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<FoliageMultiLayer densityMapId="100115" numChannels="3" numTypeIndexChannels="0">
          <FoliageSubLayer name="dirty" numDensityMapChannels="1" materialId="100387" cellSize="8" viewDistance="80" objectMask="16711935" decalLayer="0" distanceMapIds="100116" atlasSize="1" atlasOffsets="1 0" numBlocksPerUnitDefault="1.2" numBlocksPerUnitMin="1.5" numBlocksPerUnitMax="2" width="2.5" height="1" widthVariance="0" heightVariance="0" horizontalPositionVariance="0.1" blockShapeId="34"/>
          <FoliageSubLayer name="dirty_sand" densityMapChannelOffset="1" numDensityMapChannels="1" materialId="100121" cellSize="8" viewDistance="80" objectMask="16711935" decalLayer="0" distanceMapIds="100116" distanceMapLayers="1" atlasSize="1" atlasOffsets="1 0" numBlocksPerUnitDefault="1.2" numBlocksPerUnitMin="1.5" numBlocksPerUnitMax="2" width="1.5" height="1" widthVariance="0" heightVariance="0.1" horizontalPositionVariance="0.1" blockShapeId="34"/>
          <FoliageSubLayer name="dirty_gravel" densityMapChannelOffset="2" numDensityMapChannels="1" materialId="100467" cellSize="8" viewDistance="80" objectMask="16711935" decalLayer="0" distanceMapIds="100116" distanceMapLayers="1" atlasSize="1" atlasOffsets="1 0" numBlocksPerUnitDefault="1.2" numBlocksPerUnitMin="1.5" numBlocksPerUnitMax="2" width="1.5" height="1" widthVariance="0" heightVariance="0.1" horizontalPositionVariance="0.1" blockShapeId="34"/>
        </FoliageMultiLayer>
        
        
        
    <File fileId="100115" filename="map01/dirty_density.png" relativePath="true"/>
    <File fileId="100116" filename="textures/terrain/distance/dirt_diffuse2dist.png" relativePath="true"/>
    <File fileId="100117" filename="../foliage/dirt_diffuse2.dds" relativePath="true"/>
    <File fileId="100118" filename="../foliage/dirt_diffuse3.dds" relativePath="true"/>
    <File fileId="100119" filename="../foliage/dirt_diffuse4.dds" relativePath="true"/>
        
        
        
        
    <Material name="dirtyMaterial" materialId="100387" ambientColor="1 1 1" customShaderId="44">
      <Texture fileId="100117"/>
      <CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
      <CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
    </Material>
    <Material name="dirtysandMaterial" materialId="100121" ambientColor="1 1 1" customShaderId="44">
      <Texture fileId="100118"/>
      <CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
      <CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
    </Material>
    <Material name="dirtygravelMaterial" materialId="100467" ambientColor="1 1 1" customShaderId="44">
      <Texture fileId="100119"/>
      <CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
      <CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
    </Material>

 ik heb de Custom shader al aangepast naar 44 omdat in de nieuwe map windrowstraw dit ook 44 is maar moet in bij subMultieFoilagelayer ook de 80 naar 44 aanpasen ?

0 minuten later toegevoegd

in die video past hij niets aan omdat die waarden al goed zijn :D 

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