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Johnnie's WIP-hoekje/Beunerij


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GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 26 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 6.0.5
Main System
  CPU: Intel(R) Core(TM) i7-5700HQ CPU @ 2.70GHz
  Memory: 12203 MB
  OS: Windows NT 6.2 64-bit
Physics System
  Version: 5.9.4
  Thread(s): 2
Sound System
  Driver: OpenAL Software
Render System
  Driver: OpenGL
  Card Vendor: NVIDIA Corporation
  Renderer: GeForce GTX 950M/PCIe/SSE2
  Version: 4.5.0 NVIDIA 365.19
  Shader Version: 4.50 NVIDIA
    max_texture_layers: 16
    OpenGL initialization successful
Hardware Profile
  Level: Medium (auto)
  View Distance Factor: 1.000000
  Shadow Quality: 1.000000
  Skip Mipmaps: 1
  LOD Distance Factor: 1.000000
  Terrain LOD Distance Factor: 1.000000
  Foliage View Distance Factor: 1.000000
  Volume Mesh Tessellation Factor: 1.000000
  Tyre Tracks Segments Factor: 1.000000
Error: Out-dated custom shader. 'D:/Desktop/bga/shaders/numbershader.xml' has version 2. Please convert this file to version 3.
Error: Out-dated custom shader. 'D:/Desktop/bga/shaders/emissivebillboardshader.xml' has version 2. Please convert this file to version 3.
Error: Failed to open shapes file 'bga.i3d.shapes'.
Warning: Shape polySurface171 with id 1 not found. Replaced with empty transform group.
Warning: Shape Westwaage with id 2 not found. Replaced with empty transform group.
Warning: Shape Innenteil_colli with id 3 not found. Replaced with empty transform group.
Warning: Shape Waage_innenteil with id 3 not found. Replaced with empty transform group.
Warning: Shape Gulli with id 4 not found. Replaced with empty transform group.
Warning: Shape Gulli with id 4 not found. Replaced with empty transform group.
Warning: Shape Gulli with id 4 not found. Replaced with empty transform group.
Warning: Shape straight with id 5 not found. Replaced with empty transform group.
Warning: Shape straight with id 5 not found. Replaced with empty transform group.
Warning: Shape straight with id 5 not found. Replaced with empty transform group.
Warning: Shape Anzeige with id 6 not found. Replaced with empty transform group.
Warning: Shape digi1 with id 7 not found. Replaced with empty transform group.
Warning: Shape digi2 with id 7 not found. Replaced with empty transform group.
Warning: Shape digi3 with id 7 not found. Replaced with empty transform group.
Warning: Shape digi4 with id 7 not found. Replaced with empty transform group.
Warning: Shape digi5 with id 7 not found. Replaced with empty transform group.
Warning: Shape body with id 8 not found. Replaced with empty transform group.
Warning: Shape rot with id 9 not found. Replaced with empty transform group.
Warning: Shape gelb with id 10 not found. Replaced with empty transform group.
Warning: Shape gruen with id 11 not found. Replaced with empty transform group.
Warning: Shape rot with id 9 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.
Warning: Shape gelb with id 10 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.
Warning: Shape gruen with id 11 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.
Warning: Shape body with id 8 not found. Replaced with empty transform group.
Warning: Shape rot with id 9 not found. Replaced with empty transform group.
Warning: Shape gelb with id 10 not found. Replaced with empty transform group.
Warning: Shape gruen with id 11 not found. Replaced with empty transform group.
Warning: Shape rot with id 9 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.
Warning: Shape gelb with id 10 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.
Warning: Shape gruen with id 11 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.
D:\Desktop\bga\bga.i3d (279.40 ms)
Check for updates (http://gdn.giants-software.com)
 

 

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6 uur geleden zei Johnnie7r:

Error: Out-dated custom shader. 'D:/Desktop/bga/shaders/numbershader.xml' has version 2. Please convert this file to version 3.
Error: Out-dated custom shader. 'D:/Desktop/bga/shaders/emissivebillboardshader.xml' has version 2. Please convert this file to version 3.
Error: Failed to open shapes file 'bga.i3d.shapes'.
Warning: Shape polySurface171 with id 1 not found. Replaced with empty transform group.
Warning: Shape Westwaage with id 2 not found. Replaced with empty transform group.
Warning: Shape Innenteil_colli with id 3 not found. Replaced with empty transform group.
Warning: Shape Waage_innenteil with id 3 not found. Replaced with empty transform group.
Warning: Shape Gulli with id 4 not found. Replaced with empty transform group.
Warning: Shape Gulli with id 4 not found. Replaced with empty transform group.
Warning: Shape Gulli with id 4 not found. Replaced with empty transform group.
Warning: Shape straight with id 5 not found. Replaced with empty transform group.
Warning: Shape straight with id 5 not found. Replaced with empty transform group.
Warning: Shape straight with id 5 not found. Replaced with empty transform group.
Warning: Shape Anzeige with id 6 not found. Replaced with empty transform group.
Warning: Shape digi1 with id 7 not found. Replaced with empty transform group.
Warning: Shape digi2 with id 7 not found. Replaced with empty transform group.
Warning: Shape digi3 with id 7 not found. Replaced with empty transform group.
Warning: Shape digi4 with id 7 not found. Replaced with empty transform group.
Warning: Shape digi5 with id 7 not found. Replaced with empty transform group.
Warning: Shape body with id 8 not found. Replaced with empty transform group.
Warning: Shape rot with id 9 not found. Replaced with empty transform group.
Warning: Shape gelb with id 10 not found. Replaced with empty transform group.
Warning: Shape gruen with id 11 not found. Replaced with empty transform group.
Warning: Shape rot with id 9 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.
Warning: Shape gelb with id 10 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.
Warning: Shape gruen with id 11 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.
Warning: Shape body with id 8 not found. Replaced with empty transform group.
Warning: Shape rot with id 9 not found. Replaced with empty transform group.
Warning: Shape gelb with id 10 not found. Replaced with empty transform group.
Warning: Shape gruen with id 11 not found. Replaced with empty transform group.
Warning: Shape rot with id 9 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.
Warning: Shape gelb with id 10 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.
Warning: Shape gruen with id 11 not found. Replaced with empty transform group.
Warning: Shape coronaBackRight with id 12 not found. Replaced with empty transform group.

 

Hij mist een hoop, xml versies zijn niet goed.

Niet heel raar dat hij hem niet kan laden, heb je hem uit een andere map gehaald of gedownload ?

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https://gdn.giants-software.com/thread.php?categoryId=4&threadId=2250

 

4b3d3687f2b347a8b26afcc6bf231d47.png
eerst de emissivebillboardshader shader in de id3 file ( teksteditor) vervangen naar emissiveAdditiveShader en de numbershader naar de correcte versie brengen ( beide files staan in je fs15 installatiefolder ergens )

Dan :
in a nutshell, editor voor fs2013 installeren, bga openen , exporteren naar OBJ,  dan de OBJ inladen in je favo 3d tool,  het aantal polygonen verminderen en terug exporteren naar id3. Het model  dat je probeert te installeren in fs15 is gewoonweg slecht gemaakt en daarmee dat hij niet wilt importeren

Beste advies dat ik je kan geven is zoek een andere bga om in te bouwen,  aan deze bga ga je weken/maanden bezig zitten om te converteren naar een nieuw model.  Of je kan ook eventueel nog wat bga's downloaden, ze in stukken snijden en samenvoegen tot iets wat visueel op deze Bga lijkt.

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10 uur geleden zei fa285634:

https://gdn.giants-software.com/thread.php?categoryId=4&threadId=2250

 

4b3d3687f2b347a8b26afcc6bf231d47.png
eerst de emissivebillboardshader shader in de id3 file ( teksteditor) vervangen naar emissiveAdditiveShader en de numbershader naar de correcte versie brengen ( beide files staan in je fs15 installatiefolder ergens )

Dan :
in a nutshell, editor voor fs2013 installeren, bga openen , exporteren naar OBJ,  dan de OBJ inladen in je favo 3d tool,  het aantal polygonen verminderen en terug exporteren naar id3. Het model  dat je probeert te installeren in fs15 is gewoonweg slecht gemaakt en daarmee dat hij niet wilt importeren

Beste advies dat ik je kan geven is zoek een andere bga om in te bouwen,  aan deze bga ga je weken/maanden bezig zitten om te converteren naar een nieuw model.  Of je kan ook eventueel nog wat bga's downloaden, ze in stukken snijden en samenvoegen tot iets wat visueel op deze Bga lijkt.

Zou je hem kunnen sturen ben daar namelijk niet zo goed mee met dat exporteren,importeren gedoe :D

 

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Geen probleem maar ga jetoch even de methode tonen omdat je deze nog heel vaak zal nodig hebben om je map aan te passen met onderdelen :)

 

--> File -> Export all with files // Export Selection,  dan in het keuzemenu van het formaat obj selecteren ipv I3D. Dat zorgt ervoor dat het onder obj wordt opgeslagen en dat kan je bijvoorbeeld in Blender openen.

 

03c8842d722940368f87ffe6f5da9492.png5f04a3a4d7a942f9a948e1f67095072b.png

 

Dropbox Link

 

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  • Master Moderator

die staan in je FS installatie directory, in de data map

 

35b413e280e34359848de895702e2eb4.pngb98e5632bf324f6481c49c16bcaa7e05.png

ENKEL kopieren ( iedere andere actie zal er voor zorgen dat de Multi <NIET> meer werkt )

 

Je kunt ook een $dataS referentie gebruiken met een false relative path,  maar enkel als je mod volledig klaar is, ander kan die bestanden niet vinden ( FS daarentegen wel ).   Links naar de installatie files zorgen er ook voor dat updates op die files direct van toepassing zijn op alle mods ipv 1 per 1 allemaal aan te passen :)

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