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kan map niet laden


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  • Master Moderator
2 uur geleden zei driverx:

Ik test regelmatig nieuwe mappen en kom dan vaak tegen dat ze niet willen laden.

is daar wat aan te doen?

 

ja

 

werken met dedicated folders per spelmap,   dus 1 map per folder max, FS leest nog steeds mappen in , actief, geselecteerd of niet ?       en zoals eerder vermeld, geen log en geen duidelijke beschrijving is puur giswerk ?

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Spoiler

GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec  7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
  CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
  Memory: 16348 MB
  OS: Windows NT 10.0 64-bit
Physics System
  Version: 5.9.5
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
Audio System
  Driver: OpenAL
  Version: 1.1
  Device: Generic Software
Render System
  Driver: Direct 3D 11
  Card Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce GTX 1070 Ti
  Version: 24.21.13.9811 (1.6.2018)
  Revision: 161
  Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Custom Very High
  View Distance Factor: 2.000000
  Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
  Shader Quality: 3
  Skip Mipmaps: 0
  LOD Distance Factor: 2.000000
  Terrain LOD Distance Factor: 2.000000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 2.000000
  Max dynamic foliage View Distance Factor: 2.000000
  Foliage Density: 1.000000
  Volume Mesh Tessellation Factor: 0.500000
  Tyre Tracks Segments Factor: 4.000000
  Max. Number of Shadow Lights: 10
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 8
Farming Simulator 17
  Version: 1.5.3.1 b1841
  Available Languages: en jp fr es ru it pt nl cs ct br tr ro kr
  Language: nl
  Time: 2018-06-26 19:24:43
  Register configuration 'inputAttacherJoint'
  Register configuration 'attacherJoint'
  Register configuration 'frontloader'
  Register configuration 'motor'
  Register configuration 'baseColor'
  Register configuration 'wheel'
  Register configuration 'rimColor'
  Register configuration 'design'
  Register configuration 'designColor'
  Register configuration 'vehicleType'
Game vehicle types loaded
Error: No license for dlc pdlc_bigBudPack. Please reinstall.
Load dlc: pdlc_platinumEdition (Version: 1.0.1.0)
Load mod: FS17_American_Outback_Special_Edition (Version: 1.0.0.0)
  Register vehicle type: pdlc_platinumEdition.motorCycle
  Register vehicle type: pdlc_platinumEdition.car_analogClock
  Register vehicle type: pdlc_platinumEdition.subsoiler
  Register vehicle type: pdlc_platinumEdition.subsoilerSowingMachine
  Register vehicle type: pdlc_platinumEdition.cultivatorSubsoilerSprayer
  Register vehicle type: pdlc_platinumEdition.combine_animated_crawler_cutter
  Register vehicle type: pdlc_platinumEdition.combine_animated_cutter_fruitPreparer
  Register vehicle type: pdlc_platinumEdition.selfPropelledSprayer_cover_sprayTypeSwitcher
  Register vehicle type: pdlc_platinumEdition.sowingMachineSprayer_secondFillVolume
  Register vehicle type: pdlc_platinumEdition.sowingMachineSprayer_bunkerRotation
  Register vehicle type: pdlc_platinumEdition.cultivatorSowingMachine
dataS/cameraPath01.i3d (0.07) ms
dataS/cameraPath02.i3d (0.06) ms
dataS/cameraPath03.i3d (0.05) ms
data/sky/skyUS_day_night.i3d (27.91) ms
data/sky/rain.i3d (3.36) ms
data/sky/hail.i3d (2.02) ms
data/sky/dust.i3d (1.86) ms
C:/Users/drive/Documents/My Games/FarmingSimulator2017/mods/FS17_American_Outback_Special_Edition/maps/map01.i3d (3249.68) ms
Enabled withering
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (32.41) ms
data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (37.71) ms
data/vehicles/tools/horsch/horschTerrano4FX.i3d (48.94) ms
data/vehicles/tools/horsch/horschPronto9DC.i3d (94.10) ms
data/vehicles/tools/bredal/F2WS4000.i3d (39.76) ms
data/vehicles/tools/agco/agco1500.i3d (16.46) ms
data/vehicles/steerable/caseIH/caseIHOptumCVX.i3d (122.62) ms
data/vehicles/steerable/caseIH/caseIH130Series.i3d (90.59) ms
data/vehicles/cutters/caseIH/caseIH3020Cutter.i3d (73.35) ms
data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan40.i3d (15.51) ms
Error: i3d  'data/vehicles/train/trainMod/locomotive.i3d' could not be found.
Error: failed to load i3d file 'data/vehicles/train/trainMod/locomotive.i3d'
Warning (Script): Unknown entity id 0 in method 'getChildAt'.
LUA call stack:
  dataS/scripts/trainSystem/RailroadVehicle.lua (42) : getChildAt
  dataS/scripts/trainSystem/Locomotive.lua (26) : loadInternal
  dataS/scripts/trainSystem/RailroadVehicle.lua (23) : loadInternal
  dataS/scripts/trainSystem/TrainSystem.lua (193) : load
  dataS/scripts/OnCreateLoadedObjectsManager.lua (36) : load
  dataS/scripts/missions/mission00.lua (581) : loadFromAttributesAndNodes
  dataS/scripts/missions/mission00.lua (624) : loadVehiclesFinish
  dataS/scripts/BaseMission.lua (803) : asyncCallbackFunction
  dataS/scripts/vehicles/Vehicle.lua (800) : asyncCallbackFunction
  dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'getWorldTranslation': Argument 1 has wrong type. Expected: Int. Actual: Nil 
  ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
  dataS/scripts/trainSystem/RailroadVehicle.lua (55) : getWorldTranslation
  dataS/scripts/trainSystem/Locomotive.lua (26) : loadInternal
  dataS/scripts/trainSystem/RailroadVehicle.lua (23) : loadInternal
  dataS/scripts/trainSystem/TrainSystem.lua (193) : load
  dataS/scripts/OnCreateLoadedObjectsManager.lua (36) : load
  dataS/scripts/missions/mission00.lua (581) : loadFromAttributesAndNodes
  dataS/scripts/missions/mission00.lua (624) : loadVehiclesFinish
  dataS/scripts/BaseMission.lua (803) : asyncCallbackFunction
  dataS/scripts/vehicles/Vehicle.lua (800) : asyncCallbackFunction
  dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Warning (LUA): 'getWorldTranslation': Argument 1 has wrong type. Expected: Int. Actual: Nil 
  ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (640): expectedType == Value::VoidType
LUA call stack:
  dataS/scripts/trainSystem/RailroadVehicle.lua (56) : getWorldTranslation
  dataS/scripts/trainSystem/Locomotive.lua (26) : loadInternal
  dataS/scripts/trainSystem/RailroadVehicle.lua (23) : loadInternal
  dataS/scripts/trainSystem/TrainSystem.lua (193) : load
  dataS/scripts/OnCreateLoadedObjectsManager.lua (36) : load
  dataS/scripts/missions/mission00.lua (581) : loadFromAttributesAndNodes
  dataS/scripts/missions/mission00.lua (624) : loadVehiclesFinish
  dataS/scripts/BaseMission.lua (803) : asyncCallbackFunction
  dataS/scripts/vehicles/Vehicle.lua (800) : asyncCallbackFunction
  dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
Error: Running LUA method 'loadSharedI3DFileFinished'.
dataS/scripts/trainSystem/RailroadVehicle.lua(57) : attempt to perform arithmetic on local 'fx' (a nil value)
Application exit request forced.
Application exit request forced.
 

 

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