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Fendt 936 vario IC aanpassen


DeBeugels

Aanbevolen Bericht

Hallo,

Ik heb de http://www.farming2015mods.com/farming-simulator-2015/packs/fendt-936-vario-pack-by-jukka-fs-2015/ gedownload.

Ziet er goed uit vooral de rook uit uitlaat erg realistisch.

Maar nu wil wat standaard IC opties default aanzetten, dan elke keer in de cabine gaan zitten en via IC de spiegels  aanzetten, dakraam openen, zwaailampen omhoog doen ( 90 graden draaien ).

Ik heb al wat geprobeerd in Fendt936.xml maar het lukt mij niet.

Kan iemand mij hiermee helpen?

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Bedankt Richard voor je reactie.

Ik bedoel eigenlijk als je in de game zit, als je verder gaat met een opgeslagen spel. De Fendt 936 die ik gedownload heb is van Jukka. Deze heeft standaard de spiegels uit staan en de zwaailampen zijn gekanteld naast de cabine. Deze kun je middels de IC knoppen in de cabine aanzetten. Maar eigenlijk wil ik dat de spiegels standaard aanstaan en de zwaailampen rechtop staan. Dus als je een opgeslagen spel start waar deze Fendt in zit niet elke keer via de IC knoppen dit aan moet zetten.

zie afbeelding, ik hoop dat het nu duidelijk is.

voorbeeld.jpg

 

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Ik weet wel hoe het moet, maar ik zou het lekker zo laten als ik jou was :rofl:. Als je echt perse het anders wilt zou ik toch de ic controle van de zwaailampen en spiegels afhalen, dit kan je doen door de indexen te zoeken in je xml en alles te verwijderen wat er aan gekoppeld staat. Als je niet precies weet hoe dit moet, dan kan je evt. je moddesc en je naamvanmod.xml hier in een spoiler plaatsen dan zal ik er even naar kijken :) 

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Jasper ik heb het geprobeerd, maar kun je de IC knoppen niet meer gebruiken wat op zich niet erg is. maar het punt is dan dat de speigels uit zijun terwijl ik die standaard al aan wil hebben, en de zwaailampen zijn nog naar beneden gekanteld terwijl ik die standaard rechtop wil hebben.

Gaat er dus om dat beide standaard enabled ( aan ) staan.

 

fendt 936.XLM

Spoiler

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Fendt936Vario" >
    <annotation>Copyright (C) surrealcrash & Jukka</annotation>
    <name>
        <en>Fendt 936 Vario SCR</en>
        <de>Fendt 936 Vario SCR</de>
    </name>
    
    <filename>Fendt936.i3d</filename>

   <size width="3.8" length="6.5"/>
    
    <wheels autoRotateBackSpeed="1.5" twinWheelsCheckString="Fendt936vario">
        <wheel rotSpeed="1" restLoad="2.7" repr="0>12|0" forcePointRatio="0.2" driveNode="0>12|0|0" radius="0.87" width="0.6"  initialCompression="50" suspTravel="0.1" spring="80" damper="50" frictionScale="1.5" mass="0.269" fenderNode="0>12|0|5" fenderRotMin="-28" hasTyreTracks="true"  twinWheelPosition="-0.798 0.392 2.375" />
        <wheel rotSpeed="1" restLoad="2.7" repr="0>11|0" forcePointRatio="0.2" driveNode="0>11|0|0" radius="0.87" width="0.6"  initialCompression="50" suspTravel="0.1" spring="80" damper="50" frictionScale="1.5" mass="0.269" fenderNode="0>11|0|5" fenderRotMax="28"  hasTyreTracks="true"  twinWheelPosition="0.738 0.392 2.375"/>
        <wheel rotSpeed="0" restLoad="2.9" repr="0>1|0"  forcePointRatio="0.3" driveNode="0>1|0"    radius="1.05" width="0.71" initialCompression="50" suspTravel="0.1" spring="100" damper="50" frictionScale="1.5" mass="0.56"                                           hasTyreTracks="true"  twinWheelPosition="-1.0810.65 -0.751"/>
        <wheel rotSpeed="0" restLoad="2.9" repr="0>0|0"  forcePointRatio="0.3" driveNode="0>0|0"    radius="1.05" width="0.71" initialCompression="50" suspTravel="0.1" spring="100" damper="50" frictionScale="1.5" mass="0.56"                                           hasTyreTracks="true"  twinWheelPosition="1.113 0.65 -0.751"/>
    </wheels>

    <ackermannSteering rotSpeed="50" rotMax="30" rotCenterWheel1="2" rotCenterWheel2="3" />
    
     <differentials>
        <differential torqueRatio="0.5" maxSpeedRatio="1.2" wheelIndex1="0" wheelIndex2="1" /> <!-- front left-right -->
        <differential torqueRatio="0.5" maxSpeedRatio="1.4" wheelIndex1="2" wheelIndex2="3" /> <!-- back left-right -->
        <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="0" differentialIndex2="1" /> <!-- front-back -->
    </differentials>
    
    <driveGroundParticleSystems>
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" offset="0.77 0 0" isTwinWheelPS="true" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" offset="-0.77 0 0" isTwinWheelPS="true" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" offset="0.77 0 0" isTwinWheelPS="true" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" offset="-0.77 0 0" isTwinWheelPS="true" />
    </driveGroundParticleSystems>
    
    <dynamicallyLoadedParts>
            <dynamicallyLoadedPart node="0" linkNode="0>12|0|0"         filename="Wheels.i3d" />
            <dynamicallyLoadedPart node="1" linkNode="0>11|0|0"         filename="Wheels.i3d" />
            <dynamicallyLoadedPart node="2" linkNode="0>1|0"             filename="Wheels.i3d" />
            <dynamicallyLoadedPart node="3" linkNode="0>0|0"             filename="Wheels.i3d" />
    </dynamicallyLoadedParts>
    
    <motor torqueScale="1.165" minRpm="1000" maxRpm="2400" maxBackwardSpeed="15" brakeForce="10" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" minForwardGearRatio="13.5" maxForwardGearRatio="130" minBackwardGearRatio="50" maxBackwardGearRatio="130">
        <torque normRpm="0.45" torque="0.9"/>
        <torque normRpm="0.5" torque="0.97"/>
        <torque normRpm="0.59" torque="1"/>
        <torque normRpm="0.72" torque="1"/>
        <torque normRpm="0.86" torque="0.88"/>
        <torque normRpm="1" torque="0.72"/>
    </motor>

     <fuelCapacity>680</fuelCapacity>
    <fuelUsage>100</fuelUsage>
    
    <components count="1">
       <!-- <component1 centerOfMass="0 -0.2 0.9" solverIterationCount="10" /> -->
       <component1 centerOfMass="0 0.5 0.9" solverIterationCount="10" />
    </components>

    <aiTrafficCollisionTrigger index="0>19" />    

    <cameras count="2">    
        <camera1 index="0>15|0|0" rotatable="true" rotateNode="0>15|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="35" >
            <raycastNode index="0>16"/>
            <raycastNode index="0>17"/>
        </camera1>
        <camera2 index="0>5|1|0|0|2|2|0|0|0|0" rotatable="true" rotateNode="0>5|1|0|0|2|2|0|0|0" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true"/>
    </cameras>    
    
    <realisticIndoorCam directionPart="0>5|1|0|0|2|2" />

    <lights count="4" >
        <light realLight="0>6|0|0" fakeLight="0>6|0|1" decoration="0>6|0|2" lightType="0"/>
        <light decoration="0>5|0|8|0" fakeLight="0>5|0|8|1" lightType="0" useFakeLightIfNotReal="false" />                
        <light decoration="0>5|3|0|0" lightType="0"/>                
        <light decoration="0>5|3|0|1" lightType="0"/>                
        <light decoration="0>5|3|1|0" lightType="0"/>                
        <light decoration="0>5|3|1|1" lightType="0"/>        
        <light decoration="0>5|1|0|0|1|10|2" lightType="0"/>
        <light realLight="0>5|0|0|0" fakeLight="0>5|0|0|1" decoration="0>5|0|0|2" lightType="1"/>
        <light fakeLight="0>6|1|0" decoration="0>6|1|1" lightType="1" useFakeLightIfNotReal="false" />
        <light realLight="0>5|0|6|0" fakeLight="0>5|0|6|1" decoration="0>5|0|6|2" lightType="2"/>
        <light realLight="0>5|0|5|0" fakeLight="0>5|0|5|1" decoration="0>5|0|5|2" lightType="3"/>
        <light fakeLight="0>6|1|2" decoration="0>6|1|3" lightType="3" useFakeLightIfNotReal="false" />
    </lights>
    
    <brakeLights>
        <brakeLight index="0>5|0|1" />
    </brakeLights>
    
    <indoorHud>
        <speed numbers="0>5|1|0|0|1|4" precision="1" />
        <rpm   numbers="0>5|1|0|0|1|5" precision="0" />
        <cruiseControl     numbers="0>5|1|0|0|2|9|1|0|2|0|0|2"     precision="1" />
        <time              numbers="0>5|1|0|0|2|9|1|0|2|0|1|0"     precision="2" />
    </indoorHud>
    <additionalIndoorHud>
        <hud name="speed" numbers="0>5|1|0|0|2|9|1|0|2|0|0|0" precision="1" />
        <hud name="fuel" numbers="0>5|1|0|0|2|9|1|0|2|0|0|1" precision="1" />
        <hud name="fuelRatio" numbers="0>5|1|0|0|2|9|1|0|2|0|0|3" precision="1" />
        <cruiseControl     numbers="0>5|1|0|0|2|9|1|0|2|0|0|2"     precision="1" />
        <time              numbers="0>5|1|0|0|2|9|1|0|2|0|1|0"     precision="2" />
    </additionalIndoorHud>
    
    <turnSignals>
        <turnSignalLeft index="0>33|0" />
        <turnSignalRight index="0>33|1" />
    </turnSignals>
    
    <beaconLights>
        <beaconLight index="0>5|5|6|0|0|0" speed="0.015" filename="$data/vehicles/shared/beaconLight01.i3d" />
        <beaconLight index="0>5|5|6|15|0|0" speed="0.015" filename="$data/vehicles/shared/beaconLight01.i3d" />
     </beaconLights>

    <steering index="0>5|1|0|0|1|0|0" indoorRotation="540" outdoorRotation="50" />
    <enterReferenceNode index="0>"/>
    <exitPoint index="0>18"/>    
    
    
      <attacherJoints>
        <!--attacherJoint index="0>9|1|0|0" rotationNode="0>9|1" minRot="20 0 0" minRot2="-12 0 0" maxRot="-3 0 0" rotationNode2="0>9|1|0" maxRot2="0 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"-->
        <attacherJoint index="0>9|1|0|0" rotationNode="0>9|1" minRot="24 0 0" minRot2="-16 0 0" maxRot="1 0 0" rotationNode2="0>9|1|0" maxRot2="0 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d">
            <bottomArm rotationNode="0>9|2" translationNode="0>9|2|0" referenceNode="0>9|2|0|0" zScale="-1" />
            <topArm rotationNode="0>9|3" translationNode="0>9|3|0" referenceNode="0>9|3|0|0|0" zScale="-1" />
        </attacherJoint>
        <!--attacherJoint index="0>8|0|0|0" rotationNode="0>8|0" minRot="-20 0 0" minRot2="2 0 0" maxRot="8 0 0" rotationNode2="0>8|0|0" maxRot2="-8 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>8|5" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"-->
        <attacherJoint index="0>8|0|0|0" rotationNode="0>8|0" minRot="-20 0 0" minRot2="2 0 0" maxRot="1 0 0" rotationNode2="0>8|0|0" maxRot2="-1 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>8|5" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d">
            <bottomArm rotationNode="0>8|1" translationNode="0>8|1|0" referenceNode="0>8|1|0|0" zScale="1" />
            <topArm rotationNode="0>8|2" translationNode="0>8|2|0" referenceNode="0>8|2|0|0|0" zScale="1" />
        </attacherJoint>
        
        <!-- trailer attacher -->
            <attacherJoint index="0>9|0|0|0" transNode="0>9|0|0" transMinYHeight="0.27699" transMaxYHeight="0.70146" jointType="trailer"    maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
            <attacherJoint index="0>9|0|1|0"                                                                   jointType="trailerLow" maxRotLimit="10 50 50" minRotRotationOffset="0" allowsJointLimitMovement="false" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/shared/powerTakeoff.i3d"/>
        </attacherJoints>    

        <!--Farmer-->
    <characterNode index="0>5|1|0|0|2|3|0" cameraMinDistance="1.5" filename="$dataS2/character/player/player.i3d" characterMesh="1" characterGloves="2" characterSkin="0" spineNode="0|0" leftArmIKChainId="leftArm" rightArmIKChainId="rightArm" spineRotation="180 0 100" >
        <ikChains>
            <ikChain id="rightFoot" target="0>5|1|0|0|2|3|1" targetOffset="0 0.1 0" alignToTarget="true" isDirtyOnLoad="true" >
                <node index="0|1" />
                <node index="0|1|0"     minRx="0" maxRx="0" minRy="-30" maxRy="30" minRz="0"   maxRz="90" />
                <node index="0|1|0|0"   minRx="0" maxRx="0" minRy="0"   maxRy="0"  minRz="-100" maxRz="-7" />
                <node index="0|1|0|0|0" />
            </ikChain>
            <ikChain id="leftFoot" target="0>5|1|0|0|2|3|2" targetOffset="0 0.1 0" alignToTarget="true" isDirtyOnLoad="true">
                <node index="0|2"     />
                <node index="0|2|0"     minRx="0" maxRx="0" minRy="-30" maxRy="30" minRz="0"   maxRz="90" />
                <node index="0|2|0|0"   minRx="0" maxRx="0" minRy="0"   maxRy="0"  minRz="-100" maxRz="-7" />
                <node index="0|2|0|0|0" />
            </ikChain>
            <ikChain id="rightArm" target="0>5|1|0|0|2|1|0" targetOffset="0.025 0.066 0" alignToTarget="true" isDirtyOnLoad="true">
                <node index="0|0|0|1" />
                <node index="0|0|0|1|0" minRx="-20" maxRx="20" minRy="-20" maxRy="20" minRz="-80" maxRz="80" />
                <node index="0|0|0|1|0|0" minRx="-10" maxRx="10" minRy="0" maxRy="0" minRz="7"   maxRz="130" />
                <node index="0|0|0|1|0|0|0" />
                <rotationNode index="0|0|0|1|0|0|0|0" rotation="0 0 -60" />
                <rotationNode index="0|0|0|1|0|0|0|0|0" rotation="0 0 -60" />
                <rotationNode index="0|0|0|1|0|0|0|1" rotation="-90 20 -40" />
                <rotationNode index="0|0|0|1|0|0|0|1|0" rotation="0 0 -40" />
            </ikChain>
            <ikChain id="leftArm" target="0>5|1|0|0|1|0|0|0" targetOffset="-0.025 0.066 0" alignToTarget="true" isDirtyOnLoad="true">
                <node index="0|0|0|2" />
                <node index="0|0|0|2|0" minRx="-20" maxRx="20" minRy="-20" maxRy="20" minRz="-80" maxRz="80" />
                <node index="0|0|0|2|0|0" minRx="-10" maxRx="10" minRy="0" maxRy="0" minRz="7"   maxRz="130" />
                <node index="0|0|0|2|0|0|0" />
                <rotationNode index="0|0|0|2|0|0|0|0" rotation="0 0 -60" />
                <rotationNode index="0|0|0|2|0|0|0|0|0" rotation="0 0 -60" />
                <rotationNode index="0|0|0|2|0|0|0|1" rotation="-90 20 -40" />
                <rotationNode index="0|0|0|2|0|0|0|1|0" rotation="0 0 -40" />
            </ikChain>
        </ikChains>
    </characterNode>
    
    <passenger>
        <place passengerIndex="0>5|24|0|0" passengerNickNameRenderNode="0>5|24|0|2" exitPointIndex="0>5|24|0|3" index="0>5|24|0|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.6" transMin="0" transMax="0"/>
    </passenger>
    
    <movingTools>    
        <movingTool index="0>5|4|0">
            <dependentPart index="0>5|4|0|1" />
            <dependentPart index="0>5|4|0|2" />
        </movingTool>
        <!-- back hyd -->
        <movingTool index="0>9|2">
            <dependentPart index="0>9|4" />              
            <dependentPart index="0>9|6|0" />              
            <dependentPart index="0>9|6|1" />              
        </movingTool>    
        <!-- front hyd -->
        <movingTool index="0>8|1">
            <dependentPart index="0>8|3" />  
        </movingTool>
    </movingTools>    

    <movingParts>
        <movingTool index="0>5|1|0|0|2|2" transSpeed="3" transAcceleration="80" transMax="0.39633" transMin="-0.39633" translationAxis="3" axis="AXIS_TELEHANDLER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_ARM" invertMouseAxis="true" speedFactor="0.3">
        </movingTool>
        <movingTool index="0>5|1|0|0|2|2|0" transSpeed="3" transAcceleration="80" transMax="0.3" transMin="-0.3" translationAxis="1" axis="AXIS_TELEHANDLER_TOOL" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_TOOL" invertMouseAxis="true" speedFactor="0.3">
        </movingTool>
        <movingTool index="0>5|1|0|0|2|2|0|0" transSpeed="3" transAcceleration="80" transMax="0.3" transMin="-0.3" translationAxis="2" axis="AXIS_TELEHANDLER_INNER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_TOOL" invertMouseAxis="false" speedFactor="0.3">
        </movingTool>
    
        <!-- FrontHyd. -->
        <movingPart index="0>8|3" referencePoint="0>8|1|0|1" referenceFrame="0>"  >
            <translatingPart index="0>8|3|0" />
        </movingPart>    
        
        <!--back hydraulic -->
        <movingPart index="0>9|4" referencePoint="0>9|2|0|1" localReferencePoint="0>9|4|0" referenceFrame="0>" invertZ="false">
            <dependentPart index="0>9|4|0" />
            <dependentPart index="0>9|5" />
        </movingPart>            
        <movingPart index="0>9|4|0" referencePoint="0>9|2|0|1" referenceFrame="0>" />
        <movingPart index="0>9|5" referencePoint="0>9|4|1" referenceFrame="0>9|7" >
            <translatingPart index="0>9|5|0" />
        </movingPart>    
        <movingPart index="0>9|6|0" referencePoint="0>9|2|0|2" referenceFrame="0>9|2|0|2" scaleZ="true" invertZ="true" />
        <movingPart index="0>9|6|1" referencePoint="0>9|2|0|3" referenceFrame="0>9|2|0|3" scaleZ="true" invertZ="true" />
        
    
        <!-- front left wheel-->
        <movingPart index="0>7|0|2" referencePoint="0>11|0|2" referenceFrame="0>11|0|2" isActiveDirty="true" />
        <movingPart index="0>7|0|3" referencePoint="0>11|0|3" referenceFrame="0>11|0|3" isActiveDirty="true" />
        
        <movingPart index="0>7|0|1" referencePoint="0>11|0|4" referenceFrame="0>11|0|4" isActiveDirty="true" limitedAxis="2">
            <translatingPart index="0>7|0|1|0" />
        </movingPart>    
        <movingPart index="0>7|0|1|0|0" referencePoint="0>11|0|4" referenceFrame="0>11|0|4" isActiveDirty="true" />
        
        <movingPart index="0>11|0|1|0" referencePoint="0>7|0|0|0" referenceFrame="0>7|0|0|0" isActiveDirty="true" />
        
        <movingPart index="0>7|0|4" referencePoint="0>7|0|3|0" referenceFrame="0>7|0|3|0" isActiveDirty="true" >
            <translatingPart index="0>7|0|4|0" />
        </movingPart>

        
        
        <!-- front right wheel-->
        <movingPart index="0>7|1|2" referencePoint="0>12|0|2" referenceFrame="0>12|0|2" isActiveDirty="true" />
        <movingPart index="0>7|1|3" referencePoint="0>12|0|3" referenceFrame="0>12|0|3" isActiveDirty="true" />
        
        <movingPart index="0>7|1|1" referencePoint="0>12|0|4" referenceFrame="0>12|0|4" isActiveDirty="true" limitedAxis="2">
            <translatingPart index="0>7|1|1|0" />
        </movingPart>    
        <movingPart index="0>7|1|1|0|0" referencePoint="0>12|0|4" referenceFrame="0>12|0|4" isActiveDirty="true" />
        
        <movingPart index="0>12|0|1|0" referencePoint="0>7|1|0|0" referenceFrame="0>7|1|0|0" isActiveDirty="true" />
        
        <movingPart index="0>7|1|4" referencePoint="0>7|1|3|0" referenceFrame="0>7|1|3|0" isActiveDirty="true" >
            <translatingPart index="0>7|1|4|0" />
        </movingPart>
        
        <!-- back window -->
        <movingPart index="0>5|4|0|1" referencePoint="0>5|5|0" referenceFrame="0>5|5|0" isActiveDirty="false" >
            <translatingPart index="0>5|4|0|1|0" />
        </movingPart>
        <movingPart index="0>5|4|0|2" referencePoint="0>5|5|1" referenceFrame="0>5|5|1" isActiveDirty="false" >
            <translatingPart index="0>5|4|0|2|0" />
        </movingPart>
    </movingParts>    
    
    <cardanShaft>     
        <shaft index="0>7|0|0" speed="1.0"/>
        <shaft index="0>12|0|1" speed="1.0"/>

        <shaft index="0>7|1|0" speed="1.0"/>
        <shaft index="0>11|0|1" speed="1.0"/>
    </cardanShaft>
    
    <cab rotNode="0>5" springStiffness="1.05" /> <!-- 1.05" /-->
    
    <animations>
        <animation name="door">
            <part node="0>5|2|0" startTime="0" duration="2" startRot="0.2 -2.83633 0" endRot="0.33032 52.7925 0.27296"/>
        </animation>    
        <animation name="backWindow">
            <part node="0>5|4|0" startTime="0" duration="2" startRot="0    0 0" endRot="57 0 0"/>
        </animation>    
        <animation name="rufaSource">
            
            <part node="0>5|1|0"     startTime="0" duration="1" startTrans="-0.03508 1.21393 0.05348" endTrans="-0.03508 1.21393 0.05348" startRot="0 0 0" endRot="0 0 0"/>
            <part node="0>5|1|0"     startTime="1" duration="3" startTrans="-0.03508 1.21393 0.05348" endTrans="-0.03508 1.21393 0.05348" startRot="0 0 0" endRot="0 -180 0"/>
            
            <part node="0>5|1|0|0|1"     startTime="0" duration="1" startTrans="-0.0366 0.00116 0.08815" endTrans="-0.0366 0.00116 0.08815" startRot="0 0 0" endRot="-40 0 0"/>
            <part node="0>5|1|0|0|1"     startTime="3" duration="1" startTrans="-0.0366 0.00116 0.08815" endTrans="-0.0366 0.00116 0.08815" startRot="-40 0 0" endRot="00 0 0"/>
            
            <part node="0>5|1|0|0|2|0" startTime="0" duration="1" startTrans="0.13282 -0.29008 -0.32187" endTrans="0.13282 -0.29008 -0.32187" startRot="0 0 0" endRot="15 0 0"/>
            <part node="0>5|1|0|0|2|0" startTime="3" duration="1" startTrans="0.13282 -0.29008 -0.32187" endTrans="0.13282 -0.29008 -0.32187" startRot="15 0 0" endRot="0 0 0"/>
            
            <part node="0>5|6" startTime="0" endTime="1" visibility="true" />
            <part node="0>5|6" startTime="1" endTime="1.1" visibility="false" />
            
            <part node="0>15" startTime="3" duration="1" startTrans="0 1.32622 1.14227" endTrans="0 1.32622 1.14227" startRot="0 0 0" endRot="0 180 0"/>
        </animation>            
        <animation name="roofWindow">
            <part node="0>5|5|2    " startTime="0" duration="2" startRot="0 0 0" endRot="26 0 0"/>
        </animation>                
        <animation name="FHArm">
            <part node="0>8|1|0|2" startTime="0" duration="1" startRot="0 0 0" endRot="-60 0 0"/>
        </animation>
        <animation name="znak">
            <part node="0>5|3|0" startTime="0" duration="1" startRot="0 90 0" endRot="0 0 0"/>
        </animation>
        <animation name="znak1">
            <part node="0>5|3|1" startTime="0" duration="1" startRot="0 -90 0" endRot="0 0 0"/>
        </animation>
                <animation name="cablight">
            <part node="0>5|0|9|0" startTime="0" endTime="0.01" visibility="false" />
            <part node="0>5|0|9|0" startTime="0.01" endTime="0.02" visibility="true" />
            <part node="0>5|0|9|1" startTime="0" endTime="0.01" visibility="false" />
            <part node="0>5|0|9|1" startTime="0.01" endTime="0.02" visibility="true" />
        </animation>
                <animation name="VarioRun">
            <part node="0>5|1|0|0|2|9|1|0|0|2" startTime="0" endTime="0.01" visibility="false" />
            <part node="0>5|1|0|0|2|9|1|0|0|2" startTime="0.01" endTime="0.02" visibility="true" />
            <part node="0>5|1|0|0|1|10|0" startTime="0" endTime="0.01" visibility="false" />
            <part node="0>5|1|0|0|1|10|0" startTime="0.01" endTime="0.02" visibility="true" />
        </animation>
        <animation name="VarioOn">
            <part node="0>5|1|0|0|2|9|1|0|2|0" startTime="0" endTime="0.01" visibility="false" />
            <part node="0>5|1|0|0|2|9|1|0|2|0" startTime="0.01" endTime="0.02" visibility="true" />
        </animation>
        <animation name="Time">
            <part node="0>5|1|0|0|2|9|1|0|2|0|1" startTime="0" endTime="0.01" visibility="false" />
            <part node="0>5|1|0|0|2|9|1|0|2|0|1" startTime="0.01" endTime="0.02" visibility="true" />
        </animation>
        <animation name="Tenda">
            <part node="0>5|5|8"  startTime="0" duration="2" startTrans="0 1.608 0.581" endTrans="0 1.509 0.581"/>
        </animation>
    </animations>
    
    <aiTrafficCollisionTrigger index="0>15" />
    <seatNode index="0>5|1|0|0|2" seatBase="0>5|1|0|0|0" />
    
    <motorStartDuration>2500</motorStartDuration>
    <attachSound file="$data/vehicles/shared/attach.wav" pitchOffset="1" />
    <motorStartSound file="Sounds/start.wav" pitchOffset="1" volume="2.0" />
    <motorSound file="Sounds/idleAI.wav" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="1.5" radius="50" innerRadius="20" />
    <motorSoundRun file="Sounds/run.wav" pitchOffset="0.75" pitchScale="0.021" pitchMax="1.55" volume="0.9" />
    <aiMotorSound  file="Sounds/idleAI.wav" pitchOffset="1" radius="25" innerRadius="4" volume="1.5" />
    <compressedAirSound file="$data/vehicles/shared/brakeBig.wav" pitchOffset="1" volume="1.25"/>
    <compressionSound file="$data/vehicles/shared/brakeBig.wav" pitchOffset="1" volume="1.5"/>
    <hydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.55" volume="0.8" />
    <honkSound file="Sounds/horn.wav" volume="1" radius="70" innerRadius="10" />
    <reverseDriveSound     file="Sounds/reverse.wav" volume="0.5" />
    
    <indoorSounds camIndex="1" >
        <sound id="sampleMotorStart"     percent="0.4" playWhileTreshing="true" />
        <sound id="sampleMotorStop"     percent="0.4" />
        <sound id="sampleAttach"        percent="0.4"  />
        <sound id="sampleMotor"         percent="0.4" />
        <sound id="sampleMotorRun"         percent="0.5" isDynamic="true" />
        <sound id="sampleMotorRun2"     percent="0.5" isDynamic="true" playWhileTreshing="true" />
        <sound id="sampleCompressedAir" percent="0.4" playWhileTreshing="true" />
        <sound id="sampleReverseDrive"     percent="0.4" playWhileTreshing="true" />
        <sound id="sampleCompression"     percent="0.4" playWhileTreshing="true" />
        <sound id="sampleHonk"             percent="0.4" playWhileTreshing="true" />
    </indoorSounds>
    
    <washable dirtDuration="50" washDuration="1" workMultiplier="4" />


    <exhaustEffects>
        <exhaustEffect index="0>5|7" filename="$data/vehicles/particleAnimations/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.05" maxRpmColor="0.9 0.9 0.9 0.2" minRpmScale="0.05" maxRpmScale="0.4" forwardXRotations="0 0 0" forwardZRotations="200 0 -80" steerXRotations="-50 0 -50" steerZRotations="-250 0 200" />
    </exhaustEffects>
    
    <newExhaustEffects maxMotorLoad="0.2">
        <particle node="0>5|25" position="0 0 0" rotation="0 0 0" file="scripts/newRealParticles.i3d" />
    </newExhaustEffects>
    
   <schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="0 0" rotation="0" invertX="true" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="1 0" rotation="0" invertX="false" />
        <attacherJoint position="0 0" rotation="0" invertX="true" />
    </schemaOverlay>
    
    <interactiveComponents>
        <windows>
            <window name="door"            mark="0>5|2|0|0"            size="0.05" animName="door"             onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="backWindow"   mark="0>5|4|0|0"           size="0.05" animName="backWindow"     onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="roofWindow"   mark="0>5|5|3"                size="0.05" animName="roofWindow"     onMessage="ic_component_open" offMessage="ic_component_close"/>    
            <window name="FHArm"          mark="0>5|1|0|0|2|5"        size="0.05" animName="FHArm"               onMessage="ic_component_open" offMessage="ic_component_close"/>        
            <window name="znak"            mark="0>5|18"                 size="0.05" animName="znak"                onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="znak1"        mark="0>5|19"                 size="0.05" animName="znak1"             onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="rufaSource"   mark="0>5|1|0|0|1|7"       size="0.05" animName="rufaSource"     onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="cablight"        mark="0>5|20"                 size="0.05" animName="cablight"         onMessage="ic_button_on"       offMessage="ic_button_off"/>
            <window name="mirror"        mark="0>5|21"                 size="0.05" animName="mirror"         onMessage="ic_button_on"       offMessage="ic_button_off"/>
            <window name="rul"            mark="0>5|1|0|0|2|8"       size="0.05" animName="rul"             onMessage="ic_component_open" offMessage="ic_component_close"/>
            <window name="VarioRun"        mark="0>5|1|0|0|2|10|0|1"          size="0.01" animName="VarioRun"         onMessage="ic_button_on"       offMessage="ic_button_off"/>
            <window name="VarioOn"        mark="0>5|1|0|0|2|10|0|0"               size="0.01" animName="VarioOn"         onMessage="ic_button_on"       offMessage="ic_button_off"/>
            <window name="Time"               mark="0>5|1|0|0|2|9|1|0|2|0|9|3"                 size="0.03" animName="Time"         onMessage="ic_button_on"       offMessage="ic_button_off"/>
            <window name="Tenda"        mark="0>5|5|8|4"            size="0.05" animName="Tenda"             onMessage="ic_component_open" offMessage="ic_component_close"/>
        </windows>
        <buttons>
        </buttons>
    </interactiveComponents>    
    
    
    
    <controlPanels count="2" >
        <controlPanel1 index="0>5|8|0|0" />
        <controlPanel2 index="0>5|8|0|1" />
    </controlPanels>    
    
    <warningSigns>
        <sign index="0>12|0|5" trigger="0>5|3|3" isVisible="false"/>
        <sign index="0>11|0|5" trigger="0>5|3|2" isVisible="false"/>
    </warningSigns>
    
    <doorOpener trigger="0>29" icIndex="1" />
    <speedJoystick node="0>5|1|0|0|2|1" rotFront="12" rotBack="-12" />
    
</vehicle>

 

 

 

modDesc.xlm

Spoiler

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="21">
    <author>surrealcrash & Jukka</author>
    <version>1</version>
    <title>
        <en>Fendt 936 Vario</en>
        <de>Fendt 936 Vario</de>
    </title>    
    <description>
        <en>Fendt 936 Vario</en>
        <de>Fendt 936 Vario</de>
    </description>

    <iconFilename>Textur936/store_fendt.dds</iconFilename>
    <multiplayer supported="true"/>

     <specializations>
        <specialization name="interactiveControl"                 className="InteractiveControl"         filename="scripts/InteractiveControl.lua" />
        <specialization name="interactiveWindows"              className="InteractiveWindows"         filename="scripts/InteractiveWindows.lua" />
        <specialization name="interactiveButtons"              className="InteractiveButtons"         filename="scripts/InteractiveButtons.lua" />
        <specialization name="anim"                            className="anim"                         filename="scripts/anim.lua"/>
        <specialization name="doorOpener"                      className="DoorOpener"                    filename="scripts/DoorOpener.lua" />    
        <specialization name="warningSigns"                  className="WarningSigns"                filename="scripts/WarningSigns.lua" />
        <specialization name="SpeedJoystick"                  className="SpeedJoystick"              filename="scripts/SpeedJoystick.lua"/>
        <specialization name="cardanShaft"                     className="CardanShaft"                filename="scripts/CardanShaft.lua" />
        <specialization name="cabsuspension"                  className="Cabsuspension"                 filename="scripts/Cabsuspension.lua" />
        <specialization name="Passenger"                      className="Passenger"                    filename="scripts/Passenger.lua" />
        <specialization name="newExhaustEffects"             className="newExhaustEffects"          filename="scripts/newExhaustEffects.lua"/>    
        <specialization name="AdditionalIndoorHud"             className="AdditionalIndoorHud"         filename="scripts/AdditionalIndoorHud.lua" />    <!--@author  mogli-->
        <specialization name="buyableTwinWheels"              className="BuyableTwinWheels"              filename="scripts/BuyableTwinWheels.lua" />
        <specialization name="buyableTwinWheelsAttacher"     className="BuyableTwinWheelsAttacher"     filename="scripts/BuyableTwinWheelsAttacher.lua" />
    </specializations>
    
    <vehicleTypes>
    <!--Fendt 936 Vario-->
     <type name="Fendt936Vario" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="animatedVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="cylindered" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
        <specialization name="interactiveControl" />
        <specialization name="interactiveWindows" />
        <specialization name="interactiveButtons" />
        <specialization name="anim" />
        <specialization name="doorOpener" />
        <specialization name="warningSigns" />
        <specialization name="SpeedJoystick" />
        <specialization name="cardanShaft" />
        <specialization name="cabsuspension" />
        <specialization name="Passenger" />
        <specialization name="newExhaustEffects" />
        <specialization name="AdditionalIndoorHud" />
        <specialization name="buyableTwinWheelsAttacher" />
     </type>
     <!--Fendt 936 Vario Black Beauty-->
     <type name="Fendt936VarioBB" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="animatedVehicle" />
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="drivable" />
        <specialization name="cylindered" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="bunkerSiloCompacter" />
        <specialization name="honk" />
        <specialization name="indoorHud" />
        <specialization name="washable" />
        <specialization name="mountable" />
        <specialization name="interactiveControl" />
        <specialization name="interactiveWindows" />
        <specialization name="interactiveButtons" />
        <specialization name="anim" />
        <specialization name="doorOpener" />
        <specialization name="warningSigns" />
        <specialization name="SpeedJoystick" />
        <specialization name="cardanShaft" />
        <specialization name="cabsuspension" />
        <specialization name="Passenger" />
        <specialization name="newExhaustEffects" />
        <specialization name="AdditionalIndoorHud" />
        <specialization name="buyableTwinWheelsAttacher" />
     </type>
     <!--Fendt 936 Vario Weight-->
     <type name="fendtWeight" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
            <specialization name="attachable" />
            <specialization name="bunkerSiloCompacter" />
            <specialization name="washable" />
     </type>    
     <!--Extra Wheels-->
     <type name="BuyableTwinWheels" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
            <specialization name="mountable" />
            <specialization name="buyableTwinWheels" />
            <specialization name="washable" />    
            <specialization name="attachable" />            
     </type>
    </vehicleTypes>
    
    <l10n>
        <!--         IC         -->
        <text name="INTERACTIVE_CONTROL_SWITCH"><en>Switch IC State</en><de>IC an/abschalten</de><fr>Activer/Désactiver le CI</fr></text>
        <text name="InteractiveControl_Off"><en>Disable IC</en><de>IC ausschalten</de><fr>Désactiver le CI</fr></text>
        <text name="InteractiveControl_On"><en>Enable IC</en><de>IC anschalten</de><fr>Activer le CI</fr></text>
        <text name="ic_component_close"><en>Left Mouse Button: close %s</en><de>Linke Maustaste: %s schließen</de><fr>Clic gauche : fermer %s</fr></text>
        <text name="ic_component_open"><en>Left Mouse Button: open %s</en><de>Linke Maustaste: %s öffnen</de><fr>Clic gauche : ouvrir %s</fr></text>
        <text name="ic_button_on"><en>Left Mouse Button: activate %s</en><de>Linke Maustaste: %s anschalten</de><fr>Clic gauche : activer %s</fr></text>
        <text name="ic_button_off"><en>Left Mouse Button: deactivate %s</en><de>Linke Maustaste: %s ausschalten</de><fr>Clic gauche : désactiver %s</fr></text>
        <text name="door"><en>Door</en><de>Tür</de></text>
        <text name="backWindow"><en>Back window</en><de>Heckfenster</de></text>    
        <text name="roofWindow"><en>roof window</en><de>Dachfenster</de></text>    
        <text name="FHArm"><en>FH Arms</en><de>FH Arme</de></text>    
        <text name="znak"><en>Signal</en><de>Signal</de></text>
        <text name="znak1"><en>Signal</en><de>Signal</de></text>
        <text name="computer"><en>computer</en><de>computer</de></text>    
        <text name="cablight"><en>Light</en><de>Light</de></text>    
        <text name="Tenda"><en>Tenda</en><de>Tenda</de></text>
        <!-- DOOROPENER -->
        <text name="SET_DOOROPENER"><en>Open/Close door</en><de>Tür öffnen/schließen</de></text>    
        <!-- WARNING SIGN -->
        <text name="SET_WARNING_SIGN"><en>Part add/remove</en><de>Part add/remove</de></text>    
        <!-- SEAT -->
        <text name="rufaSource"><en>Seat on/off</en><de>RuFa an/aus</de></text>    
        <text name="VarioRun">                    <de>Varioterminal Start/stop</de><en>Varioterminal Start/stop</en><it>Varioterminal Start/stop</it></text>
        <text name="VarioOn">                    <de>Varioterminal On/Off</de><en>Varioterminal On/Off</en><it>Varioterminal On/Off</it></text>
        <text name="Time">                    <de>Time On/Off</de><en>Time On/Off</en><it>Time On/Off</it></text>
        <text name="BuyableTwinWheels_assemble"><en>Assemble twin wheels</en><de>Zwillingsreifen anbauen</de></text>
        <text name="BuyableTwinWheels_disassemble"><en>Disassemble twin wheels</en><de>Zwillingsreifen abbauen</de></text>
        <text name="BUYABLE_TWINWHEELS_ATTACH"><en>Attach twinwheels</en><de>Zwillingsreifen an/abbauen</de></text>
        <text name="function_twinWheelsKirovets"><en>Twinwheels for Fendt 936 Vario</en><de>Zwillingsreifen für den Fendt 936 Vario</de></text>
    </l10n>

     <inputBindings>
     <!--         IC         -->
        <input name="INTERACTIVE_CONTROL_SWITCH" category="VEHICLE" key1="KEY_space" key2="" button="" device="0" mouse="" />
        <!-- DOOROPENER -->
        <input name="SET_DOOROPENER" category="onfoot" key1="KEY_r" key2="" button="" device="0" mouse="" />
        <!-- WARNINGSIGNS -->
        <input name="SET_WARNING_SIGN" category="onfoot" key1="KEY_r" key2="" button="" device="0" mouse="" />
        <!-- BUYABLE TWINWHEEL -->
        <input name="BUYABLE_TWINWHEELS_ATTACH"  category="VEHICLE" key1="KEY_m"     key2="" button="" device="0" mouse="" />
   </inputBindings>
    

    <storeItems>
    <!--Fendt 936 Vario-->
        <storeItem>
           <name>Fendt 936 Vario</name>
            <rotation>0</rotation>
            <image active="Textur936/store_fendt.dds" brand="Textur936/brand_fendt.dds"/>
            <price>258000</price>
            <dailyUpkeep>350</dailyUpkeep>
            <xmlFilename>Fendt936.xml</xmlFilename>
             <brand>Fendt</brand>
            <category>tractors</category>
            <specs>
                <power>360</power>
            </specs>
            <functions>
                <function>$l10n_function_tractor</function>
            </functions>
        </storeItem>
    <!--Fendt 936 Vario Black Beauty-->
         <storeItem>
           <name>Fendt 936 Vario Black Beauty</name>
            <rotation>0</rotation>
            <image active="Textur936/store_fendtBB.dds" brand="Textur936/brand_fendt.dds"/>
            <price>259000</price>
            <dailyUpkeep>350</dailyUpkeep>
            <xmlFilename>Fendt936BB.xml</xmlFilename>
             <brand>Fendt</brand>
            <category>tractors</category>
            <specs>
                <power>360</power>
            </specs>
            <functions>
                <function>$l10n_function_tractor</function>
            </functions>
        </storeItem>
    <!--Fendt 936 Vario Weight-->
        <storeItem>
            <name>Fendt - weight</name>
            <rotation>180</rotation>
            <image active="Textur936/store_gewicht.dds" brand="Textur936/brand_fendt.dds"/>
            <price>4000</price>
            <dailyUpkeep>30</dailyUpkeep>
            <xmlFilename>weight.xml</xmlFilename>
            <brand>Fendt</brand>
            <category>weights</category>
            <functions>
                <function>$l10n_function_weight</function>
            </functions>
        </storeItem>
        <!--Extra Wheels-->
        <storeItem>
            <name>
                <de>Zwillingsreifen</de>
                <en>Fendt 936 Vario Twin Wheels</en>
                <fr>Fendt 936 Vario Twin Wheels</fr>
            </name>
            <rotation>0</rotation>
            <functions>
                <function>$l10n_function_twinWheelsKirovets</function>
            </functions>
            <image active="Textur936/store_TwinWheels.png" brand="Textur936/brand_fendt.dds"/>
            <price>5000</price>
            <dailyUpkeep>25</dailyUpkeep>
            <xmlFilename>TwinWheels.xml</xmlFilename>
            <brand>Fendt</brand>
            <category>tractors</category>
        </storeItem>    
        <!--Extra Wheels Weights-->
        <storeItem>
            <name>
                <de>Fendt Wheels Weight</de>
                <en>Fendt Wheels Weight</en>
            </name>
            <rotation>0</rotation>
            <functions>
                <function>$l10n_function_twinWheelsKirovets</function>
            </functions>
            <image active="Textur936/store_FendtWheelsWeight.png" brand="Textur936/brand_fendt.png"/>
            <price>1250</price>
            <dailyUpkeep>0</dailyUpkeep>
            <xmlFilename>FendtWheelsWeight.xml</xmlFilename>
            <brand>Fendt</brand>
            <category>tractors</category>
        </storeItem>
        <!--Extra Wheels Weights-->
        <storeItem>
            <name>
                <de>Fendt Wheels Weight Red</de>
                <en>Fendt Wheels Weight Red</en>
            </name>
            <rotation>0</rotation>
            <functions>
                <function>$l10n_function_twinWheelsKirovets</function>
            </functions>
            <image active="Textur936/store_FendtWheelsWeight.png" brand="Textur936/brand_fendt.png"/>
            <price>1250</price>
            <dailyUpkeep>0</dailyUpkeep>
            <xmlFilename>FendtWheelsWeightRed.xml</xmlFilename>
            <brand>Fendt</brand>
            <category>tractors</category>
        </storeItem>
     </storeItems>
</modDesc>

 

 

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