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Error in Vehicle.xml SaveID


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Hi, I have since yesterday the problem that after loading a memory the complete fleet (including placable objects) and the complete inventory in the silos is gone.

On new Mods nothing has been added and synonymous by me at the XML nothing has been modified.

Only conspicuous at the LOG which is related to the Vehicle.XML is the following entry

 

Spoiler

Error: D:/Eigene Dateien/My Games/FarmingSimulator2017/savegame4/vehicles.xml. saveId. />
<onCreateLoadedObject saveId="TipTrigger_SPINNERY">
<stats fillType="wool" received="0" paid="0" isInPlateau="false" nextPlateauNumber="0" meanValue="0" plateauDuration="51840000" plateauTime="0" >
<curveBaseCurve amplitudeDistribution="2" periodDistribution="1" nominalAmplitude="1.3680000305176" nominalAmplitudeVariation="1.0260000228882" nominalPeriod="172800000" nominalPeriodVariation="64800000" amplitude="0.55063098669052" period="49268028" time="46484432.947969" />
<curve1 amplitudeDistribution="1" periodDistribution="1" nominalAmplitude="0.68400001525879" nominalAmplitudeVariation="0.13680000603199" nominalPeriod="604800000" nominalPeriodVariation="120960000" amplitude="0.67728489637375" period="568943424" time="237882384.94797" />
</stats>
</onCreateLoadedObject>
<onCreateLoadedObject saveId="AnimatedObject_WerkstattDoor1" animTime="0" direction="0"/>
</careerVehicles>.

 

How can I clean this very stupid bug? Map is unplayable for me because every time the map starts, the entire fleet and the silo stands are gone and this makes me angry.

Have already written a PM at modhoster.de and also posted under the map the error. Unfortunately, I am in both things still no answer was given what I find a pity.

In the official forum Thread in German I have already been able to eliminate another error. This here concerns only your Map GreenRiver which is with me in the current version 2.0.0.2.

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Hi folks, I think I know now what could have caused the error in the log.

I had "parked" a tractor near the loading area for the sheep wool and after I somehow reset the Savegame I have driven this away and since the game runs normal.

 

Yes I have used a new game stand because I directly with the current version the card used the first time;)


Now I had to determine however the courseplay problems has the silos in the yard to distribute and to densify. Either the driver drives only senseless in the circle or bangs after a few meters to the walls.

Otherwise, I would have a question to the Mapper, what does the silo at the entry to the sheep? I also ask myself the question why the silo exactly counter to the Silagesilos serves.

Thank you and sorry for the late response resp. Reaction.

Unknown

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