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brummy

Aanbevolen Bericht

ik heb een heel raar probleem

gisteren met giants bezig geweest in een map om bomen te plaatsen wat normaal ging

vandaag wil ik verder gaan en nu kan ik wel bomen plaatsen en opslaan maar ingame zie ik ze niet !

andere objecten lukken wel ,zoals een mast of houtstapel ect

wat heb ik verkeerd gedaan ,weer eens op iets verkeerds gedrukt ofzo :wink:

hebben jullie een idee? 

dit gebeurt trouwens in elke map waar ik het in probeer.

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  • Antwoorden 22
  • Created
  • Laatste antwoord

ik start een opgeslagen spel op zoals altijd.

heb giants openstaan en fs ook 

ik verander wat ,sla het op en dan start ik de betreffende map in fs en wat ik veranderd heb staat er!

21 minuten later toegevoegd

heb giants verwijderd ,opnieuw gedownl 

maar dat lost ook niks op

het gekke is dat ik wel struiken kan zetten die ik wel ingame zie

als ik een nieuwe spel start zie ik wel de boom die ik had neergezet in de "öude savegame"

maar kan ik in het nieuwe spel ook geen nieuwe bomen plaatsen! :shake:

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Spoiler

GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec  7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
  CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
  Memory: 8127 MB
  OS: Windows NT 10.0 64-bit
Physics System
  Version: 5.9.5
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
  Name: FGT Rumble 3-in-1
  Name: Saitek Side Panel Control Deck
  Name: Razer Tartarus Chroma
Audio System
  Driver: OpenAL
  Version: 1.1
  Device: Generic Software
Render System
  Driver: Direct 3D 11
  Card Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce GTX 750
  Version: 23.21.13.8859 (5.12.2017)
  Revision: 162
  Feature level: DirectX 11 ON
Info: Effective window resolution 1680 x 1047
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Custom Very High
  View Distance Factor: 1.000000
  Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
  Shader Quality: 3
  Skip Mipmaps: 0
  LOD Distance Factor: 1.500000
  Terrain LOD Distance Factor: 2.000000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 2.000000
  Max dynamic foliage View Distance Factor: 2.000000
  Foliage Density: 0.300000
  Volume Mesh Tessellation Factor: 0.500000
  Tyre Tracks Segments Factor: 4.000000
  Max. Number of Shadow Lights: 10
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 8
Farming Simulator 17 (Steam)
  Version: 1.5.3.1 b1848
  Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
  Language: nl
  Time: 2018-01-05 16:54:02
  Register configuration 'inputAttacherJoint'
  Register configuration 'attacherJoint'
  Register configuration 'frontloader'
  Register configuration 'motor'
  Register configuration 'baseColor'
  Register configuration 'wheel'
  Register configuration 'rimColor'
  Register configuration 'design'
  Register configuration 'designColor'
  Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
Load mod: FarmingInTheRocks_LS17 (Version: 1)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FarmingInTheRocks_LS17 to use it in multiplayer.
Load mod: FS17_Golden_Days_of_Farming (Version: 2.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_Golden_Days_of_Farming to use it in multiplayer.
Load mod: IrgendwoImNirgendwo (Version: 1.2.2)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod IrgendwoImNirgendwo to use it in multiplayer.
dataS/cameraPath01.i3d (0.10) ms
dataS/cameraPath02.i3d (0.10) ms
dataS/cameraPath03.i3d (0.09) ms
data/sky/skyUS_day_night.i3d (7.46) ms
data/sky/rain.i3d (0.82) ms
data/sky/hail.i3d (0.60) ms
data/sky/dust.i3d (0.32) ms
D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FS17_Golden_Days_of_Farming/maps/map01.i3d (600.52) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1455.i3d (57.98) ms
data/vehicles/trailers/brantner/brantnerE8041.i3d (11.60) ms
data/vehicles/tools/kverneland/kvernelandAccordDL.i3d (19.98) ms
data/vehicles/tools/kverneland/kvernelandExactaEL.i3d (16.62) ms
data/vehicles/steerable/caseIH/caseIH1660.i3d (51.17) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (31.76) ms
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (12.20) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (16.35) ms
dataS2/character/player/player01.i3d (242.36) ms
Physics System
  Version: 5.9.5
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
  Name: FGT Rumble 3-in-1
  Name: Saitek Side Panel Control Deck
  Name: Razer Tartarus Chroma
Audio System
  Driver: OpenAL
  Version: 1.1
  Device: Generic Software
Render System
  Driver: Direct 3D 11
  Card Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce GTX 750
  Version: 23.21.13.8859 (5.12.2017)
  Revision: 162
  Feature level: DirectX 11 ON
Info: Effective window resolution 1680 x 1047
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Custom Very High
  View Distance Factor: 1.000000
  Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
  Shader Quality: 3
  Skip Mipmaps: 0
  LOD Distance Factor: 1.500000
  Terrain LOD Distance Factor: 2.000000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 2.000000
  Max dynamic foliage View Distance Factor: 2.000000
  Foliage Density: 0.300000
  Volume Mesh Tessellation Factor: 0.500000
  Tyre Tracks Segments Factor: 4.000000
  Max. Number of Shadow Lights: 10
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 8
Farming Simulator 17 (Steam)
  Version: 1.5.3.1 b1848
  Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
  Language: nl
  Time: 2018-01-05 16:56:32
  Register configuration 'inputAttacherJoint'
  Register configuration 'attacherJoint'
  Register configuration 'frontloader'
  Register configuration 'motor'
  Register configuration 'baseColor'
  Register configuration 'wheel'
  Register configuration 'rimColor'
  Register configuration 'design'
  Register configuration 'designColor'
  Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
Load mod: FarmingInTheRocks_LS17 (Version: 1)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FarmingInTheRocks_LS17 to use it in multiplayer.
Load mod: FS17_Golden_Days_of_Farming (Version: 2.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_Golden_Days_of_Farming to use it in multiplayer.
Load mod: IrgendwoImNirgendwo (Version: 1.2.2)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod IrgendwoImNirgendwo to use it in multiplayer.
 

 

1 minuut later toegevoegd

 ik heb alle mods weggehaald ,drie mappen uitgepakt erin staan om ze te bewerken,giants opnieuw geinstalleerd.

kan wel bomen plaatsen maar zie ze niet ingame.

hopelijk zien jullie het!

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  • Master Moderator

en je bent zeker dat de folder die je aan het bewerken bent zich daadwerkelijk in de active modfolder bevindt en niet ergens per ongeluk in een inactieve modfolder ?

 

wat er ook aan de hand kan zijn , is dat je eigenlijk naar je geheugen aan het schrijven bent, en niet naar de eigenlijke files ( die read-only staan omdat ze ingebruik zijn )

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ja hij staat zeker in een active modfolder,

ik heb nu een lege modfolder met een uitgepakte map erin ,farming in the rocks

ik open map01 met giants ,plaats een boom zie hem ook daar ,dan saven ,dan fs starten ,open de map en zie geen boom.

in het log dat ik nu mee stuur zie ik nu een hoop fouten staan die ik net volgens mij niet zag!

Spoiler

GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec  7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
  CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
  Memory: 8127 MB
  OS: Windows NT 10.0 64-bit
Physics System
  Version: 5.9.5
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
  Name: FGT Rumble 3-in-1
  Name: Saitek Side Panel Control Deck
  Name: Razer Tartarus Chroma
Audio System
  Driver: OpenAL
  Version: 1.1
  Device: Generic Software
Render System
  Driver: Direct 3D 11
  Card Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce GTX 750
  Version: 23.21.13.8859 (5.12.2017)
  Revision: 162
  Feature level: DirectX 11 ON
Info: Effective window resolution 1680 x 1047
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Custom Very High
  View Distance Factor: 1.000000
  Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
  Shader Quality: 3
  Skip Mipmaps: 0
  LOD Distance Factor: 1.500000
  Terrain LOD Distance Factor: 2.000000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 2.000000
  Max dynamic foliage View Distance Factor: 2.000000
  Foliage Density: 0.300000
  Volume Mesh Tessellation Factor: 0.500000
  Tyre Tracks Segments Factor: 4.000000
  Max. Number of Shadow Lights: 10
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 8
Farming Simulator 17 (Steam)
  Version: 1.5.3.1 b1848
  Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
  Language: nl
  Time: 2018-01-05 17:26:11
  Register configuration 'inputAttacherJoint'
  Register configuration 'attacherJoint'
  Register configuration 'frontloader'
  Register configuration 'motor'
  Register configuration 'baseColor'
  Register configuration 'wheel'
  Register configuration 'rimColor'
  Register configuration 'design'
  Register configuration 'designColor'
  Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
Load mod: FarmingInTheRocks_LS17 (Version: 1)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FarmingInTheRocks_LS17 to use it in multiplayer.
dataS/cameraPath01.i3d (0.23) ms
dataS/cameraPath02.i3d (0.27) ms
dataS/cameraPath03.i3d (0.19) ms
data/sky/skyUS_day_night.i3d (437.70) ms
data/sky/rain.i3d (71.47) ms
data/sky/hail.i3d (44.42) ms
data/sky/dust.i3d (20.05) ms
Error: Can't load resource 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/models/models/comercialbuildings/shared/clouds_diffuse.png'.
Error: Failed to open xml file 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/trees2/treeBillboardShader.xml'.
Error: Failed to open xml file 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/trees2/treeTrunkShader.xml'.
Error: Failed to open xml file 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/trees2/treeBranchShader.xml'.
D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/maps/map01.i3d (2455.20) ms
Error: getChildAt index out of range.
LUA call stack:
  dataS/scripts/animals/AnimalHusbandry.lua (235) : getChildAt
  dataS/scripts/animals/AnimalHusbandry.lua (26) : load
Error: getChildAt index out of range.
LUA call stack:
  dataS/scripts/animals/AnimalHusbandry.lua (235) : getChildAt
  dataS/scripts/animals/AnimalHusbandry.lua (26) : load
Error: getChildAt index out of range.
LUA call stack:
  dataS/scripts/animals/AnimalHusbandry.lua (235) : getChildAt
  dataS/scripts/animals/AnimalHusbandry.lua (26) : load
Error: Failed to open xml file 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/maps/animatedObjects.xml'.
Error: index 'doorRight' not found in AnimatedObject xml 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/maps/animatedObjects.xml'!
Error: Running LUA method 'AnimatedObject.onCreate'.
dataS/scripts/objects/AnimatedObject.lua(287) : attempt to index field 'controls' (a nil value)
Error: Failed to open xml file 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/maps/animatedObjects.xml'.
Error: index 'doorRight' not found in AnimatedObject xml 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/maps/animatedObjects.xml'!
Error: Running LUA method 'AnimatedObject.onCreate'.
dataS/scripts/objects/AnimatedObject.lua(287) : attempt to index field 'controls' (a nil value)
Error: Failed to open xml file 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/maps/animatedObjects.xml'.
Error: index 'doorRight' not found in AnimatedObject xml 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/maps/animatedObjects.xml'!
Error: Running LUA method 'AnimatedObject.onCreate'.
dataS/scripts/objects/AnimatedObject.lua(287) : attempt to index field 'controls' (a nil value)
Error: Failed to open xml file 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/maps/animatedObjects.xml'.
Error: index 'doorRight' not found in AnimatedObject xml 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/maps/animatedObjects.xml'!
Error: Running LUA method 'AnimatedObject.onCreate'.
dataS/scripts/objects/AnimatedObject.lua(287) : attempt to index field 'controls' (a nil value)
Error: index out of range
LUA call stack:
  dataS/scripts/utils/Utils.lua (11) : printCallstack
  dataS/scripts/utils/Utils.lua (65) : checkChildIndex
  dataS/scripts/animals/AnimalHusbandry.lua (74) : indexToObject
  dataS/scripts/animals/AnimalHusbandry.lua (26) : load
Index: 0>0|0
Error: invalid navMeshIndex in cowsfarm
Error: Running LUA method 'AnimalHusbandry.onCreate'.
dataS/scripts/animals/AnimalHusbandry.lua(343) : bad argument #1 to 'pairs' (table expected, got nil)
Error: Adding onCreate loaded object with duplicate saveId BunkerSilo_cowSilo001
Warning (physics): Add trigger callback failed, object groundMarkerSheepFood is not a physics trigger.
Warning (physics): Add trigger callback failed, object groundMarkerSheepWater is not a physics trigger.
Error: Failed to open xml file 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/animatedObjects.xml'.
Error: index 'lightSwitch90Neg1' not found in AnimatedObject xml 'D:/Users/robre/Documents/My Games/FarmingSimulator2017/mods/FarmingInTheRocks_LS17/animatedObjects.xml'!
Error: Running LUA method 'AnimatedObject.onCreate'.
dataS/scripts/objects/AnimatedObject.lua(287) : attempt to index field 'controls' (a nil value)
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (53.32) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (37.26) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (42.17) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (22.06) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (91.37) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (24.68) ms
data/vehicles/trailers/metaltech/db8000.i3d (38.08) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (37.28) ms
data/vehicles/tools/poettinger/poettingerNovaCat301.i3d (36.35) ms
data/vehicles/tools/lizard/lizardR5000.i3d (3.55) ms
Error: Invalid filltype 'sand'
dataS2/character/player/player01.i3d (1066.18) ms
Error: getChildAt index out of range.
LUA call stack:
  dataS/scripts/animals/AnimalHusbandry.lua (356) : getChildAt
  dataS/scripts/network/NetworkNode.lua (70) : delete
  dataS/scripts/network/Server.lua (34) : delete
  dataS/scripts/BaseMission.lua (299) : delete
  dataS/scripts/FSBaseMission.lua (537) : delete
  dataS/scripts/missions/mission00.lua (84) : delete
  dataS/scripts/events.lua (125) : delete
  dataS/scripts/gui/InGameMenu.lua (457) : OnInGameMenuMenu
  dataS/scripts/gui/InGameMenu.lua (715) : leaveCurrentGame
  dataS/scripts/gui/dialogs/YesNoDialog.lua (62) : callbackFunc
  dataS/scripts/gui/dialogs/YesNoDialog.lua (50) : sendCallback
  dataS/scripts/gui/elements/ButtonElement.lua (191) : raiseCallback
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/Gui.lua (270) : mouseEvent
  dataS/scripts/main.lua (1857) : mouseEvent
Error: getChildAt index out of range.
LUA call stack:
  dataS/scripts/animals/AnimalHusbandry.lua (356) : getChildAt
  dataS/scripts/network/NetworkNode.lua (70) : delete
  dataS/scripts/network/Server.lua (34) : delete
  dataS/scripts/BaseMission.lua (299) : delete
  dataS/scripts/FSBaseMission.lua (537) : delete
  dataS/scripts/missions/mission00.lua (84) : delete
  dataS/scripts/events.lua (125) : delete
  dataS/scripts/gui/InGameMenu.lua (457) : OnInGameMenuMenu
  dataS/scripts/gui/InGameMenu.lua (715) : leaveCurrentGame
  dataS/scripts/gui/dialogs/YesNoDialog.lua (62) : callbackFunc
  dataS/scripts/gui/dialogs/YesNoDialog.lua (50) : sendCallback
  dataS/scripts/gui/elements/ButtonElement.lua (191) : raiseCallback
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/Gui.lua (270) : mouseEvent
  dataS/scripts/main.lua (1857) : mouseEvent
Error: getChildAt index out of range.
LUA call stack:
  dataS/scripts/animals/AnimalHusbandry.lua (356) : getChildAt
  dataS/scripts/network/NetworkNode.lua (70) : delete
  dataS/scripts/network/Server.lua (34) : delete
  dataS/scripts/BaseMission.lua (299) : delete
  dataS/scripts/FSBaseMission.lua (537) : delete
  dataS/scripts/missions/mission00.lua (84) : delete
  dataS/scripts/events.lua (125) : delete
  dataS/scripts/gui/InGameMenu.lua (457) : OnInGameMenuMenu
  dataS/scripts/gui/InGameMenu.lua (715) : leaveCurrentGame
  dataS/scripts/gui/dialogs/YesNoDialog.lua (62) : callbackFunc
  dataS/scripts/gui/dialogs/YesNoDialog.lua (50) : sendCallback
  dataS/scripts/gui/elements/ButtonElement.lua (191) : raiseCallback
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/GuiElement.lua (279) : mouseEvent
  dataS/scripts/gui/elements/Gui.lua (270) : mouseEvent
  dataS/scripts/main.lua (1857) : mouseEvent
Physics System
  Version: 5.9.5
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
  Name: FGT Rumble 3-in-1
  Name: Saitek Side Panel Control Deck
  Name: Razer Tartarus Chroma
Audio System
  Driver: OpenAL
  Version: 1.1
  Device: Generic Software
Render System
  Driver: Direct 3D 11
  Card Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce GTX 750
  Version: 23.21.13.8859 (5.12.2017)
  Revision: 162
  Feature level: DirectX 11 ON
Info: Effective window resolution 1680 x 1047
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Custom Very High
  View Distance Factor: 1.000000
  Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
  Shader Quality: 3
  Skip Mipmaps: 0
  LOD Distance Factor: 1.500000
  Terrain LOD Distance Factor: 2.000000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 2.000000
  Max dynamic foliage View Distance Factor: 2.000000
  Foliage Density: 0.300000
  Volume Mesh Tessellation Factor: 0.500000
  Tyre Tracks Segments Factor: 4.000000
  Max. Number of Shadow Lights: 10
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 8
Farming Simulator 17 (Steam)
  Version: 1.5.3.1 b1848
  Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
  Language: nl
  Time: 2018-01-05 17:26:43
  Register configuration 'inputAttacherJoint'
  Register configuration 'attacherJoint'
  Register configuration 'frontloader'
  Register configuration 'motor'
  Register configuration 'baseColor'
  Register configuration 'wheel'
  Register configuration 'rimColor'
  Register configuration 'design'
  Register configuration 'designColor'
  Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
Load mod: FarmingInTheRocks_LS17 (Version: 1)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FarmingInTheRocks_LS17 to use it in multiplayer.
 

 

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Deel via andere websites

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