length="1.0" width="1.5"/>


-<inputAttacherJoints>

<inputAttacherJoint upperDistanceToGround="0.9" lowerDistanceToGround="0.65" lowerRotationOffset="0" upperRotationOffset="3" transLimitScale="0 0.1 0" rotLimitScale="0 0 0" topReferenceNode="0>1" jointType="implement" index="0>0"/>

</inputAttacherJoints>


-<attacherJoints>

<attacherJoint jointType="trailer" index="0>2" allowsJointLimitMovement="false" minRotRotationOffset="0" maxRotLimit="10 80 80"/>

</attacherJoints>

<needsLowering value="false"/>

<washable workMultiplier="4" washDuration="1" dirtDuration="50"/>


-<components count="1">

<component1 solverIterationCount="10" centerOfMass="0 0.3 0"/>

</components>


-<schemaOverlay width="0.5" attacherJointPosition="0 0" height="0.5" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" file="$dataS2/menu/schemas/implementSchema.png">

<attacherJoint invertX="false" rotation="0" position="0.5 0"/>

</schemaOverlay>

</vehicle>

 

Link naar opmerking
Deel via andere websites

  • Master Moderator

Kan het zijn dat je in de verkeerd xml zit te veranderen ? In je OP wil je het gewicht aanpassen, maar als ik het goed zie, is dit de tractor xml

8086b09e8b9c473a829cb22926473695.png

 

Gewoon een test op het gewicht, links zit de standaard, gelinkd met  $data//blabla , rechts de lightaddon versie.   Is dit ongeveer wat je wilt hebben ?

Link naar opmerking
Deel via andere websites

Wacht even @fa285634, het is misschien verstandig dat 1 van ons hem helpt en niet allemaal tegelijk.

 

@monk, we gaan het even splitsen:

Eerst de trekker, daar wil je alleen twee flitsers in de grill? En wat gaat er fout?

1. De flitser werkt niet ingame;

2. Ik snap niet hoe ik de flitser werkend krijg in de xml;

3. Ik snap niet hoe ik de flitser werkend krijg in GE.

 

Daarna, het gewicht. Daar wil je toch gewoon 2 lampjes in hebben, of ook twee flitsers?

Wat wil er niet?

Lampjes

1. Ik krijg de lampjes niet werkend in de XML (hoe moet ik de lampjes werkend maken?);

Flitsers:

1. Ik krijg de flitsers niet werkend in GE;

2. Ik krijg de flitsers niet werkend in de XML.

Link naar opmerking
Deel via andere websites

Gearchiveerd

Dit topic is nu gearchiveerd en gesloten voor verdere reacties.


×
×
  • Maak Nieuw...

Belangrijke Informatie

By using this site, you agree to our Gebruiksvoorwaarden.