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Aanbevolen Bericht

aiii heb wel een vaste mest trigger iets verplaatst maar die zat ergens onder de map base ofso voor de rest heb ik niets verwijderd. heb alleen dingen verplaatst in de map zelf 

Spoiler
Spoiler

GIANTS Engine Runtime 7.0.0 (14220) 64bit (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
  CPU: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz
  Memory: 4035 MB
  OS: Windows NT 6.1 64-bit
Physics System
  Version: 5.9.5
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
  Name: Racing Wheel Apex
Audio System
  Driver: OpenAL
  Version: 1.1
  Device: Generic Software
Render System
  Driver: Direct 3D 11
  Card Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce GT 640 
  Version: 9.18.13.3165 (23.10.2013)
  Revision: 161
  Feature level: DirectX 11 ON
Info: Effective window resolution 1600 x 900
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: High (forced)
  View Distance Factor: 1.100000
  Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
  Shader Quality: 2
  Skip Mipmaps: 0
  LOD Distance Factor: 1.100000
  Terrain LOD Distance Factor: 1.500000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 1.400000
  Foliage Density: 0.500000
  Volume Mesh Tessellation Factor: 0.850000
  Tyre Tracks Segments Factor: 2.000000
  Max. Number of Shadow Lights: 3
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 2
Farming Simulator 17
  Version: 1.4.4.0 1.4.4RC8
  Available Languages: en jp fr es ru it pt nl cs ct br tr ro kr
  Language: nl
  Time: 2017-10-10 22:24:43
  Register configuration 'inputAttacherJoint'
  Register configuration 'attacherJoint'
  Register configuration 'frontloader'
  Register configuration 'motor'
  Register configuration 'baseColor'
  Register configuration 'wheel'
  Register configuration 'rimColor'
  Register configuration 'design'
  Register configuration 'designColor'
  Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: Beast (Version: 1.0.0.0)
Load mod: FrisianMarchMud (Version: 2.9)
Load mod: FrisianMarchMudTest (Version: 2.9)
Load mod: FS17Contest_Fendt_1000_SERIES (Version: 1.0.0.0)
Load mod: FS17Contest_Rogedi (Version: 1.0)
Load mod: FS17_balenvork (Version: 17.0.0)
Load mod: FS17_Balestorage (Version: 1.0.0.0)
Load mod: FS17_CLAAS_Axion_900 (Version: 1.1.0.0)
Load mod: FS17_FarmSiloSystem_placeable (Version: 1.1.0.0)
Load mod: FS17_ForRealModule01_CropDestruction (Version: 1.0.4.1)
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.1.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.3.0)
Load mod: FS17_FuelUsageDisplay (Version: 3.7.0)
Load mod: FS17_krampeBigBody900 (Version: 1.0.0.0)
Load mod: FS17_KroneBigXCargo (Version: 1.0.0.0)
Load mod: FS17_kroneBigXPack (Version: 1.0.0.1)
Load mod: FS17_MoneyTool (Version: 1.0.1.0)
Load mod: FS17_PeeconBiga (Version: 1.1.0.0)
Load mod: FS17_powerLights (Version: 1.0.0.1)
Load mod: FS17_SaphirMGS (Version: 1.0.0.0)
Load mod: FS17_scaniaR730new (Version: 1.1)
Load mod: FS17_SutonBeetBucket (Version: 1.0.0.0)
Load mod: FS17__Claas_Xerion (Version: 1.0.0.0)
Load mod: LS17_Fraese (Version: 1.0.0.0)
Load mod: Silow__nde (Version: 1.0.0.0)
Load mod: zFS17_Nederland (Version: 1.0.0.1)
Load mod: zFS17_Zuidwest_Friesland (Version: 1.0.0.3)
Warning: Duplicate l10n entry 'Silage' in mod 'zFS17_Zuidwest_Friesland'. Ignoring this defintion.
Load mod: zhollandlandscapesilo (Version: 1)
Load mod: zNederland (Version: 1.0.0.1)
Load mod: znoordbrabant (Version: 1.0.0.3)
Load mod: zPapenburgerMap (Version: 2.0)
    aHelmerHKL by NLD Farmers - www.nld-farmers.nl 
  Register vehicle type: Beast.caseIH380
Script PalettenSammler v3.0.1-107a by Marhu loaded! Support on http://marhu.net
AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 is loading
AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 was loaded successful
 ++ loading GasStation Extended - variable fuel price V 1.3.1.0  -  12.01.2017 (by Blacky_BPG)
 ++ loading GasStation Extended V 1.4.0.0  -  10.02.2017 (by Blacky_BPG)
  Register vehicle type: FS17__Claas_Xerion.Claas_Xerion
  Register vehicle type: FS17__Claas_Xerion.Claas_Xerion_frontWeight
  Register vehicle type: FS17_balenvork.EigenbauBG
  Register vehicle type: FS17_CLAAS_Axion_900.claas
  Register vehicle type: FS17_KroneBigXCargo.BigX
  Register vehicle type: FS17_PeeconBiga.mixerWagon
  Register vehicle type: FS17Contest_Fendt_1000_SERIES.fendt1000
  Register vehicle type: FS17Contest_Rogedi.Rogedi
  Register vehicle type: LS17_Fraese.Fraese
dataS/cameraPath01.i3d (0.15) ms
dataS/cameraPath02.i3d (0.16) ms
dataS/cameraPath03.i3d (0.10) ms
data/sky/skyUS_day_night.i3d (160.18) ms
data/sky/rain.i3d (31.19) ms
data/sky/hail.i3d (10.19) ms
data/sky/dust.i3d (16.09) ms
C:/Users/Eigenaar/Documents/My Games/FarmingSimulator2017/mods/FrisianMarchMudTest/maps/map01.i3d (19638.54) ms
Error: index out of range
LUA call stack:
  dataS/scripts/utils/Utils.lua (11) : printCallstack
  dataS/scripts/utils/Utils.lua (65) : checkChildIndex
  dataS/scripts/triggers/FillTrigger.lua (52) : indexToObject
  dataS/scripts/triggers/LiquidManureFillTrigger.lua (43) : load
  dataS/scripts/animals/AnimalHusbandry.lua (171) : load
  dataS/scripts/animals/AnimalHusbandry.lua (26) : load
Index: 0>1
Warning (physics): Add trigger callback failed, object liquidManureTank is not a physics trigger.
Warning (physics): Static actor moved (liquidManureTrigger)Error: index out of range
LUA call stack:
  dataS/scripts/utils/Utils.lua (11) : printCallstack
  dataS/scripts/utils/Utils.lua (65) : checkChildIndex
  dataS/scripts/objects/AnimatedObject.lua (122) : indexToObject
  dataS/scripts/objects/AnimatedObject.lua (20) : load
Index: 2
FabrikScript v2.1.8.1: FabrikScript.onCreate(38644) load KraftFutterHerstellung
Error: Adding onCreate loaded object with duplicate saveId BunkerSilo_Silo1
Error: Adding onCreate loaded object with duplicate saveId BunkerSilo_Silo2
FabrikScript v2.1.8.1: FabrikScript.onCreate(42243) load Fabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(42586) load Holzhacker
FabrikScript v2.1.8.1: FabrikScript.onCreate(42787) load compostMaster2k17
FabrikScript v2.1.8.1: FabrikScript.onCreate(43003) load Oel_Raffinerie_Raps
FabrikScript v2.1.8.1: FabrikScript.onCreate(44612) load Klaerwerk
FabrikScript v2.1.8.1: FabrikScript.onCreate(44822) load WeizenMehlfabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(45046) load GersteMehlfabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(45235) load RoggenMehlfabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(45486) load Zuckerfabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(45752) load Backerei
FabrikScript v2.1.8.1: FabrikScript.onCreate(47012) load Paletten_Fabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(49252) load BrauereiKasten
FabrikScript v2.1.8.1: FabrikScript.onCreate(50294) load BrauereiFass
FabrikScript v2.1.8.1: FabrikScript.onCreate(51411) load Molkerei
FabrikScript v2.1.8.1: FabrikScript.onCreate(56478) load Zellstoff_Fabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(57550) load obst_apfel
FabrikScript v2.1.8.1: FabrikScript.onCreate(59207) load obst_birne
FabrikScript v2.1.8.1: FabrikScript.onCreate(60846) load obst_kirsche
FabrikScript v2.1.8.1: FabrikScript.onCreate(62459) load obst_pflaume
FabrikScript v2.1.8.1: FabrikScript.onCreate(64297) load Kartoffelfabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(72406) load Brennerei_Korn
FabrikScript v2.1.8.1: FabrikScript.onCreate(84256) load Brennerei_Obstler
FabrikScript v2.1.8.1: FabrikScript.onCreate(94810) load geldboxen
FabrikScript v2.1.8.1: FabrikScript.onCreate(94882) load Pellets_Fabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(97448) load Lager_Papier
FabrikScript v2.1.8.1: FabrikScript.onCreate(109302) load Lager_Karton
FabrikScript v2.1.8.1: FabrikScript.onCreate(111002) load Lager_Leerpaletten
FabrikScript v2.1.8.1: FabrikScript.onCreate(112325) load Lager_Apfel
FabrikScript v2.1.8.1: FabrikScript.onCreate(122275) load Lager_Birne
FabrikScript v2.1.8.1: FabrikScript.onCreate(132225) load Lager_Kirsche
FabrikScript v2.1.8.1: FabrikScript.onCreate(142175) load Lager_Pflaume
FabrikScript v2.1.8.1: FabrikScript.onCreate(152125) load Lager_Bierkasten
FabrikScript v2.1.8.1: FabrikScript.onCreate(161010) load Lager_Bierfass
FabrikScript v2.1.8.1: FabrikScript.onCreate(163664) load Lager_Zucker
FabrikScript v2.1.8.1: FabrikScript.onCreate(168542) load Lager_Mehl
FabrikScript v2.1.8.1: FabrikScript.onCreate(173420) load Lager_Milch
FabrikScript v2.1.8.1: FabrikScript.onCreate(180095) load Lager_Butter
FabrikScript v2.1.8.1: FabrikScript.onCreate(186770) load Lager_Quark
FabrikScript v2.1.8.1: FabrikScript.onCreate(193445) load Lager_Sahne
FabrikScript v2.1.8.1: FabrikScript.onCreate(200120) load Lager_Yogurt
FabrikScript v2.1.8.1: FabrikScript.onCreate(206795) load Lager_Brot
FabrikScript v2.1.8.1: FabrikScript.onCreate(209472) load Lager_kartoffelsack
FabrikScript v2.1.8.1: FabrikScript.onCreate(214350) load Lager_Chips
FabrikScript v2.1.8.1: FabrikScript.onCreate(221025) load Lager_pommes
FabrikScript v2.1.8.1: FabrikScript.onCreate(227700) load Lager_washedPotato
FabrikScript v2.1.8.1: FabrikScript.onCreate(228278) load Lager_oel
FabrikScript v2.1.8.1: FabrikScript.onCreate(234953) load Lager_Wurst
FabrikScript v2.1.8.1: FabrikScript.onCreate(241628) load Lager_Fleisch
FabrikScript v2.1.8.1: FabrikScript.onCreate(248303) load Lager_obstler
FabrikScript v2.1.8.1: FabrikScript.onCreate(254978) load Lager_Korn
FabrikScript v2.1.8.1: FabrikScript.onCreate(261800) load Lager_Blumenkohl
FabrikScript v2.1.8.1: FabrikScript.onCreate(271750) load Lager_Tomaten
FabrikScript v2.1.8.1: FabrikScript.onCreate(281700) load Lager_Salat
FabrikScript v2.1.8.1: FabrikScript.onCreate(291650) load Lager_Rotkohl
FabrikScript v2.1.8.1: FabrikScript.onCreate(301600) load Lager_Pellets
FabrikScript v2.1.8.1: FabrikScript.onCreate(306741) load Duenger_Prod
FabrikScript v2.1.8.1: FabrikScript.onCreate(306890) load Saat_Prod
FabrikScript v2.1.8.1: FabrikScript.onCreate(307039) load Fertilizer
FabrikScript v2.1.8.1: FabrikScript.onCreate(307118) load Saatgut
FabrikScript v2.1.8.1: FabrikScript.onCreate(307198) load Schweinefutter
FabrikScript v2.1.8.1: FabrikScript.onCreate(307271) load kartoffellager
FabrikScript v2.1.8.1: FabrikScript.onCreate(307326) load kartoffellager2
FabrikScript v2.1.8.1: FabrikScript.onCreate(307381) load zuckerrueben
FabrikScript v2.1.8.1: FabrikScript.onCreate(308370) load Schweinefutterstation
FabrikScript v2.1.8.1: FabrikScript.onCreate(308584) load potatoWasher
FabrikScript v2.1.8.1: FabrikScript.onCreate(308721) load potatoWasher2
FabrikScript v2.1.8.1: FabrikScript.onCreate(308858) load Schlachterei
FabrikScript v2.1.8.1: FabrikScript.onCreate(311547) load Tomatenzucht
FabrikScript v2.1.8.1: FabrikScript.onCreate(311871) load Salatzucht
FabrikScript v2.1.8.1: FabrikScript.onCreate(312217) load Rotkohlzucht
FabrikScript v2.1.8.1: FabrikScript.onCreate(312547) load Blumenkohlzucht
FabrikScript v2.1.8.1: FabrikScript.onCreate(313121) load Weberei
Disabled withering
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (505.73) ms
data/vehicles/steerable/deutz/deutzFahrSeries7.i3d (565.38) ms
data/vehicles/steerable/fendt/fendt900.i3d (485.31) ms
data/vehicles/steerable/rostselmash/rsmTorum760.i3d (348.40) ms
data/vehicles/cutters/rostselmash/rsmPowerStream900.i3d (346.60) ms
data/vehicles/tools/vogelNoot/vogelNootTerraDisc600.i3d (216.37) ms
data/vehicles/tools/vaderstad/vaderstadRapid600s.i3d (378.49) ms
data/vehicles/tools/suer/suerSB2400.i3d (87.97) ms
data/vehicles/tools/bredal/F2WS4000.i3d (155.86) ms
data/vehicles/tools/amazone/amazoneCayron200.i3d (169.29) ms
data/vehicles/trailers/kroeger/kroegerHKD302.i3d (290.16) ms
C:/Users/Eigenaar/Documents/My Games/FarmingSimulator2017/mods/FS17_KroneBigXCargo/kroneBigX1100Cargo.i3d (3275.71) ms
C:/Users/Eigenaar/Documents/My Games/FarmingSimulator2017/mods/FS17_scaniaR730new/scaniaR730new.i3d (431.51) ms
C:/Users/Eigenaar/Documents/My Games/FarmingSimulator2017/mods/FS17_kroneBigXPack/kroneEasyCollect1053.i3d (157.44) ms
C:/Users/Eigenaar/Documents/My Games/FarmingSimulator2017/mods/FS17_krampeBigBody900/krampeBBS900.i3d (162.60) ms
dataS2/character/player/player01.i3d (796.36) ms
Physics System
  Version: 5.9.5
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
  Name: Racing Wheel Apex
Audio System
  Driver: OpenAL
  Version: 1.1
  Device: Generic Software
Render System
  Driver: Direct 3D 11
  Card Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce GT 640 
  Version: 9.18.13.3165 (23.10.2013)
  Revision: 161
  Feature level: DirectX 11 ON
Info: Effective window resolution 1600 x 900
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: High (forced)
  View Distance Factor: 1.100000
  Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
  Shader Quality: 2
  Skip Mipmaps: 0
  LOD Distance Factor: 1.100000
  Terrain LOD Distance Factor: 1.500000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 1.400000
  Foliage Density: 0.500000
  Volume Mesh Tessellation Factor: 0.850000
  Tyre Tracks Segments Factor: 2.000000
  Max. Number of Shadow Lights: 3
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 2
Farming Simulator 17
  Version: 1.4.4.0 1.4.4RC8
  Available Languages: en jp fr es ru it pt nl cs ct br tr ro kr
  Language: nl
  Time: 2017-10-10 22:30:09
  Register configuration 'inputAttacherJoint'
  Register configuration 'attacherJoint'
  Register configuration 'frontloader'
  Register configuration 'motor'
  Register configuration 'baseColor'
  Register configuration 'wheel'
  Register configuration 'rimColor'
  Register configuration 'design'
  Register configuration 'designColor'
  Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: Beast (Version: 1.0.0.0)
Load mod: FrisianMarchMud (Version: 2.9)
Load mod: FrisianMarchMudTest (Version: 2.9)
Load mod: FS17Contest_Fendt_1000_SERIES (Version: 1.0.0.0)
Load mod: FS17Contest_Rogedi (Version: 1.0)
Load mod: FS17_balenvork (Version: 17.0.0)
Load mod: FS17_Balestorage (Version: 1.0.0.0)
Load mod: FS17_CLAAS_Axion_900 (Version: 1.1.0.0)
Load mod: FS17_FarmSiloSystem_placeable (Version: 1.1.0.0)
Load mod: FS17_ForRealModule01_CropDestruction (Version: 1.0.4.1)
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.1.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.3.0)
Load mod: FS17_FuelUsageDisplay (Version: 3.7.0)
Load mod: FS17_krampeBigBody900 (Version: 1.0.0.0)
Load mod: FS17_KroneBigXCargo (Version: 1.0.0.0)
Load mod: FS17_kroneBigXPack (Version: 1.0.0.1)
Load mod: FS17_MoneyTool (Version: 1.0.1.0)
Load mod: FS17_PeeconBiga (Version: 1.1.0.0)
Load mod: FS17_powerLights (Version: 1.0.0.1)
Load mod: FS17_SaphirMGS (Version: 1.0.0.0)
Load mod: FS17_scaniaR730new (Version: 1.1)
Load mod: FS17_SutonBeetBucket (Version: 1.0.0.0)
Load mod: FS17__Claas_Xerion (Version: 1.0.0.0)
Load mod: LS17_Fraese (Version: 1.0.0.0)
Load mod: Silow__nde (Version: 1.0.0.0)
Load mod: zFS17_Nederland (Version: 1.0.0.1)
Load mod: zFS17_Zuidwest_Friesland (Version: 1.0.0.3)
Warning: Duplicate l10n entry 'Silage' in mod 'zFS17_Zuidwest_Friesland'. Ignoring this defintion.
Load mod: zhollandlandscapesilo (Version: 1)
Load mod: zNederland (Version: 1.0.0.1)
Load mod: znoordbrabant (Version: 1.0.0.3)
Load mod: zPapenburgerMap (Version: 2.0)

 

 

3 minuten later toegevoegd

heb alleen het standaard huisje met ronde mesput verwijderd

5 minuten later toegevoegd

de manure heap area bedoelde ik met die trigger onder de mapbase 

Link naar opmerking
Deel via andere websites

  • Antwoorden 30
  • Created
  • Laatste antwoord

Error: index out of range
LUA call stack:
  dataS/scripts/utils/Utils.lua (11) : printCallstack
  dataS/scripts/utils/Utils.lua (65) : checkChildIndex
  dataS/scripts/triggers/FillTrigger.lua (52) : indexToObject
  dataS/scripts/triggers/LiquidManureFillTrigger.lua (43) : load
  dataS/scripts/animals/AnimalHusbandry.lua (171) : load
  dataS/scripts/animals/AnimalHusbandry.lua (26) : load
Index: 0>1
Warning (physics): Add trigger callback failed, object liquidManureTank is not a physics trigger.
Warning (physics): Static actor moved (liquidManureTrigger)Error: index out of range

 

Dit zijn de default lua's die problemen geven , ik kan zo niet zeggen wat hier de oorzaak van is, er is ook een melding van de index.

Volgens mij moet je alles even vergelijken met de originele map, of toch terug gaan naar een opgeslagen versie zonder deze fouten.

 

Ik zie ook nog andere mappen in je mod folder staan, misschien handig om alleen de map in de mods folder zetten en de rest er even uit halen.

Link naar opmerking
Deel via andere websites

Spoiler

Farming Simulator 17
  Version: 1.4.4.0 1.4.4RC8
  Available Languages: en jp fr es ru it pt nl cs ct br tr ro kr
  Language: nl
  Time: 2017-10-11 19:13:06
  Register configuration 'inputAttacherJoint'
  Register configuration 'attacherJoint'
  Register configuration 'frontloader'
  Register configuration 'motor'
  Register configuration 'baseColor'
  Register configuration 'wheel'
  Register configuration 'rimColor'
  Register configuration 'design'
  Register configuration 'designColor'
  Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: boerderijverplaatsing1 (Version: 2.9)
Script PalettenSammler v3.0.1-107a by Marhu loaded! Support on http://marhu.net
AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 is loading
AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 was loaded successful
 ++ loading GasStation Extended - variable fuel price V 1.3.1.0  -  12.01.2017 (by Blacky_BPG)
 ++ loading GasStation Extended V 1.4.0.0  -  10.02.2017 (by Blacky_BPG)
dataS/cameraPath01.i3d (0.21) ms
dataS/cameraPath02.i3d (0.23) ms
dataS/cameraPath03.i3d (0.17) ms
data/sky/skyUS_day_night.i3d (191.87) ms
data/sky/rain.i3d (27.28) ms
data/sky/hail.i3d (10.24) ms
data/sky/dust.i3d (15.88) ms
C:/Users/Eigenaar/Documents/My Games/FarmingSimulator2017/mods/boerderijverplaatsing1/maps/map01.i3d (13009.98) ms
Error: Adding onCreate loaded object with duplicate saveId BunkerSilo_cowSilo
Error: Adding onCreate loaded object with duplicate saveId BunkerSilo_cowSilo
Error: index out of range
LUA call stack:
  dataS/scripts/utils/Utils.lua (11) : printCallstack
  dataS/scripts/utils/Utils.lua (65) : checkChildIndex
  dataS/scripts/objects/AnimatedObject.lua (122) : indexToObject
  dataS/scripts/objects/AnimatedObject.lua (20) : load
Index: 2
FabrikScript v2.1.8.1: FabrikScript.onCreate(38464) load KraftFutterHerstellung
FabrikScript v2.1.8.1: FabrikScript.onCreate(41993) load Fabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(42336) load Holzhacker
FabrikScript v2.1.8.1: FabrikScript.onCreate(42537) load compostMaster2k17
FabrikScript v2.1.8.1: FabrikScript.onCreate(42753) load Oel_Raffinerie_Raps
FabrikScript v2.1.8.1: FabrikScript.onCreate(44362) load Klaerwerk
FabrikScript v2.1.8.1: FabrikScript.onCreate(44572) load WeizenMehlfabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(44796) load GersteMehlfabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(44985) load RoggenMehlfabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(45236) load Zuckerfabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(45502) load Backerei
FabrikScript v2.1.8.1: FabrikScript.onCreate(46762) load Paletten_Fabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(49002) load BrauereiKasten
FabrikScript v2.1.8.1: FabrikScript.onCreate(50044) load BrauereiFass
FabrikScript v2.1.8.1: FabrikScript.onCreate(51161) load Molkerei
FabrikScript v2.1.8.1: FabrikScript.onCreate(56228) load Zellstoff_Fabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(57300) load obst_apfel
FabrikScript v2.1.8.1: FabrikScript.onCreate(58957) load obst_birne
FabrikScript v2.1.8.1: FabrikScript.onCreate(60596) load obst_kirsche
FabrikScript v2.1.8.1: FabrikScript.onCreate(62209) load obst_pflaume
FabrikScript v2.1.8.1: FabrikScript.onCreate(64259) load Kartoffelfabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(88163) load Brennerei_Korn
FabrikScript v2.1.8.1: FabrikScript.onCreate(90484) load Brennerei_Obstler
FabrikScript v2.1.8.1: FabrikScript.onCreate(95355) load geldboxen
FabrikScript v2.1.8.1: FabrikScript.onCreate(95421) load Pellets_Fabrik
FabrikScript v2.1.8.1: FabrikScript.onCreate(97930) load Lager_Papier
FabrikScript v2.1.8.1: FabrikScript.onCreate(109052) load Lager_Karton
FabrikScript v2.1.8.1: FabrikScript.onCreate(110752) load Lager_Leerpaletten
FabrikScript v2.1.8.1: FabrikScript.onCreate(112075) load Lager_Apfel
FabrikScript v2.1.8.1: FabrikScript.onCreate(122025) load Lager_Birne
FabrikScript v2.1.8.1: FabrikScript.onCreate(131975) load Lager_Kirsche
FabrikScript v2.1.8.1: FabrikScript.onCreate(141925) load Lager_Pflaume
FabrikScript v2.1.8.1: FabrikScript.onCreate(151875) load Lager_Bierkasten
FabrikScript v2.1.8.1: FabrikScript.onCreate(160760) load Lager_Bierfass
FabrikScript v2.1.8.1: FabrikScript.onCreate(163414) load Lager_Zucker
FabrikScript v2.1.8.1: FabrikScript.onCreate(168292) load Lager_Mehl
FabrikScript v2.1.8.1: FabrikScript.onCreate(173170) load Lager_Milch
FabrikScript v2.1.8.1: FabrikScript.onCreate(179845) load Lager_Butter
FabrikScript v2.1.8.1: FabrikScript.onCreate(186520) load Lager_Quark
FabrikScript v2.1.8.1: FabrikScript.onCreate(193195) load Lager_Sahne
FabrikScript v2.1.8.1: FabrikScript.onCreate(199870) load Lager_Yogurt
FabrikScript v2.1.8.1: FabrikScript.onCreate(206545) load Lager_Brot
FabrikScript v2.1.8.1: FabrikScript.onCreate(209222) load Lager_kartoffelsack
FabrikScript v2.1.8.1: FabrikScript.onCreate(214100) load Lager_Chips
FabrikScript v2.1.8.1: FabrikScript.onCreate(220775) load Lager_pommes
FabrikScript v2.1.8.1: FabrikScript.onCreate(227450) load Lager_washedPotato
FabrikScript v2.1.8.1: FabrikScript.onCreate(228028) load Lager_oel
FabrikScript v2.1.8.1: FabrikScript.onCreate(234703) load Lager_Wurst
FabrikScript v2.1.8.1: FabrikScript.onCreate(241378) load Lager_Fleisch
FabrikScript v2.1.8.1: FabrikScript.onCreate(248053) load Lager_obstler
FabrikScript v2.1.8.1: FabrikScript.onCreate(254728) load Lager_Korn
FabrikScript v2.1.8.1: FabrikScript.onCreate(261550) load Lager_Blumenkohl
FabrikScript v2.1.8.1: FabrikScript.onCreate(271500) load Lager_Tomaten
FabrikScript v2.1.8.1: FabrikScript.onCreate(281450) load Lager_Salat
FabrikScript v2.1.8.1: FabrikScript.onCreate(291400) load Lager_Rotkohl
FabrikScript v2.1.8.1: FabrikScript.onCreate(301350) load Lager_Pellets
FabrikScript v2.1.8.1: FabrikScript.onCreate(306491) load Duenger_Prod
FabrikScript v2.1.8.1: FabrikScript.onCreate(306640) load Saat_Prod
FabrikScript v2.1.8.1: FabrikScript.onCreate(306789) load Fertilizer
FabrikScript v2.1.8.1: FabrikScript.onCreate(306868) load Saatgut
FabrikScript v2.1.8.1: FabrikScript.onCreate(306948) load Schweinefutter
FabrikScript v2.1.8.1: FabrikScript.onCreate(307021) load kartoffellager
FabrikScript v2.1.8.1: FabrikScript.onCreate(307076) load kartoffellager2
FabrikScript v2.1.8.1: FabrikScript.onCreate(307131) load zuckerrueben
FabrikScript v2.1.8.1: FabrikScript.onCreate(308120) load Schweinefutterstation
FabrikScript v2.1.8.1: FabrikScript.onCreate(308334) load potatoWasher
FabrikScript v2.1.8.1: FabrikScript.onCreate(308471) load potatoWasher2
FabrikScript v2.1.8.1: FabrikScript.onCreate(308608) load Schlachterei
FabrikScript v2.1.8.1: FabrikScript.onCreate(311297) load Tomatenzucht
FabrikScript v2.1.8.1: FabrikScript.onCreate(311621) load Salatzucht
FabrikScript v2.1.8.1: FabrikScript.onCreate(311967) load Rotkohlzucht
FabrikScript v2.1.8.1: FabrikScript.onCreate(312297) load Blumenkohlzucht
FabrikScript v2.1.8.1: FabrikScript.onCreate(312871) load Weberei
Disabled withering
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (464.17) ms
data/vehicles/steerable/deutz/deutzFahrSeries7.i3d (635.46) ms
data/vehicles/steerable/fendt/fendt900.i3d (532.63) ms
data/vehicles/steerable/rostselmash/rsmTorum760.i3d (459.59) ms
data/vehicles/cutters/rostselmash/rsmPowerStream900.i3d (346.07) ms
data/vehicles/tools/vogelNoot/vogelNootTerraDisc600.i3d (206.15) ms
data/vehicles/tools/vaderstad/vaderstadRapid600s.i3d (397.75) ms
data/vehicles/tools/suer/suerSB2400.i3d (85.94) ms
data/vehicles/tools/bredal/F2WS4000.i3d (171.18) ms
data/vehicles/tools/amazone/amazoneCayron200.i3d (204.17) ms
data/vehicles/trailers/kroeger/kroegerHKD302.i3d (311.92) ms
dataS2/character/player/player01.i3d (803.78) ms

 

 

ik heb tot nu toe alleen de boerderij + husbandry in 1 keer samen gedraaid en 3 deuren uit de schuur verwijdered en krijg ik bovenstaande errors (silo gaat nog weg)

 

1 minuut later toegevoegd

vanuit de versie zonder fouten 

 

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hmm iets moeilijker dan gedacht... ik heb dus  in de stal op de kopse kanten van de klapdeuren en aan beide kanten 1 verwijderd omdat de koeien daar niet kunnen komen en het wel mooi lijkt zo open ! maar als ik het animatedObject  verwijder dan gaat natuurlijk die werking van de overgebleven deur ook weg 

10 minuten later toegevoegd
Spoiler

<animatedObjects>

    <!-- DOORS -->
    <animatedObject index="doorRight">
        <controls posKey="ANIMATED_OBJECT_OPEN_DOOR" negKey="ANIMATED_OBJECT_CLOSE_DOOR" triggerNode="0" posText="input_ANIMATED_OBJECT_OPEN_DOOR" negText="input_ANIMATED_OBJECT_CLOSE_DOOR" />
<!--         <sound file="SOUNDFILE.wav" pitchOffset="1.00" volume="0.20" indoorVolumeFactor="0.55" indoorLowpassGain="0.85" pitchMax="1.15" /> -->
        <animation initialTime="0" duration="4">
            <part node="1"> <!-- node -> child index -->
                <keyFrame time="0.05" translation="0 0 0" /> <!-- translation, rotation, scale, visibility -->
                <keyFrame time="1.00" translation="5 0 0" />
            </part>

<animatedObject index="doorRightSmall">
        <controls posKey="ANIMATED_OBJECT_OPEN_DOOR" negKey="ANIMATED_OBJECT_CLOSE_DOOR" triggerNode="0" posText="input_ANIMATED_OBJECT_OPEN_DOOR" negText="input_ANIMATED_OBJECT_CLOSE_DOOR" />
<!--         <sound file="SOUNDFILE.wav" pitchOffset="1.00" volume="0.20" indoorVolumeFactor="0.55" indoorLowpassGain="0.85" pitchMax="1.15" /> -->
        <animation initialTime="0" duration="4">
            <part node="1"> <!-- node -> child index -->
                <keyFrame time="0.05" translation="0 0 0" /> <!-- translation, rotation, scale, visibility -->
                <keyFrame time="1.00" translation="5 0 0" />
            </part>
</animation>
    </animatedObject>


<animatedObject index="oneDoorRight">
        <controls posKey="ANIMATED_OBJECT_OPEN_DOOR" negKey="ANIMATED_OBJECT_CLOSE_DOOR" triggerNode="0" posText="input_ANIMATED_OBJECT_OPEN_DOOR" negText="input_ANIMATED_OBJECT_CLOSE_DOOR" />
<!--         <sound file="SOUNDFILE.wav" pitchOffset="1.00" volume="0.20" indoorVolumeFactor="0.55" indoorLowpassGain="0.85" pitchMax="1.15" /> -->
        <animation initialTime="0" duration="4">
            <part node="1"> <!-- node -> child index -->
                <keyFrame time="0.05" translation="0 0 0" /> <!-- translation, rotation, scale, visibility -->
                <keyFrame time="1.00" translation="5 0 0" />
            </part>
</animation>
    </animatedObject>

    <animatedObject index="doorLeft">
        <controls posKey="ANIMATED_OBJECT_OPEN_DOOR" negKey="ANIMATED_OBJECT_CLOSE_DOOR" triggerNode="0" posText="input_ANIMATED_OBJECT_OPEN_DOOR" negText="input_ANIMATED_OBJECT_CLOSE_DOOR" />
<!--         <sound file="SOUNDFILE.wav" pitchOffset="1.00" volume="0.20" indoorVolumeFactor="0.55" indoorLowpassGain="0.85" pitchMax="1.15" /> -->
        <animation initialTime="0" duration="4">
            <part node="1">
                <keyFrame time="0.00" translation="0 0 0" />
                <keyFrame time="0.95" translation="-5 0 0" />
            </part>
    
    <animatedObject index="doorLeftSmall">
        <controls posKey="ANIMATED_OBJECT_OPEN_DOOR" negKey="ANIMATED_OBJECT_CLOSE_DOOR" triggerNode="0" posText="input_ANIMATED_OBJECT_OPEN_DOOR" negText="input_ANIMATED_OBJECT_CLOSE_DOOR" />
<!--         <sound file="SOUNDFILE.wav" pitchOffset="1.00" volume="0.20" indoorVolumeFactor="0.55" indoorLowpassGain="0.85" pitchMax="1.15" /> -->
        <animation initialTime="0" duration="4">
            <part node="1">
                <keyFrame time="0.00" translation="0 0 0" />
                <keyFrame time="0.95" translation="-5 0 0" />
            </part>
</animation>
    </animatedObject>


<animatedObject index="oneDoorLeft">
        <controls posKey="ANIMATED_OBJECT_OPEN_DOOR" negKey="ANIMATED_OBJECT_CLOSE_DOOR" triggerNode="0" posText="input_ANIMATED_OBJECT_OPEN_DOOR" negText="input_ANIMATED_OBJECT_CLOSE_DOOR" />
<!--         <sound file="SOUNDFILE.wav" pitchOffset="1.00" volume="0.20" indoorVolumeFactor="0.55" indoorLowpassGain="0.85" pitchMax="1.15" /> -->
        <animation initialTime="0" duration="4">
            <part node="1">
                <keyFrame time="0.00" translation="0 0 0" />
                <keyFrame time="0.95" translation="-5 0 0" />
            </part>
</animation>
    </animatedObject>

 

de dubbele deuren heten in de scenegraph ''dubbelhek'' en dan heb je  -- G0

                                                                                                                              door3right  (1 kant) 

 

                                                                                                                              hek              ( andere kant)

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